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Off-Topic Discussion => General Discussion => Topic started by: Nuclear1 on November 14, 2003, 06:48:50 pm

Title: Empire Earth
Post by: Nuclear1 on November 14, 2003, 06:48:50 pm
Anyone else get how to play this? Sure, I know how to play RTS games, but so many different resources... people so slow...
Title: Empire Earth
Post by: Drew on November 14, 2003, 06:50:01 pm
*cough allyourbasearebelongtous cough*
;7
Title: Empire Earth
Post by: Sandwich on November 16, 2003, 05:18:21 am
Think Age of Empires in 3D.

I've been meaning to return anf finish that game - was one of the only games that actually ran decently under Win2K (speed-wise), so I didn't have to go through the process of rebooting to play it. I think I got to the level with the first firearms.
Title: Empire Earth
Post by: aldo_14 on November 16, 2003, 12:23:41 pm
Rise of Nations is a top game, BTW.  Actually has a good strategic dynamic, too.
Title: Empire Earth
Post by: Carl on November 16, 2003, 12:54:00 pm
Empire earth is ok, but the graphics engine could use some work. the models are somewhat low poly, even for a 3D RTS, and the mapped planes stick out like a sore thumb, like the guns on the infantry. it's just a texture on a plane, and it's painfully obvious.

It's also rediculously balanced. you have to shoot a villager 8 times with a tank before he'll die, and ten f-14's can't take out one dark age tower before they have to refuel.

if you want a 3D RTS game with both good gameplay and graphics, play Age Of Mythology.
Title: Empire Earth
Post by: Falcon on November 17, 2003, 10:21:25 am
One of my spearmen once took out a ranged infantry unit in the Atomic Age :lol: So from now on I stock up on spearmen put them in forts and when my enemy gets into any of the ages with ranged infantry I let the spearmen go amok. Units are bigger than buildings also.   mynameismethos
Title: Empire Earth
Post by: phreak on November 17, 2003, 11:07:37 am
thats rather unbalanced :wtf:.  shouldn't a tank be able to survive anything that primitive technology could throw at it?
Title: Empire Earth
Post by: Falcon on November 17, 2003, 11:18:54 am
The game in my opponion is mostly developed around this: a unit is good against this unit but is terrible against this unit but somehow is good against a more advanced unit but on a rare occasion is bad against the unit it was designed to take out. :wtf:

It is really confussing no wonder why I lose so much :lol: