Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Turnsky on November 16, 2003, 12:57:34 am

Title: C&C Generals: Zero Hour
Post by: Turnsky on November 16, 2003, 12:57:34 am
what's your opinion of this expansion?... i rather enjoyed it, the variety of missions was pretty cool... and the new content was very nice to add...
Title: C&C Generals: Zero Hour
Post by: an0n on November 16, 2003, 01:04:37 am
I like real Zero Hour better. Those little plasti-rubber guys with the trains and towers and helicopters and ****.

They were like D&D for cool people.
Title: C&C Generals: Zero Hour
Post by: Nico on November 16, 2003, 05:45:16 am
Don't care, I want Tiberian Twilight, not some Generals addon :doubt:
Title: C&C Generals: Zero Hour
Post by: Turnsky on November 16, 2003, 06:40:44 am
Quote
Originally posted by Nico
Don't care, I want Tiberian Twilight, not some Generals addon :doubt:


of course you do.... *gives nico a set of keys to EA, and access to an armory*... have fun, see what you can get out of them:p
Title: C&C Generals: Zero Hour
Post by: diamondgeezer on November 16, 2003, 09:04:07 am
Quote
Originally posted by Nico
Don't care, I want Tiberian Twilight, not some Generals addon :doubt:

Too ****ing right. Try as I might I just don't get on with the RA style CnC. I'm just going to wait patiently for Tiberian Twilight... though I suppose I may be here for some time...
Title: C&C Generals: Zero Hour
Post by: IceFire on November 16, 2003, 09:42:25 am
I love Zero Hour...so much fun.  I partcularly like the AirForce general...although lasers is cool and turtling can be interesting with EMP patriots.

Single player was fun but the new units and abilities and the Generals challenge make this expansion pack really cool.
Title: C&C Generals: Zero Hour
Post by: übermetroid on November 16, 2003, 07:38:25 pm
I really could not get in to generals.  I am too used to RA2 style, that it just was no fun....
Title: C&C Generals: Zero Hour
Post by: phreak on November 16, 2003, 07:44:42 pm
can you still play RA1 online?
Title: C&C Generals: Zero Hour
Post by: übermetroid on November 16, 2003, 07:52:47 pm
No, but you can do dial up from your computer to your friends!  That is about the only game my spare 160 MHZ computer can do!
Title: C&C Generals: Zero Hour
Post by: phreak on November 16, 2003, 08:39:37 pm
uh i don't have a dial-up modem anymore
Title: C&C Generals: Zero Hour
Post by: Knight Templar on November 17, 2003, 07:25:30 pm
As much as I loved CnC, I'd be afraid to play another Tiberian game after TS. :blah:

Generals was.. well.. too realistic.
Title: C&C Generals: Zero Hour
Post by: IceFire on November 17, 2003, 10:49:17 pm
Too realistic...in a hollywood kind of way?  It was way over the top if you ask me and fun that way too!
Title: C&C Generals: Zero Hour
Post by: Stryke 9 on November 17, 2003, 11:14:59 pm
"Realistic". Heh. Cute.

They did a pretty job of what they did, but 'tweren't exactly hard strat, or an accurate portrayal. What exactly was supposed to be real about it anyway? "Realistic" games don't sell for ****, at least not since Close Combat.
Title: C&C Generals: Zero Hour
Post by: Shrike on November 17, 2003, 11:37:57 pm
I found the concept of propaganda towers healing troops to be a total riot, myself. :D

"Go, be healed, for Chairman Mao and the Revolution!"
Title: C&C Generals: Zero Hour
Post by: phreak on November 18, 2003, 08:25:10 am
that was a little far fetched, especially when it came to tanks.  i would imagine them shooting faster and being able to take more punishment
Title: C&C Generals: Zero Hour
Post by: 01010 on November 18, 2003, 11:59:43 am
I liked Zero Hour a bit more than Generals, though that's more to do with the fact that it's the game that Generals was supposed to be.
Title: C&C Generals: Zero Hour
Post by: Knight Templar on November 18, 2003, 07:18:49 pm
Realistic = America being blatently the strongest side (not just a little in-balance)