Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Starks on November 22, 2003, 08:50:12 am

Title: FSNetD is not working...
Post by: Starks on November 22, 2003, 08:50:12 am
I know I'm suddenly asking alot of questions but, I can't get FSNetD to connect. Do I need to forward any ports on my router or is the multiplayer not 100% finished?
Title: FSNetD is not working...
Post by: Bobboau on November 22, 2003, 09:06:50 am
uh, there's nothng for it to connect to at the moment
Title: FSNetD is not working...
Post by: Starks on November 22, 2003, 09:28:44 am
When will that be completed by? I'm hoping it's before the 4.0 release.
Title: FSNetD is not working...
Post by: redmenace on November 22, 2003, 04:05:05 pm
it works right now. But there are no servers for it to connect to. If we got a dedicated server up that would be great though.
Title: FSNetD is not working...
Post by: Lightspeed on November 22, 2003, 04:09:12 pm
well we should make it optional. It sucks that whenever you try starting a multiplayer game (if you want to test something alone for example) FS2 crashes.