Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Starks on November 22, 2003, 08:50:12 am
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I know I'm suddenly asking alot of questions but, I can't get FSNetD to connect. Do I need to forward any ports on my router or is the multiplayer not 100% finished?
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uh, there's nothng for it to connect to at the moment
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When will that be completed by? I'm hoping it's before the 4.0 release.
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it works right now. But there are no servers for it to connect to. If we got a dedicated server up that would be great though.
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well we should make it optional. It sucks that whenever you try starting a multiplayer game (if you want to test something alone for example) FS2 crashes.