Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Nuke on November 28, 2003, 12:12:56 am
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does anyone know why my blazingly fast laptop runs the latest build like a slide show with the latest build? it ran very well back when i was running version 3.5.3 unofficial. i have an ati mobility 9000 chipset with a dedicated 64mb of memory. it is a 2.4 ghz pentium 4 with 256 ram. kazan said it should be plenty, but im gonna upgrade anyway. im running dx9 and using winxp.
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winxp + fs2 open > 3.5.5 = need 512MB
WinXP = 2 ton resource hog
FS2 Open > 3.5.5 = 190 MB resource hog [/me looks at bobboau]
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hey I fixed that huge memory requierment fir vertex buffers
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My housemate has trouble with his FS2 laptop. He's not sure exactly what the card is, but he knows it's an ATI and I assume it's a mobility version.
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Originally posted by Bobboau
hey I fixed that huge memory requierment fir vertex buffers
Is there any upcoming build that will include this, or is this something we must await 3.6 for?
Later!
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i guess im gonna cough up the $100 for more memory. laptop memory costs a fortune, but 256 megs no longer cuts it. i think i will take it up to 768 mb. that should work a little better.