Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Nuke on November 28, 2003, 12:12:56 am

Title: anyone else have problems with ati mobility?
Post by: Nuke on November 28, 2003, 12:12:56 am
does anyone know why my blazingly fast laptop runs the latest build like a slide show with the latest build? it ran very well back when i was running version 3.5.3 unofficial. i have an ati mobility 9000 chipset with a dedicated 64mb of memory. it is a 2.4 ghz pentium 4 with 256 ram. kazan said it should be plenty, but im gonna upgrade anyway. im running dx9 and using winxp.
Title: anyone else have problems with ati mobility?
Post by: Kazan on November 28, 2003, 01:29:13 am
winxp + fs2 open > 3.5.5 = need 512MB


WinXP = 2 ton resource hog

FS2 Open > 3.5.5 = 190 MB resource hog [/me looks at bobboau]
Title: anyone else have problems with ati mobility?
Post by: Bobboau on November 28, 2003, 07:27:48 am
hey I fixed that huge memory requierment fir vertex buffers
Title: anyone else have problems with ati mobility?
Post by: diamondgeezer on November 28, 2003, 09:07:25 am
My housemate has trouble with his FS2 laptop. He's not sure exactly what the card is, but he knows it's an ATI and I assume it's a mobility version.
Title: anyone else have problems with ati mobility?
Post by: Trivial Psychic on November 29, 2003, 01:03:38 am
Quote
Originally posted by Bobboau
hey I fixed that huge memory requierment fir vertex buffers
Is there any upcoming build that will include this, or is this something we must await 3.6 for?

Later!
Title: anyone else have problems with ati mobility?
Post by: Nuke on November 29, 2003, 02:43:47 am
i guess im gonna cough up the $100 for more memory. laptop memory costs a fortune, but 256 megs no longer cuts it. i think i will take it up to 768 mb. that should work a little better.