Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: WMCoolmon on November 29, 2003, 12:46:02 am

Title: Bug & Bugtracking Q
Post by: WMCoolmon on November 29, 2003, 12:46:02 am
Would this go under "Freespace2" or "RT's HT&L Project" in Bugzilla?

(http://members.cox.net/wmcoolmon/screen00.gif)
Observe: Evil glowpoints shine through the purdy shine-mapped Ulysses hull

GFX Settings
Direct3D 8
GeForce4 MX440
1024x768x32
No Antialiasing
Fix GeForce Font Problem

Command-line options
-t32
-htl

System Stats
2x Pentium III 733 Mhz
256 MB Ram
Maddog GeForce4 MX440
Windows 2000
Title: Bug & Bugtracking Q
Post by: Bobboau on November 29, 2003, 12:51:15 am
glowmaps havn't been fixed yet,
you are only the second person to notis this,
that probly has something to do with why this hasn't been fixed yet
Title: Bug & Bugtracking Q
Post by: WMCoolmon on November 29, 2003, 01:15:11 am
Other stuffs:

Hopefully all of those have already been reported and are close to getting fixed.

I'd better go back to, uh, bugtesting. Make sure there aren't any bugs. Yeah... ;)

I luv my new GF4
Title: Re: Bug & Bugtracking Q
Post by: RandomTiger on November 29, 2003, 04:27:55 am
Quote
Originally posted by WMCoolmon
Bugzilla?


We are using ****** for bug reporting now

// Shh.  Link removed until ****** is fully rolled out. ;) -- Goober5000
Title: Bug & Bugtracking Q
Post by: WMCoolmon on November 29, 2003, 02:45:14 pm
Tried that, but, err, I'm having issues... I'll post 'em in the official thread in a bit.
Title: Bug & Bugtracking Q
Post by: Lightspeed on November 29, 2003, 02:49:40 pm
lol i know what ****** is :)
Title: Bug & Bugtracking Q
Post by: RandomTiger on November 30, 2003, 07:49:14 am
Sorry Goob