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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Bobboau on November 29, 2003, 09:49:01 pm

Title: some thruster graphics
Post by: Bobboau on November 29, 2003, 09:49:01 pm
just a few of them, I just made them, liked them so much decided to share.
trail 1 and 2 are alternates, they arn't quite done yet, but you can see were I am going

http://freespace.volitionwatch.com/blackwater/Bobboauthrusters.zip

and given how many beams use thrusterglow01 it does add a lot of cool ness to a lot of beams
Title: some thruster graphics
Post by: Carl on November 29, 2003, 10:08:45 pm
been playing with the axion lens flare plugin i see.
Title: some thruster graphics
Post by: Taristin on November 29, 2003, 10:08:49 pm
Eenteresting. I kinda like the thruster tails, but I'm not sure of the glows... I guess I'd have to see it in game.  If I had a good enough PC to render them with a decent FPS...
Title: some thruster graphics
Post by: Bobboau on November 29, 2003, 10:55:45 pm
actualy the lensflares were made from truespace + a slot of work
Title: some thruster graphics
Post by: Lightspeed on November 30, 2003, 06:05:15 am
Dont those thrusters look crap in the game? It's only my guess, but with a vertical design like that they should be visibly spinning around their z-axis. I like the images though, make them a bit higher resolution, and get rid of the white flickery line (a dot in your case now) problem.

the Lenseflares and trails have some weird sharp colour specks and dots inside, try making them smooth.
Title: some thruster graphics
Post by: RandomTiger on November 30, 2003, 07:58:04 am
screenshots
Title: some thruster graphics
Post by: Fineus on November 30, 2003, 08:29:59 am
Ask and ye shall recieve...

#1
Title: some thruster graphics
Post by: Fineus on November 30, 2003, 08:30:14 am
#2
Title: some thruster graphics
Post by: Fineus on November 30, 2003, 08:30:28 am
#3
Title: some thruster graphics
Post by: RandomTiger on November 30, 2003, 08:33:36 am
thanks
Title: some thruster graphics
Post by: Lightspeed on November 30, 2003, 08:34:25 am
looks.... weird O.o
Title: some thruster graphics
Post by: diamondgeezer on November 30, 2003, 08:45:27 am
I likes
Title: some thruster graphics
Post by: Terorist on November 30, 2003, 09:29:49 am
Hmm... not bad, actually. Yeah, I like them.
Title: some thruster graphics
Post by: Lightspeed on November 30, 2003, 09:42:55 am
I think the lenseflares look weird. The other maps are good, all they need is to make them more opaque so you dont see the ugly thruster model through.
Title: some thruster graphics
Post by: diamondgeezer on November 30, 2003, 10:06:58 am
They could prolly use some refining perhaps. Feel free to experiment, Bob :)
Title: some thruster graphics
Post by: Bobboau on November 30, 2003, 01:49:50 pm
I didn't make a #3 thruster glow so keep the old ones, at least for now, they were designed with use of the old #3 glows still being present in mind
Title: some thruster graphics
Post by: Ace on November 30, 2003, 02:08:04 pm
Dark Lord Lensflare of Photoshop Hell has returned to FreeSpace! Mwuahahahaha! :devil:

In all seriousness, the original glow effects fit the game much better.
Title: some thruster graphics
Post by: diamondgeezer on November 30, 2003, 02:12:54 pm
I still like 'em:

(http://nodewar.penguinbomb.com/saab/images/shot1.jpg)

(http://nodewar.penguinbomb.com/saab/images/shot2.jpg)

(http://nodewar.penguinbomb.com/saab/images/shot4.jpg)
Title: some thruster graphics
Post by: Bobboau on November 30, 2003, 02:32:05 pm
are you using a recent build?
the #3 glows should be getting pushed tward the camera all the time now, and it doesn't look like they are in those screens
Title: some thruster graphics
Post by: diamondgeezer on November 30, 2003, 02:32:50 pm
Er... the _t build it seems
Title: some thruster graphics
Post by: Bobboau on November 30, 2003, 02:41:14 pm
try that new technology build, if you don't give it the comand line I don't think the new stuff will get called into action
Title: some thruster graphics
Post by: Liberator on November 30, 2003, 05:00:14 pm
No offense, but these look like they would be better served as the blob of energy around the base of beam.
Title: some thruster graphics
Post by: Bobboau on November 30, 2003, 05:03:55 pm
they get used for that
Title: some thruster graphics
Post by: redsniper on November 30, 2003, 05:43:50 pm
hmm, the glows seem a little too weak and... purple. I think they'd look better if they were more blue and thicker, the trails seem perfect though :yes:
Title: some thruster graphics
Post by: Sticks on November 30, 2003, 06:36:02 pm
Good for beams.

Bad for thrusters.

Sexy looking from a non-fs standpoint, though
Title: some thruster graphics
Post by: Solatar on November 30, 2003, 06:38:14 pm
Awesome. Not that much like you woud expect from fs2; but hey, we're devloping a new engine, why not put in some 21st century graphics?

I'm all for making it look like fs2 was pulled out of one of Setekh's renders.:D
Title: some thruster graphics
Post by: Bobboau on November 30, 2003, 07:04:01 pm
I just updated the graphics, they should look moe like an improvement on the origonal, be sure to extract all of them becase I only added #3 glows (#1 and 2 are exactly the same), and trail01 and 02 should now be usable if you want to give them a shot
Title: some thruster graphics
Post by: Flipside on November 30, 2003, 07:05:29 pm
Well, since we can use different Engine Glows for different races, theres a whole world of possibilities opened ;)

Flipside :D
Title: some thruster graphics
Post by: Bobboau on November 30, 2003, 07:10:58 pm
you can specify glows on a per ship basis
Title: some thruster graphics
Post by: Bobboau on November 30, 2003, 08:43:39 pm
made an update, vasudan glows ;7
Title: some thruster graphics
Post by: Fractux on November 30, 2003, 09:12:09 pm
They look pretty cool. I like the glow effect you've put together there.

Cheers!
Title: some thruster graphics
Post by: deep_eyes on November 30, 2003, 10:00:16 pm
dumb question... how do i make these work? Its been awhile since i fiddled with everything, schools got me lost...
Title: some thruster graphics
Post by: deep_eyes on November 30, 2003, 10:02:16 pm
Quote
Originally posted by Liberator
No offense, but these look like they would be better served as the blob of energy around the base of beam.


better yet, a possible glow around those blobs of green balls the orions use to shoot at the shivan ships many moons ago...
Title: some thruster graphics
Post by: Bobboau on November 30, 2003, 10:34:38 pm
just chuck'em into your FS2 folder
Title: some thruster graphics
Post by: Drew on November 30, 2003, 10:46:37 pm
cool, very :)

we could do nasty stuff with this and glowmaps..... spotlights anyone?
Title: some thruster graphics
Post by: c914 on December 01, 2003, 01:41:46 am
thruster glows looks very good but trails...hmmm on fighters yes   on caps no :ick

Hey i've go an idea let caps have other thruster than fighters :D
Title: some thruster graphics
Post by: Bobboau on December 01, 2003, 01:43:01 am
Quote
Originally posted by Bobboau
you can specify glows on a per ship basis
Title: some thruster graphics
Post by: Lightspeed on December 01, 2003, 06:34:43 am
All it needs is proper scaling to be finally implemented and it will look :yes: both on fighters and capships.
Title: some thruster graphics
Post by: Drew on December 01, 2003, 12:21:30 pm
i was watching the Fs1 intro and this effect is on all the fighters.....


thruster trails arnt.... hmmmmmm....

BTW look at the Lucy's warp effect in the intro/endgame
Title: some thruster graphics
Post by: deep_eyes on December 01, 2003, 02:05:52 pm
Quote
Originally posted by Bobboau
just chuck'em into your FS2 folder


which one eactly (to make sure... its been that long...)
Title: some thruster graphics
Post by: Drew on December 01, 2003, 02:53:58 pm
bobs refering to the main folder, where all the .exe's are kept.
your really supposed to slap the effects into the data--> effects folder and the maps in the data---> maps folder models in the data ---> models and so on, its less clutter to take care off.
itl work either way i think
Title: some thruster graphics
Post by: Nico on December 01, 2003, 04:27:01 pm
I like what I see on those screenshots, and I like the lense effects too :).
Title: some thruster graphics
Post by: Bobboau on December 01, 2003, 11:10:43 pm
things in the fs2 folder will overwite anyhting in the folders or VPs so if you want to make sure something gets used put it in the fs2 folder.
and I have taken note of the warp effect of the lucifer in the cutsceens, and have thought of ways in wich to implement it
Title: some thruster graphics
Post by: Bobboau on December 02, 2003, 01:29:23 am
made one last update, could someone make some nice screen shots for me please, some good action shots
Title: some thruster graphics
Post by: Bobboau on December 02, 2003, 01:35:44 am
you know I should post in the modding forum a lot of them don't visit here
Title: some thruster graphics
Post by: Drew on December 02, 2003, 09:35:29 am
Quote
Originally posted by Bobboau
made one last update, could someone make some nice screen shots for me please, some good action shots

sure bob ;)
Title: some thruster graphics
Post by: Lightspeed on December 02, 2003, 10:05:42 am
hmm-hmm may I give them a quick shot to show what i'd change? :)
Title: some thruster graphics
Post by: Bobboau on December 02, 2003, 11:20:35 am
sure
Title: some thruster graphics
Post by: Drew on December 02, 2003, 02:18:32 pm
bob, i dont get any flares. i can see the trails and glows but no flares. :blah:
Title: some thruster graphics
Post by: Lightspeed on December 02, 2003, 04:50:37 pm
yeah, ive had trouble with flares too. But anyway, heres what I came up with. Less cinematic I guess, but i kinda like it - you inspired me :)

(http://smalltimerivalry.com/sschost/scriptlightspeed/terranhybrid.jpg)

(http://smalltimerivalry.com/sschost/scriptlightspeed/vasudanhybrid.jpg)

Linky (http://smalltimerivalry.com/sschost/scriptlightspeed/Bobboau_Lightspeed_hybrid.zip)

I'm still working on it, though ;)

Also, if they have so beautiful maps, the shivans cant be left with the old ones either ... :) Any ideas / plans for them Bobboau? :D
Title: some thruster graphics
Post by: Taristin on December 02, 2003, 05:03:10 pm
Ok... no.  Vasudan rays are teh suck.
Title: some thruster graphics
Post by: phreak on December 02, 2003, 05:05:05 pm
:eek:
Title: some thruster graphics
Post by: Lightspeed on December 02, 2003, 05:06:54 pm
I kinda liked Booboaus Idea with the vasudan ray thingies :)
Title: some thruster graphics
Post by: Lightspeed on December 02, 2003, 05:08:49 pm
the really cool thing, this makes thruster scaling less an issue -- but of course it'd still be better if implemented :)
Title: some thruster graphics
Post by: phreak on December 02, 2003, 05:12:12 pm
im looking at the code now

heres a funny comment, obviously from bob

Quote

            //secondary thruster glows, they are based on the beam rendering code
            //they are suposed to simulate... an ion wake... or... something
            //ok, how's this there suposed to look cool! hows that,
            //it that scientific enough for you!! you anti-asthetic basturds!!!
            ///AAAHHhhhh!!!!
Title: some thruster graphics
Post by: Lightspeed on December 02, 2003, 05:14:29 pm
heh, correct the typoes and grammar mistakes while youre at it :D
Title: some thruster graphics
Post by: phreak on December 02, 2003, 05:18:59 pm
that wouldn't be any fun. now would it?
Title: some thruster graphics
Post by: Deepblue on December 02, 2003, 06:05:28 pm
BTW What do the trail graphics do? (trail1 and trail 2) They look like they would look great in the place of the thrusterglows 1 and 1a.
Title: some thruster graphics
Post by: phreak on December 02, 2003, 06:10:02 pm
hmm it looks like i need to get 32 bit textures working in OGL before i test this change.  thats gnna happen after my last final (12/10)

*dies*
Title: some thruster graphics
Post by: Antares on December 02, 2003, 08:07:18 pm
The Vasudan "ray" effect is a nice touch, but as it stands now, it's simply too large.  The Vasudan cruisers look as if they should be cleaving some kind of wake through space, their thruster trails are so big.  Opt for something more subtle, along Shivan and Terran lines.
Title: some thruster graphics
Post by: Bobboau on December 02, 2003, 10:21:01 pm
the current zip should have shivan graphics in there
Title: some thruster graphics
Post by: Setekh on December 03, 2003, 04:15:51 am
Quote
Originally posted by PhReAk
im looking at the code now

heres a funny comment, obviously from bob


Hahah, that's our Bob :lol:
Title: some thruster graphics
Post by: Nico on December 03, 2003, 04:31:55 am
Quote
Originally posted by Lightspeed

Also, if they have so beautiful maps, the shivans cant be left with the old ones either ... :) Any ideas / plans for them Bobboau? :D


I always thought the shivan should have had only those engines you can find in FS1, those red thinguys w/o thruster flames. That made them look different
Title: some thruster graphics
Post by: Bobboau on December 03, 2003, 09:21:55 am
the wha...?
post image
Title: some thruster graphics
Post by: Nico on December 03, 2003, 10:45:08 am
Take the scorpion, it only has those red engines. The manticore has two of them on the back end of its arms, plus the regular engine between them. That's a model thing tho, nothing you can do about it.
Title: some thruster graphics
Post by: Bobboau on December 03, 2003, 11:05:00 am
oh, yeah, that was, I feel, a nice effect as well. made them seem even more alien
Title: some thruster graphics
Post by: Woolie Wool on December 03, 2003, 02:34:24 pm
The rays on the Vasudan trail look awful. That should be used for a glow, not a trail.
Title: some thruster graphics
Post by: Lightspeed on December 03, 2003, 03:02:29 pm
might want a look at my version then, theyre lots less 'rayed' although you can still see Bob's cool idea ;)
Title: some thruster graphics
Post by: Flaser on December 03, 2003, 03:03:19 pm
This deserves a highlight.
Title: some thruster graphics
Post by: Solatar on December 05, 2003, 08:17:25 pm
I have to say I like these a little better than most of Lightspeed's hybrids.:yes: :nervous:
Title: some thruster graphics
Post by: Taristin on December 05, 2003, 08:57:57 pm
Can't we just have convincing particles, instead?
Title: some thruster graphics
Post by: Bobboau on December 05, 2003, 09:31:42 pm
you have the code changes nesisary to do it, go forth and make it
Title: some thruster graphics
Post by: Stunaep on December 06, 2003, 01:13:21 am
vasudan rays are teh l33t
Title: some thruster graphics
Post by: Taristin on December 06, 2003, 10:58:00 am
Quote
Originally posted by Bobboau
you have the code changes nesisary to do it, go forth and make it


Well... err... why is there a limit of 3 particles?  I wanted to make a 4 tiered particle trail, but it wasn't happening.

And particles don't seem to work on Capships. Or atleast whenever I tried, they didn't...
Title: some thruster graphics
Post by: Solatar on December 06, 2003, 11:37:30 am
I think they do, but the ship is so slow you can't see the effects extending.
Title: some thruster graphics
Post by: Bobboau on December 06, 2003, 07:02:55 pm
I set it to 3, becase I thought thats all anyone would need, I can add more easily