Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Lightspeed on December 03, 2003, 10:49:43 am

Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Lightspeed on December 03, 2003, 10:49:43 am
(http://www.penguinbomb.com/lightspeed/Hybrid.jpg)

v1.0 is out. As you probably can see its still a bit of a WIP but at least it is complete now.

Download it (http://www.penguinbomb.com/lightspeed/Bobboau_Lightspeed_Maps.zip)

Thanks to Bobboau for allowing me to use his textures and edit them, and also for inspiring me ;)

Also, any comments are welcome. :)
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Liberator on December 03, 2003, 10:54:26 am
Nice.....
*dls*

I just drop these in the effects folder right?
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Bobboau on December 03, 2003, 10:56:44 am
I mixed the two point glows for the shivans up, thrsterglow03 and thruster03-03 and the afterburner counterparts should be switched
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Lightspeed on December 03, 2003, 10:58:58 am
My shivans are not really done yet :)
Those texxies need some work.
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: diamondgeezer on December 03, 2003, 12:34:08 pm
Oo. Nice. You know I rarely get to see these effects in game as you replace them so fast :)
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Lightspeed on December 03, 2003, 12:42:40 pm
Well, as long as I can make things look better, I will keep doing that :p
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Lightspeed on December 04, 2003, 08:46:43 am
V1.1 is out!

Updates:
 - fixed some issues with the vasudan trails
 - minor improvements on terran glows
 - included completely new shivan thruster glows and trails (WIP)

(http://www.penguinbomb.com/lightspeed/Hybrid_Updates.jpg)

Get it on Milliways or directly from here (http://www.penguinbomb.com/lightspeed/Bobboau_Lightspeed_Maps_V1.1.zip)

Comments :)
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Lightspeed on December 04, 2003, 08:48:36 am
why didnt this get bumped... somethings messed with the forums, it's raining database errors today O.o
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Lightspeed on December 04, 2003, 11:32:47 am
*bumps thread to top since the forum mess kept it down there*
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: karajorma on December 04, 2003, 01:03:58 pm
The only problem with those maps is that I'm currently playing through a campaign with no shivans in it. Great work :yes:
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Phantom on December 05, 2003, 02:41:01 am
Looks very nice. I'll download them tonight and give them a try. I really want to have a look at them ingame. :)
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Lightspeed on December 05, 2003, 06:28:04 am
V1.2 is in progress:

Updates:
 - fixes an ugly bug with capships and terran glows I accidentally put in in V1.1.
 - improves vasudan glows
 - updated shivan trails & glows
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Lightspeed on December 05, 2003, 09:57:54 am
v1.2 is out!

(http://www.penguinbomb.com/lightspeed/Hybrid_Updates2.jpg)

Download v1.2 (http://www.penguinbomb.com/lightspeed/Bobboau_Lightspeed_Maps_V1.2.zip)

Enjoy! :D
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Solatar on December 05, 2003, 02:36:06 pm
'Cept for the Shivans, I actually like Bob's originals better, still nice job though.:yes:

EDIT: Since Goober deleted my real 3000th post for no apparent reason....:rolleyes:

w00t, 3000 posts.:D done...
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Taristin on December 05, 2003, 06:03:24 pm
I can honestly say I don't like them...

That's a first...
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: karajorma on December 05, 2003, 06:22:07 pm
No too keen on the new terran afterburners, the old ones were nicer.

Which files would I have to replace to put the old ones back but keep the rest?
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Flaser on December 05, 2003, 07:56:08 pm
The new capship flames rock.

As for the afterburners I too liked the earlier version better, though I kinda like the new color.
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Lightspeed on December 06, 2003, 08:26:55 am
Quote
No too keen on the new terran afterburners, the old ones were nicer.

Which files would I have to replace to put the old ones back but keep the rest?


Which old ones do you mean? some previous version, Bobboaus, or the ones from my 32bit effect series?

thruster-02-01, thruster-02-01a, thusterglow01, thrusterglow 01a

will have to be replaced.

-edit-

Yeah the cap ship flames is what this set is optimized for (for terrans), thats why they look a bit weird on fighters. But as a generic set i prefer it since capships look faaar better now. Maybe i'll make individual afterburners for the different ship classes, but i'll wait with that until proper scaling is implemented.
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Stunaep on December 06, 2003, 09:36:16 am
Vasudan rays are teh l33t.

Thank you
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: karajorma on December 06, 2003, 10:08:11 am
Quote
Originally posted by Lightspeed


Which old ones do you mean? some previous version, Bobboaus, or the ones from my 32bit effect series?

thruster-02-01, thruster-02-01a, thusterglow01, thrusterglow 01a

will have to be replaced.  


The very latest Terran afterburners aren't too stunning. I prefer the ones from bobboau's pack. The rest look pretty good to me though (can't really comment on the shivans ones till I play a campaign with shivans in it though :)
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: phreak on December 06, 2003, 10:26:54 am
there are ways you can set thruster bitmaps in the tables

Code: [Select]

$Thruster Bitmap 1:
$Thruster Bitmap 1a:
$Thruster01 Radius factor:
$Thruster Bitmap 2:
$Thruster Bitmap 2a:
$Thruster02 Radius factor:
$Thruster01 Length factor:
$Thruster Bitmap 3:
$Thruster Bitmap 3a:
$Thruster03 Radius factor:


now tell me what these mean ;)
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Bobboau on December 06, 2003, 10:33:35 am
bitmap 1 is the normal thruster glow, bitmap 2 is the beam thingy, bitmap3 is the thingy you can see from the front, the 'a' version is after burners, radius factor is a float wich thre radius in a model is multiplyed for that truster, length factor is a float that the length of a beam glow is multiplyed by, all of these are optional, but the order is not
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Darkage on December 06, 2003, 04:09:37 pm
Lightspeed you rock we need to marry.
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Lightspeed on December 06, 2003, 07:56:55 pm
Quote
Originally posted by karajorma


The very latest Terran afterburners aren't too stunning. I prefer the ones from bobboau's pack.


They're pretty much the same. Only things i have modified on the terran ones is that i've completely redone the glows, and changed the afterburner trail so it doesnt have that colour 'edge' in it, it looked terrible close up :) Oh, and of course my usual colour change since i prefer green-ish afterburners instead of the yellow ones for my terran ships ;)

Quote
Lightspeed you rock we need to marry.


I should probably quote that in my sig :lol:
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Snowden on December 07, 2003, 03:42:01 am
Great job, I like these a lot! :yes: :yes:
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Lightspeed on December 07, 2003, 06:32:26 am
my suggestion is to try the terran afterburners in full nebulae.... ;7

Quote
bitmap 1 is the normal thruster glow, bitmap 2 is the beam thingy, bitmap3 is the thingy you can see from the front, the 'a' version is after burners, radius factor is a float wich thre radius in a model is multiplyed for that truster, length factor is a float that the length of a beam glow is multiplyed by, all of these are optional, but the order is not


yes, but you still cannot implement scaling so the thruster will have the size 0 when at a stop, and say, 40 when on full speed, with only a fainter glow displayed when at complete stop.

I would like to have:
Code: [Select]

$Engineglow:           ; -- Old Thrusterglow image used
$EngineglowA:         ; -- Old Thrusterglow with afterburner
$Thrusterglow:        ; -- new thrusterglow image used
$ThrusterglowA:      ; -- new thrusterglow with afterburner
$Trail:                      ; -- trail image used
$TrailA:                    ; -- Afterburner trail
$minT:                     ; -- minimum trail size, at 0 speed
$maxT:                     ; -- maximum trail size, at full speed
$minAT:                    ; -- minimum size with afterburners
$maxAT:                   ; -- maximum size with afterburners
$glowmin:                ; -- Glow opacity % at 0 speed
$glowsolid:               ; -- Anything higher than this speed will have 100% solid glows.


on a per-ship basis :)
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Omniscaper on December 07, 2003, 03:54:23 pm
I love those lens Flarish effects. I thinks it looks better than the 32 bit release. Its sharper and more detailed.

I am still fairly new to this Community. But where do I find all these "other" variations in thruster effects. I was only aware of Lightspeed's work in the 32bit releaseamong others. I was unaware of other artists at work. I always thought Lightspeed was the soul  heart of this community.  

Some navigation help would be appreciated. I'm trying to find the perfect thruster effects for the XWING and Sovereign Class starship I recently converted successfully. It looks ugly without thruster effects.

PS: How would I change the color of the thruster effect. Xwing's dont have Blue thrusters. Should I make it in the Shivan class to get the red color, or is there more localized way I could change that particular fighter's glow without changing its race.
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Lightspeed on December 07, 2003, 05:30:30 pm
First, welcome to the HLPBB :D

Also, I'm glad that you like my effects :)

As for your questions, let's see if i can help:

Quote
I am still fairly new to this Community. But where do I find all these "other" variations in thruster effects. I was only aware of Lightspeed's work in the 32bit release among others. I was unaware of other artists at work. I always thought Lightspeed was the soul heart of this community.


The following thruster effects are available:

- The original ones (don't bother, theyre horrible quality and have flickery lines)
- My 32-bit versions of them, fixing the lines issues and including new terran trails
- Bobboau's Thruster images - I am using vasudan and terran trails based on his images, the shivans are completely redone, also the glows have been changed.
- My thrusters (the ones from this thread) -- Less cinematic than Bobboau's (not so much Lense flare stuff, he uses 4-rayed lenseflares, etc), the vasudan trails look smoother and I have changed some colours, his versions sometimes contain edged colour gradients. The glows are completely done from scratch.

I'm 'rather' new to contributing here myself, but I have managed to finish a lot of stuff in a relatively short period of time (whee), so a lot of aspects nobody had covered before were done by me (and they still are, apparently). You'll find my stuff on Milliways (link in my sig), namely the FS2 shinemaps, the 32-bit effects, these thruster effects and the upcoming animated glow maps. Also there's some 32-bit hi-res planets available from me, found in some thread here. They're still WIP though.

Other than me, GalacticEmperor (he's called Galemp now) has done the shinemapping for the FS1 ships, then there's mikhael with the Hi-Poly mjolnir mesh textured by Galemp, and lots of other people who contribute great stuff :)

Anyway, I have done a lot, and you can expect more of me :)
Also there will be other people contributing, making this project what it is :D
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Bobboau on December 07, 2003, 06:02:31 pm
you can specify all the thruster effect for a specific ship in the table file, if you don't then it will defalt to the specise deflat
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Lightspeed on December 07, 2003, 06:18:10 pm
oops i forgot to answer that question :)

Can some of you coders post template table entries with all the optional settings in the Wiki though? It would help modders quite a lot.
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Setekh on December 08, 2003, 07:36:16 am
Quote
Originally posted by Darkage
Lightspeed you rock we need to marry.


:lol: Classic Darkage, right there. ;)

Nice one, Lightspeed. Beginning to see the diversification of FS mods now... we need a really powerful mod manager to be spread with FSO.
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Lightspeed on December 08, 2003, 10:07:31 am
We need a good scripted SCP-Addon installer covering the different aspects where you can 'create your own packages'.

You will be led to download a file containing ALL the effects, along with an installer. In that installer, you can choose with tickboxes WHICH effects you want to install (for each effect there is. If there's only one set available you will have only one tickbox.) - Only the ticked files will be installed. This way, everyone can have SCP what they look like; and nobody has to fiddle around with all the different files and zips anymore. They just download the complete ZIP and the installer will automatically create the VPs containing whatever they want. :)
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: karajorma on December 08, 2003, 02:33:23 pm
All you need for that is to put each set of effects into seperate .vp files and get someone to write a good install program. Should be fairly simple for someone who knows how to write that kind of thing.
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: deep_eyes on December 08, 2003, 03:01:48 pm
ok, some of the effects are like a good yard or 2 away from the actual exhaut ports on most of the ships (in my system). i find it somewhat wierd... is that normal? i gave seketh some pics (look for the ones of the perseus fighter launching with the big ass planet in the bg, ok steak?)
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Lightspeed on December 08, 2003, 03:12:13 pm
weird, they are all rendered in the correct positions here :wtf:

They should be coming right outta the engines.
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Darkage on December 08, 2003, 03:43:15 pm
Quote
Originally posted by Setekh


:lol: Classic Darkage, right there. ;)

Nice one, Lightspeed. Beginning to see the diversification of FS mods now... we need a really powerful mod manager to be spread with FSO.


Just had the urge to bring out a weird comment:D


A mod manager would be cool. Something like Freelancer has so you can simply select a installed mod and activate/deactivate it. Saves allot of time messing with files.
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Omniscaper on December 09, 2003, 12:49:23 am
I can't seem to get this to work. I'm still seeing the 32bit trails. I followed the install directions. How do I uninstall the old ones with out killing all of the mediaVP
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Omniscaper on December 09, 2003, 01:46:11 am
Nevermind, I didn't have the latest Launcher Builds. Quite difficult to keep track of new builds here. If it I didn't research the solution to my thruster problem, I would be completely oblivious to the Launcher 3.3 and all its new flags. I was using launcher version 2
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: karajorma on December 09, 2003, 05:32:39 am
Hmmm. How about giving the main page a small section which had the version numbers of all the builds?
 Quite often people miss the latest build and are using an old one when they report a problem.
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: SuperCoolAl on January 17, 2004, 04:21:07 pm
the link is broken
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Lightspeed on January 17, 2004, 04:59:18 pm
Of course it is. That link was for version 1.0 :)

Somehow, I deleted the entry and download link on Milliways during the last update though :doubt: :bah:

Thanks for making me notice, I've of course instantly fixed it.

You'll find the latest version (v 1.2 (http://www.penguinbomb.com/lightspeed/Bobboau_Lightspeed_Maps_V1.2.zip)) as well as some previews (http://www.penguinbomb.com/lightspeed/FS2Web_engines.html) there.

:)
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: SuperCoolAl on January 17, 2004, 05:28:13 pm
thanks lightspeed they rock of course
Title: Bobboau - Lightspeed hybrids (thruster maps) - Image Heavy
Post by: Silent Warrior on January 18, 2004, 06:16:18 am
*Gasp* I can't download?! (404, like.) *Plunges into the abyss*

Um, wait... Yes I can. Oh well. :nervous: