Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Knight Templar on December 05, 2003, 09:39:18 pm

Title: Main Hall Crashing
Post by: Knight Templar on December 05, 2003, 09:39:18 pm
Okay, so I decide I want to play some new campaigns.. I put in the new 3.5.6.b vp and all the other goodies, start up phreak's build. Once I get into the main hall, I get shot back to the desktop with this:

Error: Could not load in 2_MainScreen-M!
File:C:\Games\FS2SRC\fs2_open\code\MenuUI\MainHallMenu.cpp
Line: 907

Call stack:
------------------------------------------------------------------
    fs2_open_r.exe 00407707()
    fs2_open_r.exe 004ce15b()
    fs2_open_r.exe 00406867()
    fs2_open_r.exe 004ce44e()
    fs2_open_r.exe 00408ea7()
    fs2_open_r.exe 00408f13()
    fs2_open_r.exe 005fbdd5()
    kernel32.dll 77e814c7()
------------------------------------------------------------------

goes back into game, the mainhall is black, I move the mouse, crash. So I think it's just the vp or some extra stuff I added.. nope. Long story short, I go through all the builds I have an regular FS2, and get more or less the same thing.

What's the deal?
Title: Main Hall Crashing
Post by: jdjtcagle on December 05, 2003, 10:20:10 pm
Samething happened to me a while back. It turned out to be the wrong build. The newest builds should be in this forums.:nod:
Title: Main Hall Crashing
Post by: phreak on December 05, 2003, 10:39:29 pm
yea get the newer builds.  i'm not going to release any new builds once the graphics bugs are squashed.  although a new INF build is in order.
Title: Main Hall Crashing
Post by: Knight Templar on December 05, 2003, 11:20:46 pm
With the last build in the latest builds thread:

Error: Could not load in 2_MainScreen-M!
File:E:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\MenuUI\MainHallMenu.cpp
Line: 922

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------
Title: Main Hall Crashing
Post by: Sticks on December 05, 2003, 11:42:13 pm
Quote
all the builds I have an regular FS2


If this is the case it is certainly a media file problem, and not an executable issue.
Title: Main Hall Crashing
Post by: Goober5000 on December 05, 2003, 11:45:18 pm
Hm.  Do you get the same error in 640x480 mode?
Title: Main Hall Crashing
Post by: Knight Templar on December 06, 2003, 01:55:08 am
Quote
Originally posted by Sticks


If this is the case it is certainly a media file problem, and not an executable issue.


Which would be really weird because I had no problems a month ago, and haven't touched anything I think I could change since.

And I don't know Goob, I'll go and find out.

And it gives me the same thing.. in ****ty 640 by 480 ;)
Title: Main Hall Crashing
Post by: Goober5000 on December 06, 2003, 03:54:29 am
Mm, well, it shouldn't be the same thing, since 640x480 shouldn't try to load 2_ files. :p Can you paste the error?
Title: Main Hall Crashing
Post by: jdjtcagle on December 06, 2003, 10:47:45 am
If you have the all the files in a zipp folder still.  Reinstall, but maybe take all your players data out. and it may still be usable later when you reinstall everything.
Title: Main Hall Crashing
Post by: Knight Templar on December 06, 2003, 12:41:04 pm
Error: Could not load in MainScreen-M!
File:C:\projects\freespace2\code\MenuUI\MainHallMenu.cpp
Line: 828

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------


And I know I could reinstall, but I really only want to do that as a last resort.
Title: Main Hall Crashing
Post by: WMCoolmon on December 06, 2003, 03:48:20 pm
Make a 'clean' FS2 folder with only the necessary files (Executables, original VP files) and try running FS2 from there.

If it still doesn't work, just move all the files back.
Title: Main Hall Crashing
Post by: Knight Templar on December 06, 2003, 08:44:03 pm
Ok, done that. same thing as above.

Looks like I'll have to reinstall. :blah:
Title: Main Hall Crashing
Post by: Woolie Wool on December 10, 2003, 12:11:14 am
Quote
Originally posted by Knight Templar
Error: Could not load in MainScreen-M!
File:C:\projects\freespace2\code\MenuUI\MainHallMenu.cpp
Line: 828

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------


And I know I could reinstall, but I really only want to do that as a last resort.


Do you have Lightning Marshal installed in your FreeSpace directory?
Title: Main Hall Crashing
Post by: Knight Templar on December 10, 2003, 01:25:10 am
Number three? No. But I do recall it having a similar problem.
Title: Main Hall Crashing
Post by: DragonClaw on December 10, 2003, 06:30:11 am
Do you have a mainhall.tbl in your freespace root, data, or data/tables folder? If so, make sure that the first entry has the bitmap set to Mainhall1 and the mask set to Mainhall1-M

A bit down it has the 1024x768 entry as well, should be 2_Mainhall1 and 2_Mainhall1-M respectively

This is caused by various mods that have a unique mainhall, who use a different filename for their mainhalls. OtT did this I know for a fact, and we're doing this for TVWP as well. Inferno might be using that filename as well. In the sparky_hi_fs2.vp, the interface files are Mainhall1

Also, there could be a chance that a mainhall.tbl is in one of the SCP VPs you downloaded that is changing the filename location. Wouldn't hurt to check it out.
Title: Main Hall Crashing
Post by: Knight Templar on December 11, 2003, 12:46:23 am
How queer. I just checked my tables folder and found a bunch of tables in there that weren't in there two weeks ago when I extracted the Ships.tbl to play around.. and I haven't touched it since. Queer indeed.

Anyhow, it works now that I've disposed of them, obviously.

Cheers DC.