Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: übermetroid on December 06, 2003, 04:29:08 pm

Title: Is this normal with SCP?
Post by: übermetroid on December 06, 2003, 04:29:08 pm
Hi all.  I'm setting up my brothers new computer to do some LAN action FS2 battles on.  Anyways, I installed SCP and all the stuff I could find, but I am running into problems.

What command line should I have so that the videos will play when he goes though the campaign?  I have the avi ones in the right folder.

What command lines should I have so that it looks the best?

There is always a major 1 second slow down when ever a ship jumps in, a ship is destroyed, or, um thats about it.  Normal running is about 60 - 70 fps.  It is like the system stalls.

When a ship jumps out it enters the warp thingy, but does not dissipper like it normally does.  Only with all of it has PASSED through the warp does it dissippear.  I am guessing a HTL problem there...

Any good MP missions out there?

THANKS!


System specs

AMD 2600
256 megs o ram
GForce 4 intergrated
XP Home, all latest drivers

Everything is the latest (that I could find :rolleyes: 3.5.5 open_r, media 356c, launcher 3.3 )
Title: Is this normal with SCP?
Post by: RandomTiger on December 06, 2003, 06:31:55 pm
The movies should play by default.
However if you dont have a modified campaign you will have to call the avi's mve's because thats what its looking for.

I think I know what your system stalls are because of, I will look into that for you.
Title: Is this normal with SCP?
Post by: übermetroid on December 06, 2003, 06:54:26 pm
The movies play by defult?  Wow.

What do you think is wrong?  It is getting kinda of anoying when the battle stalls up whenever someone dies...
Title: Is this normal with SCP?
Post by: Odyssey on December 06, 2003, 06:56:45 pm
[color=cc9900]I get freezes too, in the way ubermetroid described. System specs:
Win 98SE
Radeon 9600XT 256mb
AMD Athlon 1.4 Ghz
256mb DDR RAM

Running the latest (5/12) SCP, with:
-htl -pcx32 -jpgtga -d3dmipmap -fps -phreak -dnoshowvid[/color]
Title: Is this normal with SCP?
Post by: Bobboau on December 06, 2003, 07:01:37 pm
it's becase the game is loading models textures sounds ect
Title: Is this normal with SCP?
Post by: übermetroid on December 06, 2003, 07:03:09 pm
Oh.  Anyway to have them loaded at once to get away from the stalls?

Or is that a stupid question?
Title: Is this normal with SCP?
Post by: Flaser on December 06, 2003, 07:41:03 pm
No question is stupid as long as they are questions.

I leave the answer for Bobbau, but my guess is smg. can be done about it, though I wonder wheter this falls into the debugging - the only thing the SCP team are duing until Xmas.
Title: Is this normal with SCP?
Post by: Lightspeed on December 06, 2003, 08:02:58 pm
AFAIK multiplayer still will crash when you try opening a game, no matter is its LAN, internet or anything else. At least that's what all the recent builds (since 3.5.5) have done for me.
Title: Is this normal with SCP?
Post by: übermetroid on December 06, 2003, 08:39:07 pm
I tried out all the new stuff on my computer

P3 800
386 megs o ram
TNT2
XP PRO

Too see if there way any difference it how the game played, and it was running fine!  (Almost)  The FPS were from 9-30.  I was running  "fs2_open_r.exe -htl -pcx32 -jpgtga -d3d_no_vsync -d3dmipmap -cell -fps"  And I had no major freezes or anything until about 50 seconds in the game when some fighters jumped in and the game crashed to the desktop.  :-(  So, while the game looks great, it is unplayable right now.

About LAN, I think I am going to be stuck using the normal FS2 for LAN right now...  :-(  Oh well.
Title: Is this normal with SCP?
Post by: Lightspeed on December 07, 2003, 06:20:56 am
I complained about that long ago, but nobody seemed to have any interest in fixing non-internet multi play.
Title: Is this normal with SCP?
Post by: übermetroid on December 07, 2003, 09:23:41 am
That sucks!  I want my pretty LAN play!  Nobody wants to fix it?
Title: Is this normal with SCP?
Post by: RandomTiger on December 07, 2003, 09:28:18 am
Quote
Originally posted by ubermetroid
Oh.  Anyway to have them loaded at once to get away from the stalls?

Or is that a stupid question?


By patient I'm working on it, or what I 'believe' be the problem, see this post for details:

http://www.hard-light.net/forums/index.php/topic,19415.msg378307.html#msg378307
Title: Is this normal with SCP?
Post by: übermetroid on December 07, 2003, 09:43:57 am
Hey I just read that post...  Good idea about the flag.  Can't wait until it gets fixed!

You really are doing a good job.