Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Raven2001 on December 07, 2003, 03:00:13 pm
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Ok, here is the GTCv Calypso, the GTVA Corvette, 2nd generation Deimos, so to say...
(http://nodewar.penguinbomb.com/aotd/Raven/CIMShipPics/Calypso 1.jpg)
(http://nodewar.penguinbomb.com/aotd/Raven/CIMShipPics/Calypso 2.jpg)
(http://nodewar.penguinbomb.com/aotd/Raven/CIMShipPics/Calypso 3.jpg)
(http://nodewar.penguinbomb.com/aotd/Raven/CIMShipPics/Calypso 4.jpg)
I was kinda looking for an exotic look on this one, hence those panels and "spikes"
Drop the feedback :)
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Nice :) Greeble the top dorsal and ventral sides and it'll be exotic yet rugged.
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[color=cc9900]I like it, apart from the carry handle. Is it on there so they can shrink the presses to mass-produce GTVA standard-issue lunchboxes?[/color]
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Niiiiiice...
needs anti-aliasing though and so much wasted space in the pictures ... although some people like grey, I'd much rather see more of the ship ;)
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I suppose its polycount is optimized for the HTL build only.
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I love it and want one!
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2500 polys... I still have to add some more detail for the 3000 polys I use for corvettes...
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That's quite MUCH. Good work. :)
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Originally posted by Odyssey
[color=cc9900]I like it, apart from the carry handle. Is it on there so they can shrink the presses to mass-produce GTVA standard-issue lunchboxes?[/color]
Of course! The lunchboxes are GTVA's most successfull marketing technic: "The GTVA needs you!! Serve aboard one of the new Calypso corvettes and win a free Calypso lunchbox! Not advisable for enlisted officers under 20 due to safety issues." :D
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I want a lunchbox.
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I don't like the engines, but everything else is supar. Keep it up...
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*sniff sniff*
That the most beautiful thing I've ever seen.
I recommend a similar texture scheme to the Raynor.
Only thing I'd change is the "handle" at the back, it doesn't fit with GTVA design ethos as much a "2nd Gen Deimos" should.
Maybe fill it in and make it a mount for a heavy beam cannon with a 60 FoF above and somewhat forward.
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No offense, but I think it combines the Deimos and the Orion and not in a good way.
It would have looked much better if it didn't have so many fiddly bits or needless greebles.
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I like the fiddly bits and needless greebles, but I woner how he's gona try to texture it
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Interesting looking. I can't really have an opinion on it until it's textured.
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If I had a copy, I'd texture it... But probably in an AotD Sol style...
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I think it looks great:yes:
Looks like something out of Inferno:)
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All the views make me want to turn my head around it. Looks pretty sweet, but at the same time, the engines look like one is pointing slightly up and one is pointing slightly down..
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Kick Ass... That's all I gotta say...
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It looks like you spent some time on its design, it even looks like its an upgrade to a deimos corvette... Good job, very good job..
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Ortho views would be nice. These angles don't show the profile well enough.
From what I can see, I dislike the spikes. Maybe they'll look better from a different angle. My second thing is the poly usage. You're burning polys on stuff that's either going to disappear under textures and that will look better done AS textures.
Remember, just because we CAN burn polys doesn't mean we SHOULD burn polys.
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I don't know, while I find Raven's use of polygons extravagent in certain instances, I think he's being very responsible with adding that mid-level detail that FS restricted before HT&L, while not going overboard to the extent of needless detail. Some of the plate extrusions are a bit much perhaps, but I think he's right on target for a corvette.
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looks really nice. The engine could be better though.
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He has a version in his model dump with square engines, and a bit less detail...
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Why don't you like the engines so much? I think it is quite nice. However, some polymaniatics may criticize it for its relatively low polygon number.(I mean the engines here)
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I don't like how they are round. They look funny on a boxy model... IMO
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I really love the overall feel, with the non-boxy greebling it has. I agree that the spikes look a bit out-of-place, but overall it gets 2 thumbs-up from me! Now I wanna see it rendered from more conventional angles using a MAX skylight. :nod: ;)
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:wtf: does this 'greeble' mean? I don't find it in any of the dictionaries. Can you explain it?
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Little detaily bits. Basically stuff that serves no obvious purpose and exists solely to make a model look more detailed.
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Originally posted by TopAce
:wtf: does this 'greeble' mean?
Imagine a Star Destroyer. Imagine the trench that runs down the edge of the Star Destroyer's main body. You remember all the random 'stuff' that's in there, giving the whole area texture and visual complexity?
That's 'greebles' or 'nurnies'.
Nurnies tend to be less random and more actual detail (like pipes and and cooling silos and stuff).
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That would be the death star...
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No, he's right, it is indeed the trench along the edge of a star destroyer that is the classic example of greebling. The death star trench has this feature too, but it's not significant on the grand scheme of the station and thus is not usually considered the quinticential example. I think the best scene is in Empire Strikes Back, where the Millenium Falcon is racing along the edge of the SSD's trench, right before it engages its hyperdrive.
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vey nice corvette:yes: :)
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OK, Thanks all, I now know what 'greeble' means. :)
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I like the ship, but don't like the engines either:
it looks like you had some kind of organic looking ship, that has hidden into the wreckrage of a terran ship ( Patlabor3: WXIII anybody? :p )
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it looks nice, but youre going to need to put up side views before i get any opinion of the engines.
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Whoooo!!! So many diferent opinions!! Now that adds a bit brain work for me :D
Ok, go to the 1st post again and you'll find the corvette textured... it is not what I would like, but until I can get a texture drawer that is the texturing of the Calypso... and yes, this is the calypso of the model dump... only more detailed :)
I understand what most people say about the eye candy stuff, but that's what I had in mind: a not so boxy, extravagant and exotic terran ship...
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It looks even better with textures. And those 'greebles' are not visible from a distance the screenshots are taken.
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looks great, except for the mjolnir texture just sitting right in the middle of the ship. it wouldn't be bad at all if you could get rid of the brown parts in there
its gonna look even better with turrets on that :yes:
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Getting rid of those brown parts is going to be made later IF I don't get a texture drawer in the future, and don't worry, it will become a fitting color :)
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Wow. Just... wow. I actually love the brown parts, and the texture job seems for the most part to compliment the geometry. Well done.
However, now that I can see things clearer, I agree that the spiky and curving parts (the arch, mainly) seem out of place. The arch could probably be made with straight(er?) sides and be really cool, but I don't know about that bottom spike. Seems purposeless. Engines could use some de-organic-ing work, too.
But again, so as not to leave a bad taste in anyone's mouth - I love that ship. :D
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i like those brown textures and and everything look's nice :) :yes: :yes: :yes:
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Originally posted by Sandwich
but I don't know about that bottom spike. Seems purposeless.
I just wanna correct you there, mate: they (there's one in each side :D ) ARE purposeless... just eye candy :)
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Gotcha. ;)
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Originally posted by Raven2001
Ok, here is the GTCv Calypso, the GTVA Corvette, 2nd generation Deimos, so to say...
(http://nodewar.penguinbomb.com/aotd/Raven/CIMShipPics/Calypso 1.jpg)
(http://nodewar.penguinbomb.com/aotd/Raven/CIMShipPics/Calypso 2.jpg)
(http://nodewar.penguinbomb.com/aotd/Raven/CIMShipPics/Calypso 3.jpg)
(http://nodewar.penguinbomb.com/aotd/Raven/CIMShipPics/Calypso 4.jpg)
I was kinda looking for an exotic look on this one, hence those panels and "spikes"
Drop the feedback :)
Me likes more than before.
One thing though, change the lights at the front so that they are linear to the length of the vessel instead of the vertical.
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I agree with Liberator's last point, but it looks fantastic to me. :yes: Gimme! :)
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I am neither here nor there on that subject, because both forms have their strengths. However, on this model in particular you've got some obvious banding happening with the light-dark alternation about a third the way back; this would be fixed quite nicely if the lighting was reoriented.
And all the big yellow installation panels make it look little bit like a christmas tree. Exposed techy-stuff: good for luxury liners, bad for warships. It's just a little bit too prominent in the design. Perhaps if it were custom mapped...
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Those textures make the whole thing look fighter sized. You did an excellent job of texturing it, mind you. It just looks really really tiny now.
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Raven, were it physically possible, I would have your kids.
Great, as always.
edit: Who, if anyone, is getting to use these awesome models? You've shown over 10 finished models in these forums, and yet I don't see them being used in any mod? Or is that just becuase its top secret or something?
edit2: Nice texturing. I know most people say they don't like it, but I think its good that you're using more than 1 or 2 textures. It makes the ship look more detailed and more complex than many other Terran ships, including some of V's. I'de keep it the way it is. When could we see some ingame screenshots of these babies, shinemaps and all??
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make the yellow glowy bits green
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His own camp mostly.
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The orientation of most of those textures is vertical (hull plates and such) - I'd be interesed in seeing what it looks like with the more standard horizontal orientation. ;7
EDIT: Just browsing through some of your model threads, Raven... would the Calypso ship be a reworking of this:
(http://www.3dap.com/hlp/hosted/fsport/misc/ravendump/taphius.jpg)
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excellennt :D
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i like that ship....better textures though :p
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It is completely apparent that the most recent model is optimized for HT&L. Sandwich, the one you have posted a pic about is probably an older one, when the idea of HT&L was not born.
In which thread did you see it? Has it been completed?
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It was in his model dump thread from a couple of months ago.
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as always i cant fault your work Raven, everything you have done of late is so fresh and new (to me at least), the styling is excellent, and even if it doesnt properly stand in a capella era terran fleet, they manage perfectly well as a stand alone fleet ... if you get what im saying :)
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Yeah, the pic Sandwich posted is the older version of the ship... it was a cruiser by that time...
Bobboau: could you make a custom texture to this one for me?? I would be much apreciated :)
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Great job. :yes: