Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Beowulf on December 14, 2003, 07:11:49 pm

Title: Because I wasted a whole bleeping day...
Post by: Beowulf on December 14, 2003, 07:11:49 pm
You can have this if you want it. I cannot texture for my life. I wasted all my free time today on the blasted thing. It needs to be converted and everything, something else I have a terrible time doing. I can mod capital ships alright, but when it comes to fighters.... mesh only. Anyway, here it is.

(http://nsys.web1000.com/images/01fighter01.jpg)

(http://nsys.web1000.com/images/01fighter03.jpg)

(http://nsys.web1000.com/images/01fighter02.jpg)

~Beowulf

Edit: It has a rudimentry texture map, I've isolated the cannons and cockpit, everything is seperated according to a box map, sides as mirrors. I just cannot create textures.

I was also planning for two cannons out the nose.

http://nsys.web1000.com/fighter02.cob
Title: Because I wasted a whole bleeping day...
Post by: Taristin on December 14, 2003, 07:15:13 pm
Ooh, Zeus-ish... Someone texture it. )I would, but AotD is killing me, 'kuz noone else is doing much ATM)
Title: Because I wasted a whole bleeping day...
Post by: Solatar on December 14, 2003, 07:27:39 pm
You wanna donate it to the TVWP?:D
Title: Because I wasted a whole bleeping day...
Post by: Beowulf on December 14, 2003, 07:29:09 pm
Quote
Originally posted by Solatar
You wanna donate it to the TVWP?:D


Sure thing. I posted the link in the original message. Anything else you want, just ask. Have fun!
Title: Hmm
Post by: Star Dragon on December 14, 2003, 07:37:09 pm
Looks like a cross between a viper and a herc? If ok I dl'ed it and will play a round alittle, will post if I think I've stumbled onto a cool scheme... L8tr
Title: Because I wasted a whole bleeping day...
Post by: Taristin on December 14, 2003, 08:06:20 pm
Zeus would rock, and I ws trying it, but I realized how much I hate UV mapping things like this again.
Title: Re: Because I wasted a whole bleeping day...
Post by: karajorma on December 15, 2003, 04:31:57 am
Quote
Originally posted by Beowulf
You can have this if you want it. I cannot texture for my life. I wasted all my free time today on the blasted thing. It needs to be converted and everything, something else I have a terrible time doing. I can mod capital ships alright, but when it comes to fighters.... mesh only. Anyway, here it is.[/url]


That's far nicer than any of the capships you've done Beowulf. In fact I think it's the best thing I've seen from you. Unless the capships were done long before this ship maybe you should stick to fighters and bombers for a while cause you seem to be much better at them:D

The poly count will be reasonably low if the triangulation is removed so you might want to consider remodelling the guns so they look a little less like tubes and more like actual weapons.

Apart from that I really can't fault it. :yes:
Title: Because I wasted a whole bleeping day...
Post by: KARMA on December 15, 2003, 05:38:22 am
nice.
but add some intakes
Title: Because I wasted a whole bleeping day...
Post by: pyro-manic on December 15, 2003, 07:34:01 am
Kewl. :)
Title: Because I wasted a whole bleeping day...
Post by: Phantom on December 16, 2003, 02:55:31 am
Quote
Originally posted by KARMA
nice. but add some intakes


Why would it need intakes in space? It doesn't look like it would be capable of atmospheric flight so they would be a bit redundant.
Title: Because I wasted a whole bleeping day...
Post by: Flaser on December 16, 2003, 02:14:06 pm
Those are not intakes on FS ships - more likely heat thinks.
Title: Because I wasted a whole bleeping day...
Post by: KARMA on December 16, 2003, 04:40:21 pm
then why you need wings or fins on starfighter?
why you even need a cockpit?
and why the hell there isn't a full realistic inertial system in fs2?
:rolleyes:
Title: Because I wasted a whole bleeping day...
Post by: Krackers87 on December 16, 2003, 09:25:08 pm
texturing it....
Title: Because I wasted a whole bleeping day...
Post by: Phantom on December 17, 2003, 02:51:56 am
Quote
Originally posted by KARMA
then why you need wings or fins on starfighter?
why you even need a cockpit?
and why the hell there isn't a full realistic inertial system in fs2?
:rolleyes:


1) for weapon or thruster points to keep them away from the main body of the ship.
2) for the pilot to have somewhere comfy to sit.
3) because it's too difficult to code?
Title: Because I wasted a whole bleeping day...
Post by: Nico on December 17, 2003, 03:23:03 am
Quote
Originally posted by Phantom


1) for weapon or thruster points to keep them away from the main body of the ship.
2) for the pilot to have somewhere comfy to sit.
3) because it's too difficult to code?


1) Not that any FS/FS2 ship uses them that way, but heh
2) he means the windows part, the canopy, I suppose
3) the "V" people where not that bad, you know ( well I hope )
Title: Because I wasted a whole bleeping day...
Post by: KARMA on December 17, 2003, 04:53:24 am
what I meant is that you are complaining about a small particular being not realistic, when you already are in alice in wonderland;)
Title: Because I wasted a whole bleeping day...
Post by: Nico on December 17, 2003, 05:14:40 am
Quote
Originally posted by Nico
3) the "V" people where not that bad, you know ( well I hope )


looking at the thread about the turrets, makes me wonder, actually.
Title: Because I wasted a whole bleeping day...
Post by: Phantom on December 17, 2003, 07:55:58 am
Quote
Originally posted by KARMA
what I meant is that you are complaining about a small particular being not realistic, when you already are in alice in wonderland;)


I like things to be kept as realistic as possible. Just because the stuff out there already is unrealistic (apologies to anyone that has made real looking ships) doesn't mean we have to keep making new ships look unrealistic.
Title: Because I wasted a whole bleeping day...
Post by: KARMA on December 17, 2003, 08:37:31 am
then you look for ships as realistic as possible in a Sci-Fi space sim.........
mmmm.... :rolleyes:

btw...
this doesn't change that engine intakes or alternatively the holes of a warehead launcher instead of those flat blue polys (it depends by what they are intended for in his original idea), will make the model looking better....wich is almost the only important thing;)
Title: Because I wasted a whole bleeping day...
Post by: Phantom on December 17, 2003, 11:07:58 am
Well I don't know about you but I find it difficult to suspend my disbelief when playing a space sim if I am too busy going "what the hell is that thing doing on there, it looks rediculous!" But I guess you have no problem with that. Which is fair enough. Doesn't work for me though.
Title: Because I wasted a whole bleeping day...
Post by: Krackers87 on December 30, 2003, 01:49:16 am
Texture at 7%
Title: Because I wasted a whole bleeping day...
Post by: Beowulf on December 30, 2003, 04:43:28 pm
Wow. Cool. Good luck! :nod:
Title: Because I wasted a whole bleeping day...
Post by: Krackers87 on January 06, 2004, 06:08:45 pm
20%

Done so far:

Engine (75%)
Missle banks
Cock pit
Title: Because I wasted a whole bleeping day...
Post by: Setekh on January 08, 2004, 07:04:23 am
Sweet, this promising mesh is getting skinned. On ya, Krackers. :)