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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Ace on December 16, 2003, 03:10:58 pm

Title: Idea when it comes to FS2 GUI and resolutions
Post by: Ace on December 16, 2003, 03:10:58 pm
I know that there's been a bit of talk about scaling art for 800x600, etc. However here's an idea for an alternative:

In Bioware games (Baldur's Gate 2, KotOR) the main menu itself is 640x480 and when you go to a higher resolution what is effectively a border graphic is added.

So my suggestion is, 800x600 has the 640x480 menus with border graphic, and resolutions above 1024x768 use that graphic with borders.

The end result would be that it looks much better, especially with a good border, the KotOR one is a good example.
Title: Idea when it comes to FS2 GUI and resolutions
Post by: Lightspeed on December 16, 2003, 04:27:12 pm
when youre at interface code anyway, fix those 32-bit interfaces ;)