Hard Light Productions Forums
Hosted Projects - FS2 Required => Inferno => Topic started by: phreak on December 18, 2003, 09:48:00 am
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I've pushed the far plane back to 1e10 meters or ten million KM so you should be able to see earth in mission 14. I just don't know if it will work. Just let me know. INF build in sig
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*downloads*
Now just bump up the texture limit so the Cyllene, Gigas, and Galatea work.
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What does the INF build have in it anyway? I know there are glow maps, but have you released the new thrusters or shinemaps yet?
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The INF build is made for Inferno and has higher limits to accomodate INF's over-the-topness.
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HT&L does 24 textures/submodel in the INF builds. Woo told me to do that
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Yeah all the models should work now.
We don't have any shine maps as they don't work anymore on my card and I've had to disable the thruster trails for now due to weirdness.
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regarding that crash. there was a null pointer that wasn't taken care of. I had to spend about 45 minutes fixing the minor mistakes is the tables that was causing the exe to choke. I've included the fixed tables in zip file
oh yea. i can see earth and i'm getting great framerates
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Do the textures look put together right? In your old pre-shinemaps INF build, the Earth has a weird black band a bit above the equator.
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the textures were always fine for me
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I noticed that the fighter selection screen doesn't work for me in this build. Where the ssanis readded as default in that build?