Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: KS_Al on December 25, 2003, 05:01:25 pm
-
Pretty good btw anyway do they work in regular FS2 or FS2 open?
-
fs2_open
-
so just only Fs2_open?
-
specular mapping is only enabled in Fs2_open. Sure, you could put 'em in stock FS2, but there wouldn't be any difference :rolleyes:
-
Unless you assigned them to a ship as the regular texture :D