Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: diamondgeezer on January 01, 2004, 04:38:01 pm

Title: FRED, messages and not workingness
Post by: diamondgeezer on January 01, 2004, 04:38:01 pm
This is a puzzler. I have an Argo arrive. Nine seconds later it sends a message, but the sender is Command rather than the ship (and the message is white, not green in the log). What up wit dat?
Title: FRED, messages and not workingness
Post by: aldo_14 on January 01, 2004, 05:38:55 pm
This isn't the Whiteside mission yer talking about, perchance?
Title: FRED, messages and not workingness
Post by: diamondgeezer on January 01, 2004, 07:26:38 pm
Shh, it's a secret!
Title: FRED, messages and not workingness
Post by: diamondgeezer on January 03, 2004, 10:47:59 pm
*bump*

Tis most odd, this. The first message the Argo sends is attributed to Command. Subsequent messages send as normal. It's not like the ship isn't in the mission when the message is sent cos it's sitting right there in front of me.

[EDIT] Fix0red. FS is gay. Because the message-list in question was triggered by an event returning true just before the Argo arrived, it wouldn't let the Argo send its message. ****ing thing.
Title: FRED, messages and not workingness
Post by: karajorma on January 04, 2004, 02:57:41 am
Looks like the SEXP decides whether to send the message from Command or not based on the time the event is triggered rather than at the time the message is sent out. Didn't know that before. Must remember it :)