Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Corhellion on January 04, 2004, 11:51:16 am
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Ok, I don't know if this is possible in game, but I think I'd look cool.
First question is: Has anyone played HW2 before? If the answer is yes, then I'll ask my second question:
Does anyone like the idea of the "big ship deaths" (kill a BC and right as it explodes almost the entire screen goes white)
I was thinking that this might be sort of cool for FS2, a cap-ship blows up and as you look at it you get a "sun glare effect" which dies down after a few seconds (the length of time the glare dies down could be extended for larger ships), it could also be used with bomb impacts, use slight "sun glares" when a bomb hits it's target or is destroyed.
I think this would be cool, anyone want to see if this can be done?
If not, oh well, guess I'll have to wait till the FS2 to HW2 mod comes out.
Cor
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I think someone suggested this, but the consensus was that the glare would be somewhat irritating... not sure.
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Irritating? Unless you have a capship exploding every second in front of you, it wouldn't be irritating at all.
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Great idea. Big ships should really be spectacular. Of course this is a perfect reason to have death scripts: you could create the right sort of death sequence for each ship individually. Unfortunately that would require a scripting layer.
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what I would be really like to see is a Super Nova without the screen going white!
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Then it wouldn't be a Supernova.
They have a tendency to be brighter than an entire galaxy
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found it
http://www.hard-light.net/forums/index.php/topic,13740.0.html
:)
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Well, if you could put in subsystems that would sequence (i.e. sub1; sub2; sub3, etc) where the ship would have blasts before it dies, maybe that would look cooler?
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Originally posted by TrashMan
Then it wouldn't be a Supernova.
They have a tendency to be brighter than an entire galaxy
Not if I wore sunglasses and then used spf 60000000000000000000000000000.
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I've always liked this idea - I know WCP and Starlancer did it too and it adds to that feeling accomplishment when you take out something big.