Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Nuke on January 19, 2004, 01:49:33 pm

Title: capship afterburners
Post by: Nuke on January 19, 2004, 01:49:33 pm
i have an idea for a mission, but it requires a slow clunky capitol ship to keep up with the fighters during a persute of another capship. i was wondering if we could get sexp triggered cap ship afterburners.
Title: capship afterburners
Post by: kasperl on January 19, 2004, 01:50:49 pm
isn't there something like "cap-max-speed" or something in the waypoint stuff where you can set a speed for a ship to something above the ship's max?
Title: capship afterburners
Post by: Goober5000 on January 19, 2004, 01:54:41 pm
Nope, you can't go above the maximum specified in the table.
Title: capship afterburners
Post by: Trivial Psychic on January 19, 2004, 01:57:24 pm
I think that's been proposed, but not implimented, or been given any indication that it will be implimented.  The current cap-waypoint-speed would work to slow the fighters down to the speed of the other ship, but that's the only way I see things working.

Later!
Title: capship afterburners
Post by: kasperl on January 19, 2004, 01:57:37 pm
well, you could offcourse make a copy from that ship's table entry, and use "change ship class" or something.

but a cap keeping up with fighters is unrealistic anyway, why would there be fighters if a cap can keep up.
Title: capship afterburners
Post by: Flipside on January 19, 2004, 02:04:32 pm
(http://www.aqsx85.dsl.pipex.com/images/sballs.jpg)

It never got past the prototype stage for some reason ;)

Sorry :D
Title: capship afterburners
Post by: kasperl on January 19, 2004, 02:07:51 pm
"i hate yoghurt, even with strawberry's"

spaceballs ownz
Title: capship afterburners
Post by: Flipside on January 19, 2004, 02:11:10 pm
LOL Yep, still one of my favourites :)

'Say goodbye to your two best friends, and I don't mean the ones in the Winnebego(sp?)'
Title: capship afterburners
Post by: kasperl on January 19, 2004, 02:21:29 pm
"comb the desert, you here me, comb the desert!"

"9  8   7    6   4  "
"5, what happened to 5?"
"just kidding..."

and off course the "out of order" sign on the auto destruct cancel button.
Title: capship afterburners
Post by: redmenace on January 19, 2004, 11:49:30 pm
1"what is all the churgling and burgling"?
"that is mr Coffee, this is mr radar"

2"I always drink coffee when I watch radar"
"YES SIR(hands over balls)"

3"I knew it, I am surrounded by assholes"

4"no no no fast forward through this part, matter of fact never show that part again"