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Off-Topic Discussion => General Discussion => Topic started by: diamondgeezer on January 20, 2004, 02:49:44 pm

Title: Because we can never have enough Zelda topics....
Post by: diamondgeezer on January 20, 2004, 02:49:44 pm
Oh. Dear. God (http://www.oot2d.com/)
Title: Because we can never have enough Zelda topics....
Post by: J3Vr6 on January 20, 2004, 02:55:09 pm
Hey that's pretty cool.  I never played Ocarina in Time.  I think the last Zelda Game I played was the one on the Super Nintendo.
Title: Because we can never have enough Zelda topics....
Post by: kode on January 20, 2004, 02:59:41 pm
it's interesting that I saw that page a couple of months ago, and that the project hasn't progressed since then, as far as I can see.
Title: Because we can never have enough Zelda topics....
Post by: diamondgeezer on January 20, 2004, 03:11:41 pm
You'd think waiting on FS2 campaigns would have taught at least a little patience
Title: Because we can never have enough Zelda topics....
Post by: kode on January 20, 2004, 03:14:29 pm
actually, I don't wait on fs2 campaigns. I just play ignorant and then get really surprised when one is actually released.

plus, I've got fire emblem and wind waker and so on.. they keeps me busay.
Title: Because we can never have enough Zelda topics....
Post by: Carl on January 20, 2004, 03:29:07 pm
That's awesome. i'd get it.
Title: Because we can never have enough Zelda topics....
Post by: SuperCoolAl on January 20, 2004, 03:51:17 pm
Quote
Originally posted by J3Vr6
Hey that's pretty cool.  I never played Ocarina in Time.  I think the last Zelda Game I played was the one on the Super Nintendo.


you. never. played. ocarina. of. time.

THEN YOU HAVE MISSED OUT ON ONE OF THE GREATEST GAMES EVER MADE MUAHAHAHAHAHA!
Title: Because we can never have enough Zelda topics....
Post by: magatsu1 on January 20, 2004, 03:56:32 pm
you can get a SNES and A Link to the Past for beer money nowadays. (I did)

I might dust off my GC and play Ocarina. Haven't touched it for ages.
Title: Because we can never have enough Zelda topics....
Post by: Flipside on January 20, 2004, 04:14:47 pm
LOL That's brilliant, Go Retro Zelda! :D
Title: Because we can never have enough Zelda topics....
Post by: magatsu1 on January 20, 2004, 04:24:45 pm
Armor Knights kick ass.

either that or they just bounce up and down a bit....
Title: Because we can never have enough Zelda topics....
Post by: Waffleboy on January 20, 2004, 06:02:25 pm
that is very leet
Title: Because we can never have enough Zelda topics....
Post by: Knight Templar on January 20, 2004, 07:26:43 pm
Neat.. weird to think it would work.. but woah.
Title: Because we can never have enough Zelda topics....
Post by: Xelion on January 20, 2004, 07:29:55 pm
Quote
Originally posted by Flipside
That's brilliant, Go Retro Zelda! :D
Title: Because we can never have enough Zelda topics....
Post by: redsniper on January 20, 2004, 07:55:25 pm
:yes: awesome
Title: Because we can never have enough Zelda topics....
Post by: Killfrenzy on January 20, 2004, 10:12:14 pm
And the point of that project is? Does he think Zelda doesn't translate well to 3D??

Ah well. I'll only be truly happy when they actually pay attention to the title and having Princess Zelda doing most of the work......although we are compensated by the fact that she kicks serious ass in SSBM!! :D
Title: Because we can never have enough Zelda topics....
Post by: kode on January 21, 2004, 08:44:36 am
Quote
Originally posted by Killfrenzy
Ah well. I'll only be truly happy when they actually pay attention to the title and having Princess Zelda doing most of the work......


where does the title lie? the legend of zelda: the adventure of link
Title: Because we can never have enough Zelda topics....
Post by: J3Vr6 on January 21, 2004, 09:33:04 am
Ocarina of Time was on the GameCube?  Is that the cartoon looking Zelda?  Or is it the Zelda that Link turns into a little kid?

I don't have a Game Cube or an N64 so I'm out of gas to play those games, although I'd love to play them.
Title: Because we can never have enough Zelda topics....
Post by: Gloriano on January 21, 2004, 09:43:49 am
Quote
Originally posted by J3Vr6
Ocarina of Time was on the GameCube?  Is that the cartoon looking Zelda?  Or is it the Zelda that Link turns into a little kid?

I don't have a Game Cube or an N64 so I'm out of gas to play those games, although I'd love to play them.



Oscarina of time was best game for N64

Wind waker is zelda game for Gamecube
Title: Because we can never have enough Zelda topics....
Post by: diamondgeezer on January 21, 2004, 12:01:00 pm
Quote
Originally posted by J3Vr6
Or is it the Zelda that Link turns into a little kid?

Link has always been a 'little kid', at least in Myamoto's mind. In Ocarina he let Link grow up, not the other way around. Western audiences were always clamouring for a more grown-up hero, but to Myamoto it was important that a child should be the one to become the Hero and save the world. Admitedly, this is the same man who made a game about the faries at the bottom of his garden, but he's a genius even if he is a bit odd...
Title: Because we can never have enough Zelda topics....
Post by: J3Vr6 on January 21, 2004, 01:17:17 pm
... *thinks*  What's your definition of "a little kid"?  To me, that's under the age of 13.

But a link to the past had Link as a teenager, no?  At least he looked like a teenager.  In the original Zelda I don't think they ever mention his age and I always thought the shortness was because of graphic limitations (everything looked that small except for dragons IMO).

Learned somethng new today.  I honestly thought Link was 15/16 or so in the games.  Even in that Nintendo cartoon (I think it was Captain N or something) they had Link as a teenager.
Title: Because we can never have enough Zelda topics....
Post by: Gloriano on January 21, 2004, 01:27:09 pm
nobody knows how old link is only  Shigeru Miyamoto knows
Title: Because we can never have enough Zelda topics....
Post by: diamondgeezer on January 21, 2004, 02:44:41 pm
Link was 10 and 17 in Ocarina. In the manual for Link to the Past he was depicted at about 15 or so, but that's the illustrator's impression and not Shigsy's vision
Title: Because we can never have enough Zelda topics....
Post by: mikhael on January 21, 2004, 03:43:21 pm
Quote
Originally posted by Holy Imperial Gloriano
nobody knows how old link is only  Shigeru Miyamoto knows


IIRC the original Zelda 1 manual said that Link was 10 yrs old.
Title: Because we can never have enough Zelda topics....
Post by: Carl on January 22, 2004, 12:16:29 am
you guys do realize it's a different Link almost every time, right?
Title: Because we can never have enough Zelda topics....
Post by: Xelion on January 22, 2004, 01:12:37 am
I don't think age matters if his got the master sword and he knows the location of the temple of time... :p
Title: Because we can never have enough Zelda topics....
Post by: Knight Templar on January 22, 2004, 01:46:12 am
Unless your temple of time is now cell-shaded and under an ocean. :nervous:
Title: Because we can never have enough Zelda topics....
Post by: Xelion on January 22, 2004, 01:57:37 am
Cool, haven't quite gotten to the latest zelda game yet... This should be interesting to see ;)
Title: Because we can never have enough Zelda topics....
Post by: J3Vr6 on January 22, 2004, 07:39:59 am
I would love to have every single zelda game again and play them all from the first to the last.  I wondered if the story line actually kept up.
Title: Because we can never have enough Zelda topics....
Post by: diamondgeezer on January 22, 2004, 09:18:45 am
Quote
Originally posted by Carl
you guys do realize it's a different Link almost every time, right?

A while back NGC magazine attempted to put every Zelda game ever in to chronological order. They had to bodge a lot of it, since mostly Zelda games are re-tellings of the legend. Now, however, we seem to have a definte continuity going. Ocarina was the very first episode in the legend, followed by Majora.
Spoiler:
Windwaker is set hundreds of years after Ocarina, and makes references to the Hero of Time, so we can assume the preceedings of Ocarina or now 'official'.


It is theorised that Link to the Past and Link's Awakening are set somewhere in between. Certainly LTTP's history contains many elements similar to Ocarina - the Hylian knights protecting the sages as they sealed away Ganondorf, for example. But to be honest trying to shoehorn those episodes in to the current chronology is unnecessary fanboyism.

In any case, I fully expect new Zelda games (should in theory be a Wind Waker sequel on GC) to conform to the history laid down in Ocarina and Wind Waker (Majora doesn't really count since it tok place in an alternative universe and didn't really afffect Hyrule). Here;s hoping the next one will have more of an overworld to it :nod:[/color]
Title: Because we can never have enough Zelda topics....
Post by: J3Vr6 on January 22, 2004, 10:36:39 am
Wasn't there one on the gameboy?
Title: Because we can never have enough Zelda topics....
Post by: Martinus on January 22, 2004, 12:38:55 pm
Quote
Originally posted by J3Vr6
Wasn't there one on the gameboy?

[color=66ff00]Link's awakening (2 different versions)
Oracle of ages
Oracle of seasons

And for the GBA: a port of LTTP and an addon called 4 swords.
[/color]
Title: Because we can never have enough Zelda topics....
Post by: diamondgeezer on January 22, 2004, 12:46:04 pm
Link's Awakening is pretty good, but suffers from having only two buttons to bind with items. If you're going to buy it look out for the DX/colour version. Tis set after Link to the Past.

The two Orcale games were superb examples of Zeldarage - and they weren't even made by Nintendo. Again they suffer from only having two action buttons but that's the very worst flaw in the game. They're set after Ocarina, though I couldn't comment on their relationship to Majora. Good as they are, I did get mighty annoyed with them - I played through one and transfered my character to the other pak to continue the quest, and got to the final boss at which point my game got wiped. Damn and blast.
Title: Because we can never have enough Zelda topics....
Post by: Grey Wolf on January 22, 2004, 12:56:42 pm
I like the split-timeline theory, that there are two timelines: One is derived from the young Link period of OoT, and one from the adult Link period. I believe that TWW would fall under the adult Link future, whereas most of the rest would fall under the child Link future, IIRC.
Title: Because we can never have enough Zelda topics....
Post by: kode on January 22, 2004, 02:13:19 pm
Quote
Originally posted by Maeglamor

[color=66ff00]And for the GBA: a port of LTTP and an addon called 4 swords.
[/color]


four swords will also come to the cube.
Title: Because we can never have enough Zelda topics....
Post by: Flipside on January 22, 2004, 02:16:10 pm
I never got on with 'Majora's mask', that was just wierd.
Title: Because we can never have enough Zelda topics....
Post by: Martinus on January 22, 2004, 02:17:09 pm
[color=66ff00]Huh? what's the point when you can already play it via a GC GBA adapter?
[/color]
Title: Because we can never have enough Zelda topics....
Post by: diamondgeezer on January 22, 2004, 02:45:53 pm
Quote
Originally posted by Flipside
I never got on with 'Majora's mask', that was just wierd.

That's the whole point. It's like being trapped inside one of Shigsy's ether-induced nightmares :nod:
Title: Because we can never have enough Zelda topics....
Post by: Knight Templar on January 22, 2004, 05:16:18 pm
T'was still a cool game though.. albeit wierd story.
Title: Because we can never have enough Zelda topics....
Post by: StratComm on January 22, 2004, 08:52:23 pm
Yeah, I never understood how a game targeted more at younger kids than its predecessor (so many random and comic attributes) had so much to do with death.  I mean, you deal with ghosts all through the game and you are actually there when one character dies at your feet.  Not to mention the whole end-of-the-world thing...
Title: Because we can never have enough Zelda topics....
Post by: mikhael on January 22, 2004, 08:57:04 pm
Strat, I think you've falled prey to a common misconception: Zelda isn't  targetted at younger kids. Heck, it wasn't targetted at younger kids when it first came out years and years ago. Just because the protagonist is young doesn't mean its a game just for younger kids. Japanese stories, be they manga, anime or video games, often feature kids as superheroic. In part, this comes from the idea that innocence and spiritual strength are somehow directly related.
Title: Because we can never have enough Zelda topics....
Post by: StratComm on January 22, 2004, 09:07:13 pm
No, I do know the general trend behind Zelda games, quite well actually.  I didn't say MM was made to appeal only to younger audiences.  It's just that when you have to go around trying to get "happy masks" to complete the story, and when you're doing things like defending milk from bandits, racing beavers for a bottle, or trying to release the funniest looking "Giants" I've ever seen, you do end up with a less, well, mature game on the surface.  Of course, MM was actually rather deep in many, many areas and quite funny at times, whereas OoC was more of a true adventure game, so each has its own seperate strengths.  I still think Link was so much cooler as a 17 year old than a kid, but hey, I don't work for Nintendo.
Title: Because we can never have enough Zelda topics....
Post by: diamondgeezer on January 23, 2004, 12:49:35 pm
Quote
Originally posted by StratComm
It's just that when you have to go around trying to get "happy masks" to complete the story, and when you're doing things like defending milk from bandits, racing beavers for a bottle, or trying to release the funniest looking "Giants" I've ever seen, you do end up with a less, well, mature game on the surface.  

You, sir, have no sense of fun. I personally loved discovering that the waterfall was climable (complete with psychotic beaver at the top), defending Cremia from the bandits and releasing those cool giant dudes from their imprisonment. I was truly taken when I freed the first giant and he walked off singing - it was unlike anything a video game had ever shown me before. Exploring Termina was one the finest gaming experiences I have ever had.
Title: Because we can never have enough Zelda topics....
Post by: magatsu1 on January 23, 2004, 04:28:34 pm
is that avaliable on GC ? I never played MM, and I aint buying an N64.
Title: Because we can never have enough Zelda topics....
Post by: diamondgeezer on January 23, 2004, 08:23:46 pm
Since Wind Waker had Ocarina as a bonus, there's a strong belief that the next GC Zelda wil come with Majora...
Title: Because we can never have enough Zelda topics....
Post by: kode on January 23, 2004, 10:03:03 pm
Quote
Originally posted by diamondgeezer
Since Wind Waker had Ocarina as a bonus, there's a strong belief that the next GC Zelda wil come with Majora...


or one can get the collectors edition disc, that has zelda I and II from the nes, and OOT and MM from the N64.

I'm pretty sure that's the easiest way to get it.
Title: Because we can never have enough Zelda topics....
Post by: Krackers87 on January 24, 2004, 12:11:18 am
link to the past was my favorite.
Title: Because we can never have enough Zelda topics....
Post by: StratComm on January 24, 2004, 12:14:23 am
I think a 3d-ified Link to the Past would be amazing... if only someone could convince Nintendo to take it up.
Title: Because we can never have enough Zelda topics....
Post by: Krackers87 on January 24, 2004, 12:23:40 am
no, it would ruin it in my point of view. Its like the mario games, once they became 3d they just werent as fun.
Title: Because we can never have enough Zelda topics....
Post by: mikhael on January 24, 2004, 12:37:28 am
I don't think that making Link to the Past 3d would ruin it. But to be sure you have to remind me which one that was. ;) Was that the SNES Zelda game? If so, that was kinda groovy. Probably my favorite one of the lot before WindWaker.

Quote
Originally posted by kode


or one can get the collectors edition disc, that has zelda I and II from the nes, and OOT and MM from the N64.

I'm pretty sure that's the easiest way to get it.


Man, I wouldn't mind playing Zelda I and II on my TV again. :)
Title: Because we can never have enough Zelda topics....
Post by: Knight Templar on January 24, 2004, 01:17:05 am
Yeah, t'was the SNES one.
Title: Because we can never have enough Zelda topics....
Post by: diamondgeezer on January 24, 2004, 08:46:32 am
Link to the Past and Mario World on the SNES are my favourite games in each series. Basically the epitome of 2D gaming. Maybe after Ninty have had the same experience with 3D as they had with 2D when making those, they will make a 3D game to truly equal them.
Title: Because we can never have enough Zelda topics....
Post by: Martinus on January 24, 2004, 02:03:04 pm
[color=66ff00]Have to admit that Starwing is still my fav. game for the SNES. Zelda is in the top 5. I also have to proclaim the brilliance of probotector, cybernator and the invincible mariokart. :nod:
[/color]
Title: Because we can never have enough Zelda topics....
Post by: diamondgeezer on January 24, 2004, 02:15:36 pm
Starwing did indeed rule. Spent many and afternoon blitzing though it. Managed to finish each route with a perfect score :)

Only last year, though, did I find out how to get to the black hole...
Title: Because we can never have enough Zelda topics....
Post by: magatsu1 on January 24, 2004, 03:02:37 pm
Quote
Originally posted by Maeglamor
[color=66ff00]probotector[/color]


Hurrah!
An honourable mention goes to Super Aleste and Axley.

anyone remember the other "hidden" level in Starwing, where the final boss was a slot machine ?
Title: Because we can never have enough Zelda topics....
Post by: diamondgeezer on January 24, 2004, 03:16:22 pm
Eh?
Title: Because we can never have enough Zelda topics....
Post by: Gloriano on January 24, 2004, 03:19:21 pm
Quote
probotector



You mean Contra it's was cool in day's
Title: Because we can never have enough Zelda topics....
Post by: Martinus on January 24, 2004, 03:22:37 pm
Quote
Originally posted by Holy Imperial Gloriano



You mean Contra it's was cool in day's

[color=66ff00]Not here HIG, the PAL version was renamed Super probotector and the two rambo lookalikes were cool robots.

It was contra spirits in JAP/US wasn't it? Anyhow irrespective of title it was a blinding game.
[/color]
Title: Because we can never have enough Zelda topics....
Post by: magatsu1 on January 24, 2004, 03:30:30 pm
DG: IIRC, during the harder of the two asteroid levels, at the midway point, shoot the right hand huge asteroid. Fly into the birds mouth to see mucho weirdo. It's easier than gettin into the black hole.

Never understood the deal with Contra/Probotector. Maybe the euro arm of Konami just wanted somethin' to do.
Title: Because we can never have enough Zelda topics....
Post by: StratComm on January 24, 2004, 07:34:41 pm
I'll assume that "Starwing" was released originally as Star Fox... yeah the "secret" level and the black hole are one and the same.  There is also a wormhole, but that's different.

...ok, so maybe not.  I must be thinking of Star Fox 64... anyway, I always found the secret level harder, simlpy because the harder asteroid level has SO MUCH CRAP flying around when you have to go through the secret level entry sequence.
Title: Because we can never have enough Zelda topics....
Post by: Knight Templar on January 24, 2004, 08:33:25 pm
Err.. blackhole level? secret level? I thought those were just rumours..
Title: Because we can never have enough Zelda topics....
Post by: Solatar on January 24, 2004, 10:07:49 pm
We can't forget those couple Zelda side scrollers on CDi.:D

Sure, they were nothing like Zelda but were nonetheless pretty good.
Title: Because we can never have enough Zelda topics....
Post by: mikhael on January 24, 2004, 11:03:39 pm
The only Zelda sidescroller I know was Adventure of Link (Zelda2). I rather liked that one. The combat in it was a lot of fun. I like it when Link has an actual jump, not just a sort of thing he does if he's running at the edge of a platform.
Title: Because we can never have enough Zelda topics....
Post by: Knight Templar on January 25, 2004, 02:48:52 am
Quote
Originally posted by Solatar
We can't forget those couple Zelda side scrollers on CDi.:D

Sure, they were nothing like Zelda but were nonetheless pretty good.


Forget what? *pushes CDi off a cliff and whistles*
Title: Because we can never have enough Zelda topics....
Post by: Gloriano on January 25, 2004, 03:42:11 am
Quote
Originally posted by Solatar
We can't forget those couple Zelda side scrollers on CDi.:D

Sure, they were nothing like Zelda but were nonetheless pretty good.



Those were pure....:ick:
Title: Because we can never have enough Zelda topics....
Post by: diamondgeezer on January 25, 2004, 07:00:54 am
Quote
Originally posted by Solatar
We can't forget those couple Zelda side scrollers on CDi.:D

Yes. We can.
Quote
Sure, they were nothing like Zelda but were nonetheless pretty good.

No. They wern't.
Title: Because we can never have enough Zelda topics....
Post by: magatsu1 on January 25, 2004, 07:34:29 am
Quote
Originally posted by Knight Templar
Err.. blackhole level? secret level? I thought those were just rumours..


like when Street Fighter 2 was first released and atleast one guy would claim they had played as M Bison ?

the 2 hidden Starwing stages are real though.
anyone remember what the "other" level was called ?
Title: Because we can never have enough Zelda topics....
Post by: aldo_14 on January 25, 2004, 08:59:47 am
Quote
Originally posted by Maeglamor
[color=66ff00]cybernator
[/color]


:yes:
Title: Because we can never have enough Zelda topics....
Post by: Martinus on January 25, 2004, 11:03:42 am
Quote
Originally posted by magatsu1


like when Street Fighter 2 was first released and atleast one guy would claim they had played as M Bison ?

the 2 hidden Starwing stages are real though.
anyone remember what the "other" level was called ?

[color=66ff00]It's been ages but I think it was Hyperspace.
[/color]
Title: Because we can never have enough Zelda topics....
Post by: Grey Wolf on January 25, 2004, 01:16:18 pm
Today's pathetic statement: Today, I finally beat the third dungeon in Ocarina of Time.
Title: Because we can never have enough Zelda topics....
Post by: diamondgeezer on January 25, 2004, 01:33:50 pm
That bit in the very bottom of the Water Temple with the room with the tree in it... that was cool
Title: Because we can never have enough Zelda topics....
Post by: Knight Templar on January 25, 2004, 01:50:41 pm
The water temple is brutal. If you don't move those blocks at the bottom right and do the water lowering an drising bit the way you are supposed to, you can very well get 'stuck' and if you saved unknowingly or accidentally.. you're really ****ed.
Title: Because we can never have enough Zelda topics....
Post by: Solatar on January 25, 2004, 01:51:32 pm
*gets out strategy guide*
Title: Because we can never have enough Zelda topics....
Post by: diamondgeezer on January 25, 2004, 02:29:39 pm
Quote
Originally posted by Knight Templar
The water temple is brutal. If you don't move those blocks at the bottom right and do the water lowering an drising bit the way you are supposed to, you can very well get 'stuck' and if you saved unknowingly or accidentally.. you're really ****ed.

Eh? Never had that happen to me...
Title: Because we can never have enough Zelda topics....
Post by: Martinus on January 25, 2004, 02:39:46 pm
[color=66ff00]DG we're going to have to play a bit of MarioKart via snes9X sometime.

BTW can anyone verify whether or not Zsnes has better netcode than 9X?
[/color]
Title: Because we can never have enough Zelda topics....
Post by: kode on January 25, 2004, 02:47:58 pm
I believe it does. worked quite well when we played over the network at my last school, iirc.
Title: Because we can never have enough Zelda topics....
Post by: magatsu1 on January 25, 2004, 03:07:02 pm
The Forest Temple was pretty good. The boss especially.

Hell, the bosses in Zelda games have always been one of the series highlights.
Title: Because we can never have enough Zelda topics....
Post by: StratComm on January 25, 2004, 05:13:01 pm
Other than the original, I agree.  The bosses, though, were the greatest improvement in 3-d.
Title: Because we can never have enough Zelda topics....
Post by: Knight Templar on January 25, 2004, 05:25:43 pm
Quote
Originally posted by diamondgeezer

Eh? Never had that happen to me...


I think I still have hte saved file. I'll go back and figure out exactly what happened someday.