Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: cyavhn on January 20, 2004, 07:21:17 pm
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I seem to be losing large amounts of disk space while playing this game...like over 1 Gig has disappeared...any ideas...?:(
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maybe vurtual memory
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wow, a gig to virtual memory?!
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Easily - it's supposed to be double your actual memory IIRC, so if you've got 512Mb then that's right. You can set it in System Properties-->Advanced-->Performance.
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I'm not talking about how u can set virtual memory. I'm shocked that Freespace would USE a gig of virtual memory, IN ADDITION to the regular ram the guy has.
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Sometime FS isn't unloaded from virtual memory, so it uses over 1GB.
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Are you using any non standard data, jpg's tga etc?
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I was using the _r type exes` with a lot of command boxes ticked...ya...but I was getting command line errors too if I didn`t run in windowed mode, so I`ve gone back to using the fs_open_3_5.exe...to me the effects were not as good...I wasn`t getting the subspace hole done properly plus some other things...textures, brighgtness, detail...:(
I was running the _3_5.exe originally and the virtual prob came up when I started using the command line additions and the newer exe...:eek2:
anybody know how too flush out all this info from the page file...:confused:
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...think I found out what`s going on...(pasted from a google search)...`...to write debugging information...a program called SAVEDUMP.EXE is invoked during a fatal system error which writes the entire contents of memory to the system paging file. When the system is rebooted Windows NT copies the paging file to a file called MEMORY.DMP...`[this can be remedied by having XP clear the paging file on shutdown, a setting in local security]...and you can delete these .dmp files from your temp folder...:D