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Archived Boards => The Archive => Terran-Vasudan War => Topic started by: Taristin on January 22, 2004, 10:53:42 am

Title: TVWP FAQ
Post by: Taristin on January 22, 2004, 10:53:42 am
Ask away.

A representative will be by shortly to answer your questions. ;)
Title: TVWP FAQ
Post by: phreak on January 22, 2004, 12:15:32 pm
Lets start with the obvious questions first:

When can we expect something playable?
Title: TVWP FAQ
Post by: Goober5000 on January 22, 2004, 12:24:02 pm
We were planning at one point to release the training missions as a demo.  We might still, but right now we're working on the main campaign missions.  Blaise Russel and Lightspeed have been working away, and at this point we've got about five missions (out of around 28) complete or near-complete.  We're aiming to get chapter 1 finished by the summer. :nod:
Title: TVWP FAQ
Post by: Gloriano on January 22, 2004, 01:28:29 pm
1.what SCP things TVWP is using?

2.can you tell whats going happen in chapter 1?
Title: TVWP FAQ
Post by: Lightspeed on January 22, 2004, 01:30:45 pm
Quote
Originally posted by Holy Imperial Gloriano
1.what SCP things TVWP is using?

2.can you tell whats going happen in chapter 1?


1. pretty much everything it has to offer.

2. no, we don't want to spoil the fun :)
It's gonna be fun though, and includes quite some variety.
Title: TVWP FAQ
Post by: Goober5000 on January 22, 2004, 01:43:53 pm
You can read some of the backstory on the TVWP website.

I can provide some vague but tantalizing details, however. ;) We'll be using nearly all the new sexps and a great deal of the graphical enhancements.  There will be cutscenes and a bunch of new interface art.

Oh, and you won't have shields, so certain missions (especially bombing runs) will require different strategies. ;)
Title: TVWP FAQ
Post by: TopAce on January 22, 2004, 03:16:53 pm
1. Are we going to be able to invade Vasuda Prime?
2. How many years will TVWP hug through?
3. Will there be certain characters?
4. Does your project support Multiplayer?
Title: TVWP FAQ
Post by: Goober5000 on January 22, 2004, 03:48:23 pm
1. Possibly.  We've actually had quite a bit of discussion on that.  We have an idea, based on Eishtmo's timeline and some fan-campaign backstory, but we haven't written an outline beyond chapter 2 yet.

2. "Hug"? :wtf: TVWP starts in 2313 and continues through Operation Thresher.  Chapter 1 goes from 2313 to 2316.

3. Yes.

4. No.
Title: TVWP FAQ
Post by: Solatar on January 22, 2004, 06:46:02 pm
When we release it, I was planning on trying to make a few multiplay missions to go with it (like an expansion) but there's only about a 50% chance it'll get done.
Title: TVWP FAQ
Post by: Eishtmo on January 22, 2004, 07:41:13 pm
Quote
Originally posted by Goober5000
2. "Hug"? :wtf: TVWP starts in 2313 and continues through Operation Thresher.  Chapter 1 goes from 2313 to 2316.


Yeah, I don't get the 'hug' either.  In any case, the actual 14 Year War is from 2321 to 2335.  The project covers a touch more ground than that (since we're starting in 2313 here).
Title: TVWP FAQ
Post by: Lightspeed on January 23, 2004, 08:50:42 am
Quote
Originally posted by TopAce
1. Are we going to be able to invade Vasuda Prime?
2. How many years will TVWP hug through?
3. Will there be certain characters?
4. Does your project support Multiplayer?


1. not yet. Chapter 1 is the Unification-War :)

2. the whole TV-War, plus some years before

3. Yes.

4. Definately, and if i'd have to do it meself ;)
Title: TVWP FAQ
Post by: Goober5000 on January 23, 2004, 10:18:11 am
Er, the TVWP doesn't support multiplayer because ballistic primaries and some of the sexps don't work in multiplayer. :p
Title: TVWP FAQ
Post by: Lightspeed on January 23, 2004, 11:00:11 am
someone will (have to) fix it :nervous: :)
Title: TVWP FAQ
Post by: phreak on January 23, 2004, 11:34:52 am
so how many explosions will there be in chapter 3?
Title: TVWP FAQ
Post by: Antares on January 23, 2004, 12:54:07 pm
Any [Glow=red]Shivans[/Glow]
in TVWP?
Title: TVWP FAQ
Post by: Lightspeed on January 23, 2004, 01:15:09 pm
Well as we're working on Chapter 1 right now, we cannot precisely answer your question phreaky :)

And in chapter 1 you'll have a hard time looking for us shivans :D
Title: TVWP FAQ
Post by: Goober5000 on January 23, 2004, 01:19:38 pm
We'll have a better answer to that question when we get to around chapter 4 or so.  If we do introduce them, it won't be in the way you expect. :drevil:
Title: TVWP FAQ
Post by: Gloriano on January 23, 2004, 03:37:23 pm
Quote
Originally posted by Goober5000
We'll have a better answer to that question when we get to around chapter 4 or so.  If we do introduce them, it won't be in the way you expect. :drevil:



Please no shivans it's about Terran VS Vasudan war..so Shivans are not needed!
Title: TVWP FAQ
Post by: Lightspeed on January 23, 2004, 03:39:39 pm
Well, chapter one isn't even about the Vasudans ;)

No need to worry about this now :)
Title: TVWP FAQ
Post by: Knight Templar on January 23, 2004, 10:47:08 pm
Quote
Originally posted by Holy Imperial Gloriano



Please no shivans it's about Terran VS Vasudan war..so Shivans are not needed!


You forget what stopped the T-V war in the first place. And with the Shivans in mind, you remember that it was a good possibility that the GTI (if not the HOL) knew of the Shivans long before they were 'announced'.
Title: TVWP FAQ
Post by: Gloriano on January 24, 2004, 10:16:07 am
Quote
Originally posted by Knight Templar


You forget what stopped the T-V war in the first place. And with the Shivans in mind, you remember that it was a good possibility that the GTI (if not the HOL) knew of the Shivans long before they were 'announced'.


Thats right It would be cool if near end or somewhere pilot joins to GTI wing and find shivans:)
Title: TVWP FAQ
Post by: Dough with Fish on February 03, 2004, 12:12:07 am
Will you guys be making the Angel interceptor? Its referred to quite a few times both in regards to the Valkyrie and Perseus, and those are two of my favorite craft, and I'd love to fly the ship that started that wonderful lyniage.


And for the love of God, please, please, *PLEASE* keep the Shivans out of the story! I am sick and tired of playing through campaigns, and having the Shivans suddenly attack, or come back to life, or some nonsese bull**** like that..... There are a few campaigns that do it right, (i.e. Homesick, Derelict, Aeos Base), but for a majority of the time, its just random filler to stretch out a set of missions. Please, someone tell me that I am not alone in this!!! [/rant]
Title: TVWP FAQ
Post by: Lightspeed on February 03, 2004, 08:17:31 am
It will be there... But that won't be till later chapters.

The first chapter we're working on is in the U-War era. You will need to adapt to quite some different technology. But i don't want to spoil your fun talking too much.

But it will feel really different than what you know from FS so far. :D

about the shivans: They wont be there... Maybe in the last chapter (as it's the end of the TV-War where they really appeared.).
Title: TVWP FAQ
Post by: .::Tin Can::. on February 14, 2004, 02:12:56 pm
Anything I can do to help, ladies and gentlemen?
Title: TVWP FAQ
Post by: karajorma on February 14, 2004, 05:52:11 pm
I've been chatting to Tin Can. He's a FREDder and I know that you're looking for one :)
Title: TVWP FAQ
Post by: Lightspeed on February 14, 2004, 06:47:58 pm
Indeed. :)
Title: TVWP FAQ
Post by: Goober5000 on February 14, 2004, 10:45:15 pm
Cool.  Is he a good one? ;)

I've also asked Skippy (of Machina Terra) to help FRED.  He should be arriving shortly (assuming his internal access goes through).
Title: TVWP FAQ
Post by: .::Tin Can::. on February 15, 2004, 02:04:25 am
You can ask Goober5000 once he gets my mission that he told me to make to send it off to you.
Title: TVWP FAQ
Post by: Lightspeed on February 15, 2004, 06:08:35 am
Skippy too eh?

We're aiming for a complete staff refill here aren't we :)

Really, it's not the quantity, it's the quality. Get people that really want to work for TVWP, not just promise to help and disappear all again after some snippet of activity.

I really want to get away from this staff system:

100 % people ==>  TVWP Long Term Staff (5%) ==> 95% inactive or retired people
Title: TVWP FAQ
Post by: .::Tin Can::. on February 15, 2004, 08:56:13 am
Oh dont worry. I mean, sometimes I might get bored with something after a while, but, when I feel like the public needs my help or people need me to do something in order to progress, I stick to it, like a mutha...
Title: TVWP FAQ
Post by: Goober5000 on February 15, 2004, 05:42:59 pm
Quote
Originally posted by Lightspeed
I really want to get away from this staff system:

100 % people ==>  TVWP Long Term Staff (5%) ==> 95% inactive or retired people
:nod: Me too. :)
Title: TVWP FAQ
Post by: Taristin on February 15, 2004, 05:51:07 pm
*wonders where he is on that scale*
Title: TVWP FAQ
Post by: .::Tin Can::. on February 15, 2004, 05:54:23 pm
I am quite lost as well...
Title: TVWP FAQ
Post by: Taristin on February 16, 2004, 06:25:33 pm
Nevermind. ;)

Just keep fredding like they tell you to, and you'll be ok.
Title: TVWP FAQ
Post by: SadisticSid on February 17, 2004, 07:00:12 am
Resuming the questions, will your cutscenes be in-engine, rendered or both?
Title: TVWP FAQ
Post by: Flaser on February 17, 2004, 09:45:04 am
As far as I see and willing to risk leaking confidential information, rendered cutscenes will be in some of the chapters.

As for in-game cutscenes: until SCP does smg. about it we can't really consider it - so in short: We don't know.
Title: TVWP FAQ
Post by: Goober5000 on February 17, 2004, 11:36:53 am
As I've said previously over and over again, in-game cutscenes have been possible for a while - you just need to be clever with sexps.  Use toggle-hud, set-object-position, set-object-facing, player-use-ai, etc. etc. etc.  If people aren't willing to invest the time to experiment with sexps, then I'm not willing to make any more for them. :rolleyes:

Yes, we'll be using rendered cutscenes.  Many thanks to Lt. Cannonfodder for making it possible. :)
Title: TVWP FAQ
Post by: .::Tin Can::. on February 19, 2004, 08:36:10 pm
Yes! The cutscenes are marvelous!

And I use the AI fortunately. In the starting missions the enemy is only a Lieutenant and your squadmates are Majors or Colonels. After a while they diminish back to Captains and will stay at so unless you need them to run away.
Title: TVWP FAQ
Post by: Starfighter on March 24, 2004, 09:44:19 am
how many missions will the campgian be? and will there be attantion given to a real story? not like a bunch of cheap made up plot like save h world thats it?:confused:
Title: TVWP FAQ
Post by: Lightspeed on March 24, 2004, 10:22:15 am
Story definately is interesting - there'll be around 30 missions.
Title: TVWP FAQ
Post by: .::Tin Can::. on March 24, 2004, 10:53:57 am
Yeah! And I'm making em! :D :yes:

Just as soon as I get my new motherboard installed and then get my hard drive erased after that bastard who sits near me gets my damned FORMAT DISK BACK! :mad:
Title: TVWP FAQ
Post by: Lightspeed on March 24, 2004, 04:05:48 pm
Quote
Originally posted by .::Tin Can::.
Yeah! And I'm making em! :D :yes:
 


Dont be sarcastic.
Title: TVWP FAQ
Post by: Goober5000 on March 24, 2004, 06:17:33 pm
I'm not sure that he was sarcastic. :shaking:
Title: TVWP FAQ
Post by: Taristin on March 24, 2004, 07:04:43 pm
Q:  Can we use Gank's H.P. Seth in later chapters? ;)
Title: TVWP FAQ
Post by: .::Tin Can::. on March 24, 2004, 07:09:27 pm
I wasnt being sarcastic, Lightspeed, *snip*. :rolleyes:

I've got the foundations layed for missions 3 and 4, and have missions 1 and 2 virtually completed. The only problem is the fact that the game quits on me when I try and load it up.

 Now, I'll not stand for this. It's one thing to have a witty response, but the name calling will not stand.//Raa
Title: TVWP FAQ
Post by: Goober5000 on March 24, 2004, 11:55:03 pm
Quote
Originally posted by Raa Tor'h
Q:  Can we use Gank's H.P. Seth in later chapters? ;)
:)

Unfortunately, I think not.  If we did that it would stand out from all the other ships.  If we get all the ships upgraded to HT&L spec, though, that's a different story. :drevil:
Title: TVWP FAQ
Post by: Taristin on March 25, 2004, 06:14:29 am
He's started on the Thoth.. :devil:
Title: TVWP FAQ
Post by: Lightspeed on March 25, 2004, 06:50:57 am
What'd he call me? :D
Title: TVWP FAQ
Post by: Taristin on March 25, 2004, 05:08:45 pm
A meat-bag. Or something like that. I laughed at first, but it's totally innappropriate...
Title: TVWP FAQ
Post by: Knight Templar on March 25, 2004, 07:06:46 pm
KOTOR.
Title: TVWP FAQ
Post by: .::Tin Can::. on March 25, 2004, 07:19:48 pm
Bingo...
Title: TVWP FAQ
Post by: Starfighter on April 03, 2004, 03:57:56 pm
Quote
Originally posted by Knight Templar
KOTOR.


Read my sig to see more KOTOR lines...:nod:
Title: TVWP FAQ
Post by: TopAce on September 17, 2004, 03:25:30 pm
Will the Apollo be the most powerful fighter?
Will there be weaker fighters than the Anubis at the Vasudans?
Title: TVWP FAQ
Post by: Lightspeed on September 17, 2004, 04:09:56 pm
Yes. But that won't be until a much later release.

Yes. But that won't be until chapter2+, since there's no vasudans in U-War.
Title: TVWP FAQ
Post by: TopAce on September 18, 2004, 05:14:50 am
I hope you guys pay attention to maintaining the gameplay fun. I can only assume most of the weapons are even weaker than the ML-16, you know how much time it takes for a four-gunned Apollo to take down an Anubis. Let's suppose less modern fighters have two banks of weaker than the ML-16 cannons and they attack an Anubis. It certainly doesn't take a few seconds to take down an Anubis with a craft of that power.
Title: TVWP FAQ
Post by: Taristin on September 18, 2004, 08:30:53 am
Well, you'll have to understand that with a weapons downgrade, there is also an armour downgrade for most of the fleet as well. Everything is proportional. :nod:
Title: TVWP FAQ
Post by: Lightspeed on September 18, 2004, 09:31:08 am
That's all not to happen until much later, TopAce.

And as Raa said, everything's proportional. You'll only notice how WEAK your stuff is when new technology comes out.
Title: TVWP FAQ
Post by: Cabbie on September 24, 2004, 08:24:54 pm
this may have been answered or shown already (as a relative noob and casual HLP forum goer)  but are there any initial designs or pics of the Angel interceptor shown to the public yet? I'm guessing it will look very similar and maybe technically simply a slight redesign of the Valk design?
Title: TVWP FAQ
Post by: Taristin on September 24, 2004, 08:31:04 pm
:wtf:...the tech description for the Valkyrie says it's an Angel with two extra engines.

Imagine what it'd look like without those engines...
Title: TVWP FAQ
Post by: TrashMan on September 25, 2004, 07:21:49 pm
Quote
By Lightspeed
I don't think so.

Getting someone who is decided to throw overboard all our current work (with an IMHO better consistency) for something he belives right is rather counter-productive.


What was this supposed to mean? Was this refering to me in the first place? If so, why?
Title: TVWP FAQ
Post by: Taristin on September 25, 2004, 07:33:54 pm
We are not continuing that thread here. If you have a personal question. Send a private message.

I will not delete that post, but no more. I mean it.
Title: TVWP FAQ
Post by: Blitzerland on October 04, 2004, 08:09:05 pm
Lots of action in the internal...this can only be good news.
Title: TVWP FAQ
Post by: Goober5000 on October 04, 2004, 08:15:21 pm
:drevil:
Title: TVWP FAQ
Post by: NGTM-1R on October 04, 2004, 08:19:55 pm
Unless of course it's talking about the massive bug they've discovered...
Title: TVWP FAQ
Post by: Goober5000 on October 04, 2004, 08:21:26 pm
That's just Lightspeed.  We weren't going to have Shivans in TVWP, but we made an exception for him. ;)
Title: TVWP FAQ
Post by: Lightspeed on October 06, 2004, 11:37:53 am
Rawr. :D

Reminds me, there was something concerning the TVWP I wanted to work on. Hopefully i'll get some time the next days, since i'm gonna be reinstalling this machine completely some time the next days, as well as reinstalling my other computer.
Title: TVWP FAQ
Post by: Kie99 on December 25, 2004, 12:46:16 pm
1. will the player be able to influence the story?
2. If not will the story-line follow the same story-line as FreeSpace?
Title: TVWP FAQ
Post by: Goober5000 on December 25, 2004, 01:17:20 pm
Quote
Originally posted by kietotheworld
1. will the player be able to influence the story?
Certainly.  If the player fails his primary objectives, the story won't continue. :p

If you mean will we have a branching mission structure, probably not.  If we have anything, it'll probably be like the SOC loops in the main campaign.
Quote
2. If not will the story-line follow the same story-line as FreeSpace?
I'm not sure what you mean by this.  One major difference is that there won't be any Shivans. :drevil:
Title: TVWP FAQ
Post by: Moonsword on January 02, 2005, 10:14:12 pm
Except Lightspeed?

Third: do you have any major missions where things can go horribly, terribly wrong and still not lose the mission?

And without it being a plot event?
Title: TVWP FAQ
Post by: Lightspeed on January 03, 2005, 01:47:49 am
Let's say there's nothing shivan involved in the plot. :nervous: :)

Yes, there are missions when things can go horribly wrong, but it's hard to say if it's plot events or not. If you look at it this way, everything is a plot event  :blah:

If you mean this: Things can go wrong which could have avoided/prevented.
Title: TVWP FAQ
Post by: Goober5000 on January 03, 2005, 01:50:29 am
I doubt that something could go catastrophically wrong - and you be allowed to continue in the campaign - without it being a major plot event. :)
Title: TVWP FAQ
Post by: WeatherOp on January 08, 2005, 02:54:02 pm
I got one....

Please tell me that the download of this campaign won't be over a 100MBs, like Inferno is.:(
Title: TVWP FAQ
Post by: Taristin on January 08, 2005, 03:10:49 pm
Err... We don't know how big it will be yet, since we're not nearly finished. But we will make extensive use of DDS textures, to help spare you 56k peons. I'm almost certain.
Title: TVWP FAQ
Post by: Eishtmo on January 08, 2005, 08:28:41 pm
You will have to have FSO, so that makes this pretty big in a way already.
Title: TVWP FAQ
Post by: Trivial Psychic on January 08, 2005, 09:00:30 pm
I assume you'll also make use of OGG as opposed to wav as much as possible?
Title: TVWP FAQ
Post by: Lightspeed on January 09, 2005, 10:27:31 am
We'll see.

It will be large, but we might offer a stripped down version, without the.... custom thingies.... yeah.
Title: TVWP FAQ
Post by: WeatherOp on January 09, 2005, 03:31:40 pm
Allready got FSO,  Just as long as the campaign isn't over 50 MB, I'll download it. Looks like it will be cool.:yes:
Title: TVWP FAQ
Post by: TopAce on January 10, 2005, 01:03:33 pm
Is your website up-to-date?
Title: TVWP FAQ
Post by: Taristin on January 10, 2005, 02:29:14 pm
Probably not...
Title: TVWP FAQ
Post by: Lightspeed on January 11, 2005, 10:43:57 am
Definately not.

Oh, and we may well end up around 200+ MB for the "full" version.

I don't think any other MOD comes close on quality custom content.
Title: TVWP FAQ
Post by: Black Wolf on January 11, 2005, 11:07:00 am
Quote
Originally posted by Lightspeed
I don't think any other MOD comes close on quality custom content.


You think wrong. landscapes alone in TI round out to around 100 mb. ;)
Title: TVWP FAQ
Post by: Taristin on January 11, 2005, 11:25:26 am
Size != Quality. :p
Title: TVWP FAQ
Post by: TopAce on January 11, 2005, 12:12:42 pm
In Software, usually, in Hardware: On the contrary! :)
Title: TVWP FAQ
Post by: Lightspeed on January 11, 2005, 03:47:48 pm
I can guarantee TI will not appear as much a TC as TVWP:Chapter 1 will.
Title: TVWP FAQ
Post by: Moonsword on January 11, 2005, 05:34:46 pm
No, probably not.  Aren't you supposed to be working on Hidden Terror, though?
Title: TVWP FAQ
Post by: Kie99 on January 21, 2005, 05:11:35 pm
1 Question. When will it be released?
Title: TVWP FAQ
Post by: Kie99 on January 21, 2005, 05:16:31 pm
Quote
Originally posted by Goober5000
I'm not sure what you mean by this.  One major difference is that there won't be any Shivans. :drevil:


What I meant was will the campaign end with Operation Templar happening (Whether or not the player is involved) or will the campaign follow what little canon evidence there is for before FS1?
Title: TVWP FAQ
Post by: Goober5000 on January 21, 2005, 05:44:53 pm
Quote
Originally posted by kietotheworld
1 Question. When will it be released?
When it's done. ;)
Quote
Originally posted by kietotheworld
What I meant was will the campaign end with Operation Templar happening (Whether or not the player is involved) or will the campaign follow what little canon evidence there is for before FS1?
That's two questions.  And don't you mean Operation Thresher?

That's when it will probably end.  Of course, it will span several chapters covering the entire 14-year war. ;)
Title: TVWP FAQ
Post by: Flaser on January 22, 2005, 07:44:44 am
It won't cover the entier war per se - just as you won't expect a game to take you to every single battle of WWII - it will rather focus on key campaigns and battles/sieges that were turning points in the conflict.
Title: TVWP FAQ
Post by: Kie99 on January 22, 2005, 09:12:56 am
Quote
Originally posted by Goober5000
That's two questions.  And don't you mean Operation Thresher?

That's when it will probably end.  Of course, it will span several chapters covering the entire 14-year war. ;)


:doh: Templar/Thresher its all the same to me:doh:
Title: TVWP FAQ
Post by: TopAce on January 22, 2005, 10:16:39 am
Quote
Originally posted by Flaser
It won't cover the entier war per se - just as you won't expect a game to take you to every single battle of WWII - it will rather focus on key campaigns and battles/sieges that were turning points in the conflict.


World War II?
Title: TVWP FAQ
Post by: Pilot Of The US on February 01, 2005, 01:26:45 am
I just wanted to know what are all the (major) factions in the U-war. So far all i've got is the Jovian Colalition, Lunar Republic and the People's Republic of Mars. Ive also read that there is supposed to be an alliance of the outer rim planets (past the asteriod belt, Jupiter onwards). What's this alliance called?
Title: TVWP FAQ
Post by: Goober5000 on February 01, 2005, 01:49:06 am
Major factions:
United Nations of Earth
Lunar Republic
People's Republic of Mars
Jovian Coalition
Kuiper Confederacy

Other political powers of note:
Miners' League
Venusian Science League

The Jovian Coallition encompasses the gas giants and their moons.  The Kuiper Confederacy includes Pluto and loosely organized settlements in the Kuiper Belt and the fringe of the solar system.
Title: TVWP FAQ
Post by: Moonsword on February 01, 2005, 07:24:38 am
What are the political relations between the factions?
Title: TVWP FAQ
Post by: Goober5000 on February 01, 2005, 11:21:34 am
Chilly.  It's very Cold-War-ish at the beginning of the campaign.
Title: TVWP FAQ
Post by: Taristin on February 01, 2005, 11:31:05 am
I work for the Jovian Coalition. Although I don't know how well I like it there.

*is a Vasudan Spy in the GTA*

*tries to blend in unnoticed in a suit and tie*
Title: TVWP FAQ
Post by: Goober5000 on February 01, 2005, 12:07:29 pm
Very inconspicuous.
Title: TVWP FAQ
Post by: TopAce on February 01, 2005, 12:18:06 pm
Quote
Originally posted by Goober5000
Chilly.  It's very Cold-War-ish at the beginning of the campaign.


So, will those missions be mainly message-only ones which progress the events?
Title: TVWP FAQ
Post by: Goober5000 on February 01, 2005, 01:24:48 pm
No.  A lot happens.
Title: TVWP FAQ
Post by: Night Hammer on February 01, 2005, 05:18:32 pm
Quote
Originally posted by Goober5000
Very inconspicuous.



:wakka:
Title: TVWP FAQ
Post by: Pilot Of The US on February 05, 2005, 06:53:49 pm
what types of defense guns will capital ships have? Will it be just like FS1 type defenses?

Ok, i just want to fully confirm all these factions and their influence. The United Nations of Earth control earth and the space around it. The Lunar Republic controls the moon and the space around it. The People's Republic of Mars control mars the space around, it and probably the closest half of the asteroid belt.

The Jovian Colalition controls all the rest of the planets with the exeption of pluto/neptune. They'd also control the other half of the asteriod belt.

The Kuiper Confederacy control pluto/neptune and the space & asteroids beyond the solar system/pluto.

However im not sure what the Miners' League & Venusian Science League control.

 I assume that the Miners' Leauge (neutral) is like a Union, where miners get licences, benefits, etc... and get hired by factions to mine stuff for them. ( im asuming that their base of ops is Mercury).

I also assume the Venusian Science Leauge funtions in a similar way to the Miners' Leauge, but they're more of a faction like the Lunar Republic. Their base of ops is Venus.
Title: TVWP FAQ
Post by: Swamp_Thing on February 06, 2005, 03:59:10 pm
Quote
However im not sure what the Miners' League & Venusian Science League control.
[/B]


The Miners control the mines, isn“t that obvious?
:D :D
Title: TVWP FAQ
Post by: Eishtmo on February 06, 2005, 07:59:02 pm
Quote
Originally posted by Pilot Of The US
what types of defense guns will capital ships have? Will it be just like FS1 type defenses?


Early versions of FS1 capital ship weapons.

Quote
Ok, i just want to fully confirm all these factions and their influence. The United Nations of Earth control earth and the space around it.


A lot of the control over individual planets/asteriods varies depending on the resources each group needs or dominates.  The UNE probably has several resource asteroids in high orbit.  They are also the major controller of the Venusian Science League, so they're effectivily in control of Venus and Mercury.

Quote
The Lunar Republic controls the moon and the space around it.


They also have several near Earth orbit asteroids and several comets.

Quote
The People's Republic of Mars control mars the space around, it and probably the closest half of the asteroid belt.


Actually, they don't control much of the belt at all, though they are in full command of Phobos and Deimos.  They also control the errant asteroid and comet.

Quote
The Jovian Colalition controls all the rest of the planets with the exeption of pluto/neptune. They'd also control the other half of the asteriod belt.


No control over the asteriod belt, and yes on control of Neptune, though really it's the moons of the Jovian planets that are under direct control.  They lay claim to each of the actual gas giants and are very willing to fight to keep those claims.  They don't control the belt at all.  No real need to.

Quote
The Kuiper Confederacy control pluto/neptune and the space & asteroids beyond the solar system/pluto.


Not Neptune, but the entire Kuiper belt.  Control is also too strong a term as each member of the Confederacy is a seperate nation as far as they're concerned.  They fight each other more often than not.

Quote
However im not sure what the Miners' League & Venusian Science League control.

 I assume that the Miners' Leauge (neutral) is like a Union, where miners get licences, benefits, etc... and get hired by factions to mine stuff for them. ( im asuming that their base of ops is Mercury).

I also assume the Venusian Science Leauge funtions in a similar way to the Miners' Leauge, but they're more of a faction like the Lunar Republic. Their base of ops is Venus. [/B]


The Miners' League is a general term for the privately owned asteroids of the belt, nearly all of which are owned by major corperations.  They make ships and weapons for the most part.  Most of the ship manufactures in FS1 have their HQ's out in the belt.

The VSL is a quasi-indpendent research orginization that operates various bases on both Venus and Mercury.

That should be right unless we changed something recently.
Title: TVWP FAQ
Post by: Pilot Of The US on February 07, 2005, 04:50:41 am
Oh, ok. Thanx for answering my questions. Also i wanted to know if you'll be tweaking exisiting capship weapons to fire faster? (if you're making new weapons for capships will they be made to fire faster?)
Title: TVWP FAQ
Post by: Goober5000 on February 07, 2005, 03:01:21 pm
Maybe.
Title: TVWP FAQ
Post by: Pilot Of The US on February 08, 2005, 04:07:10 am
Will you be using the same classes of ships that were present in freespace 1 or are you going to make new classes, (eg. colony ships, battlecruisers)?

And will just about every faction have some sort of a destroyer sized vessel in their military?
Title: TVWP FAQ
Post by: Goober5000 on February 08, 2005, 05:10:03 am
You'll just have to wait and see. :drevil:
Title: TVWP FAQ
Post by: Pilot Of The US on February 09, 2005, 12:21:14 am
ok, I just wanted to know coz im making a ship it's supposed to have been made way before the T-V war.
Title: TVWP FAQ
Post by: Goober5000 on February 09, 2005, 04:00:15 am
We're exercising a large amount of creative license.  You don't have to conform to our storyline if you don't want to. :)
Title: TVWP FAQ
Post by: Pilot Of The US on February 09, 2005, 04:04:04 am
Yeah, anyway. good luck with the project, im looking forward to it.  I might think up of some more questions later, oh and this U-War chaptar of the TVWP reminds me somewhat of StarLancer :D:D:D
Title: TVWP FAQ
Post by: Charismatic on February 20, 2005, 10:55:03 am
So is this TV war going to be a variation of what hapened, for some parts, or like just in another section of the gtva, that the FS1 pilot did not know about much?
I heard the storming by terrans, of Vasuda Prime, mentioned. That would be a variation of what hapened?

Edit: ok so.. i read it all. Um, im assumeing that it is a variation, but follows the general plot of fs1 (where it ends)?
I herd of some other republics and all that, that must be a variation.
Title: TVWP FAQ
Post by: Goober5000 on February 20, 2005, 11:01:03 am
The first rule of a FAQ thread is to READ THE THREAD to see if your question was already asked.  You shouldn't ask any questions until you've read it. :p
Title: TVWP FAQ
Post by: Eishtmo on February 20, 2005, 12:40:56 pm
Quote
Originally posted by Charismatic
So is this TV war going to be a variation of what hapened, for some parts, or like just in another section of the gtva, that the FS1 pilot did not know about much?
I heard the storming by terrans, of Vasuda Prime, mentioned. That would be a variation of what hapened?

Edit: ok so.. i read it all. Um, im assumeing that it is a variation, but follows the general plot of fs1 (where it ends)?
I herd of some other republics and all that, that must be a variation.


We aren't redoing FS1.  At all.  We're doing stuff that happened before FS1 started, going all the way back to the discovery of subspace, through the start of the 14 Year War and up to Operation Thresher.  Eventually anyway.  Most of the real early stuff (the Unification War) is more speculation than anything else.  The rest will be based on canon mentioned in FS1.

For all practical purposes, this is the history of the GTA, so the pilots of FS1 would consider it history and it is just assumed that they know it (which is why you're never directly told).
Title: TVWP FAQ
Post by: Kie99 on February 26, 2005, 01:50:17 pm
Will you fly as the same pilot as in FS1, because in the 1st Command Briefing it says you have had a good flioght record.  The ending could just continue into the port.
Title: TVWP FAQ
Post by: Eishtmo on March 01, 2005, 07:23:25 pm
I doubt it as well.  A "good flight record" could just refering to training flights.
Title: TVWP FAQ
Post by: StratComm on March 01, 2005, 09:23:16 pm
Actually I'd almost certainly rule it out.  The first mission of FS1 puts you in playing second fiddle to a "veteran pilot" on a routine patrol; hardly the sort of situation that a decorated combat veteran would find himself in.
Title: TVWP FAQ
Post by: Flaser on March 02, 2005, 03:56:24 am
Beside the last operation before FS1 starts is Operation Tresher which is known for its viciousness and a high casualty rate - not exactly the kind of stuff that lands itself a good record....more like a coffin.
Title: TVWP FAQ
Post by: NGTM-1R on March 02, 2005, 07:13:48 pm
Living through such an op might give you a good rep, though.
Title: TVWP FAQ
Post by: Taristin on March 02, 2005, 07:24:53 pm
But you'd be a veteran, by then, and Vet's aren't typically assigned to guard th GTC Orff. :p
Title: TVWP FAQ
Post by: NGTM-1R on March 03, 2005, 01:52:18 pm
True.
Title: TVWP FAQ
Post by: Lynx on March 03, 2005, 04:08:26 pm
Maybe if you were a naughty veteran...:p
Title: TVWP FAQ
Post by: Moonsword on March 03, 2005, 04:52:25 pm
Then you wouldn't have had a good record... or they'd have mentioned that you're a screw-up.
Title: TVWP FAQ
Post by: LeGuille on March 03, 2005, 09:58:32 pm
Will there be a project of communication attempts to Vasudans, similar to the ETAK project in FS2 for the Shivan communications?
Title: TVWP FAQ
Post by: Solatar on March 03, 2005, 10:04:08 pm
I'm not 100% sure, but I seem to recall that pirates made first contact with Vasudans and developed translators quite quickly (at least in our version of it).

Wouldn't quote me on that though...
Title: TVWP FAQ
Post by: Taristin on March 03, 2005, 10:13:36 pm
err. Vasudans made the trranslators first. Or so says the ref bible. And there was a period of peace when we met the Vasudans...

The Vasudans being met by Pirates is speculation...
Title: TVWP FAQ
Post by: LeGuille on March 03, 2005, 11:16:34 pm
So.. will our fishy fweinds make ETAK attempts with the Terrans, then?... that'd be interesting to see a Typhoon suddenly start trying to contact Command... and a Sattelite goes on the fritz trying to pick up the transmission... shutting down the 116th airing of Terran Idol..
Title: TVWP FAQ
Post by: Goober5000 on March 04, 2005, 03:56:33 am
Naturally there will be communication difficulties when the two species meet.  Quite what they will be, or how they will play out, hasn't been fully fleshed out yet.
Title: TVWP FAQ
Post by: LeGuille on March 04, 2005, 01:24:43 pm
Quote

[unknown vessel]: *...incoming transmission...*

Command: Alpha wing, are you receiving these tranmissions?

[unknown vessel]: *...incoming transmission...*

Alpha 2: I think they are trying to tell us something, command!

Alpha 3: NO?! REALLY?! dumbass...

Command: Pilots! Cut the chatter, a translation is being worked on...

[unknown vessel]:.............All your base are belong to us!

Command: You are on way to destruction make your time.

Alpha 1: Someone set us up the bomb!


I can see it now...
Title: TVWP FAQ
Post by: Moonsword on March 04, 2005, 08:14:50 pm
That was wrong... and interrupting the 116th airing of American Idol would be a merciful gesture from a superior species.
Title: TVWP FAQ
Post by: Kie99 on March 19, 2005, 06:13:57 pm
1. Will you fly as the same pilot throughout?
2. Will the SOC/GTI/VCI(Vasudan Central Intelligence.  Created for Inferno)/Other Vasudan Intelligence group be heavily involved?
Title: TVWP FAQ
Post by: Goober5000 on March 19, 2005, 08:45:27 pm
1) Yes.  Throughout Chapter 1 at least; not necessarily the other chapters.

2) Maybe.
Title: TVWP FAQ
Post by: Pilot Of The US on March 19, 2005, 08:59:29 pm
hmmm, interesting. Will the vasudans have their own "SOC" type ships to conduct special ops stuff?
Title: TVWP FAQ
Post by: Ghost on March 28, 2005, 06:22:04 pm
I know this is way way way in the future of the TVWP... but.. wouldn't it be cool, if at the very end of the last release... you could fly a set of two missions: A skirmish with a Vasudan patrol and then these things just come out of nowhere and kill everyone. 2nd half: you come out of subspace, hauling ass towards an installation waaaaaaaaay in the distance(maybe you and one wingman, considering that you can't talk.) I think you guys know how the rest of it goes..


Wouldn't that be a badass ending?
Title: TVWP FAQ
Post by: Goober5000 on March 28, 2005, 06:38:59 pm
:nod: ;)
Title: TVWP FAQ
Post by: Kie99 on April 13, 2005, 02:27:56 pm
*coughG5KMadeamissionverysimilairtothisalongtimeagocough*

Um...
*tries to think of a question*

When will it be released? :D
Title: TVWP FAQ
Post by: Goober5000 on April 13, 2005, 04:34:35 pm
Nevar! :drevil:

Oh, and for those interested in the mission...
http://www.sectorgame.com/goober/ross128.html
Title: TVWP FAQ
Post by: Ghost on April 16, 2005, 09:33:27 pm
Oh jeebus, that's old as hell!

EDIT: any chance of getting that one converted?
Title: TVWP FAQ
Post by: JoeLo on June 08, 2005, 06:01:15 pm
Will there be ballistic weaponary during the U-War?
Title: TVWP FAQ
Post by: Eishtmo on June 08, 2005, 07:41:57 pm
Yes, the ballistic code was written specifically with TVWP in mind.
Title: TVWP FAQ
Post by: Boomer on August 14, 2005, 02:19:37 am
Will the Anti-Capship weapons be rebalanced?

i.e.  Will anti-capship turrets actually be able to destroy capships without taking 5 hours?

And...........

Will the Vasudans go on a Headz fest when they meet the Terrans?

:headz:
:headz:
:headz:
Title: TVWP FAQ
Post by: Goober5000 on August 14, 2005, 06:36:10 pm
Quote
Originally posted by Boomer
Will the Anti-Capship weapons be rebalanced?

i.e.  Will anti-capship turrets actually be able to destroy capships without taking 5 hours?
Yeah.  We have capship-vs-capship torpedo weapons.

As for rebalancing ships like the Orion to add torpedos, I'm in favor of it as a sort of "retroactive continuity" measure to make capship fights more fun, but we haven't discussed it in the internal yet.
Title: TVWP FAQ
Post by: Taristin on August 14, 2005, 06:39:32 pm
Quote
Originally posted by Goober5000
Y but we haven't discussed it in the internal yet.


or much else,lately, for that matter... :doubt:
Title: TVWP FAQ
Post by: Goober5000 on August 14, 2005, 08:38:05 pm
Meh, just ask SA what happened when Sesq had to take time off to finish his thesis.  I'm actually more involved than he was. ;)
Title: TVWP FAQ
Post by: Boomer on August 15, 2005, 11:19:00 am
Quote
Yeah. We have capship-vs-capship torpedo weapons.

As for rebalancing ships like the Orion to add torpedos, I'm in favor of it as a sort of "retroactive continuity" measure to make capship fights more fun, but we haven't discussed it in the internal yet.


Awesome, that was the one thing that bugged me about FS1:  Why could a couple of bombers destroy a Destroyer faster than another Destroyer?  

Well, except for the Lucifer, but that's a different story.

As far as the internal thing goes, as long as you guys don't get to the point the FSURP is at, its okay by me.  Still trying to get things rolling over there.