Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Unknown Target on January 29, 2004, 12:42:59 pm

Title: Request to Bob...
Post by: Unknown Target on January 29, 2004, 12:42:59 pm
Hey, Bob, just curiose...could you put your specular highlighting code into HW? :)
I know it's barely FS-related, but it would make that game super-cool looking :D
Title: Request to Bob...
Post by: Lightspeed on January 29, 2004, 01:33:57 pm
:confused:

1) HW isn't open source, so you dont have the chance to edit the code

2) The HW code is probably 99% different of FS2 code

3) getting used to HW code would take ages

4) whole spec mapping code would have to be rewritten
Title: Request to Bob...
Post by: Black Wolf on January 29, 2004, 01:35:20 pm
5) We want bob doing cool stuff for FSO :D
Title: Request to Bob...
Post by: aldo_14 on January 29, 2004, 01:45:49 pm
RE 1)  Wasn't the HW (1) code released a few months before homeworld 2?
Title: Request to Bob...
Post by: RandomTiger on January 29, 2004, 02:02:27 pm
Kind of, I've never actually managed to get a copy downloaded, it always messes up.
Title: Request to Bob...
Post by: Unknown Target on January 29, 2004, 06:13:12 pm
Yes, it was released, that's why I asked :)
Besides, isn't it sort of a copy/paste thing?
Title: Request to Bob...
Post by: Goober5000 on January 29, 2004, 06:43:38 pm
Quote
Originally posted by Unknown Target
Yes, it was released, that's why I asked :)
Besides, isn't it sort of a copy/paste thing?


*SMACK*

No, it isn't.  Not at all. :hopping:
Title: Request to Bob...
Post by: mikhael on January 29, 2004, 06:55:55 pm
Quote
Originally posted by Unknown Target
Yes, it was released, that's why I asked :)
Besides, isn't it sort of a copy/paste thing?


Naturally. That's why the SCP now has Homeworld flocking AI, and complete OpenGL support. Its just a copy/paste thing. ;)
Title: Request to Bob...
Post by: Bobboau on January 29, 2004, 07:13:15 pm
if there was someone else working on the HW source I could probly explain the basics of how they could do it, but there is no way I'd have any idea how to do it myself
Title: Request to Bob...
Post by: Unknown Target on January 30, 2004, 05:47:51 am
Hey, I'm no programmer :D
Anyway, just an feature I would've loved to have in HW :)


Quote
Originally posted by mikhael


Naturally. That's why the SCP now has Homeworld flocking AI, and complete OpenGL support. Its just a copy/paste thing. ;)



EDIT: Speaking of which, why not set up a tech trade thing? Where we teach the HWers how to do some fancy FS2 SCP stuff, and they show us some new AI and stuff like that?

(With Relic's approval, of course :D)
Title: Request to Bob...
Post by: aldo_14 on January 30, 2004, 06:16:42 am
I think the architectural differences would pretty much prohibit it...the only you could really do would be to explain the theory - it'd be kind of like exactly translating an english phrase to german via russian.
Title: Request to Bob...
Post by: Bobboau on January 30, 2004, 08:40:31 am
no, it would be more like translateing english into japaneese via one of those african dialects wich consists mostl of grunts and clicks