Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: diamondgeezer on February 06, 2004, 02:09:35 pm

Title: Mmm, aeroplanes
Post by: diamondgeezer on February 06, 2004, 02:09:35 pm
This thread is best viewed with Kenny Loggins' "Highway To The Danger Zone"

X-Plane owns so much it's untrue:

(http://nodewar.penguinbomb.com/saab/images/F-14D%202.gif)

(http://nodewar.penguinbomb.com/saab/images/F-14D%201.gif)
Title: Mmm, aeroplanes
Post by: Stealth[cro] on February 06, 2004, 02:27:04 pm
Ooooh... pretty... 's that a Tomcat?

edit: DUH, of course it's a Tomcat... the swept-wings gave it away :rolleyes:
Title: Mmm, aeroplanes
Post by: aldo_14 on February 06, 2004, 02:29:36 pm
I remember making a lego tomcat when I was about 11........... the (working - i.e. lockable) swing wings were an utter c*** to do.  Spesh as I didn't have technic or any fancy gubbins.
Title: Mmm, aeroplanes
Post by: CP5670 on February 06, 2004, 03:48:21 pm
I might try building one of these at some point, as I finished my rocket launcher two weeks ago and want to start another project now (although I'm currently leaning towards a more advanced version of the 8485 CC2 helicopter). The F-14's folding wings can be easily done with pneumatic pistons and the tilting aileron geartrains can be kept intact by using u-joints on the wing pivot points. I have now collected some 300-odd lego sets of which 66 are technic, so I should have enough parts.
Title: Mmm, aeroplanes
Post by: mikhael on February 06, 2004, 04:02:27 pm
CP, you fool. Pnuematic pistons require so much silliness. You can gear up the wings and the like using some basic technic stuff and some creativity. I had mine setup so that if you twisted the cone (standard 2x2->1x1 cylindrical cone) on the nose, the wing swung open and closed. Of course, if you want to make the aelerons work, you're going to have to do some even fancier gearing. Regardless, you can skip the pneumatic silliness.
Title: Mmm, aeroplanes
Post by: CP5670 on February 06, 2004, 05:25:12 pm
If you tell the people on the lugnet.technic newsgroup that pneumatics are "silliness," you'll be flamed to death. :D You can certainly use standard gears and a motor but they cannot provide the same force that pneumatics can. It depends on how large the model is supposed to be, but anything on the correct scale that is larger than about 18" in length would work better with pneumatics. Seeing as there are only two positions you would really need to have the wings in (extended and folded), the pneumatics would be well suited. It's definitely possible to do this sort of thing with gears and levers alone (I did that for the missile carriage's vertical motion on that rocket launcher) but in this case there isn't much of a point.
Title: Mmm, aeroplanes
Post by: aldo_14 on February 06, 2004, 05:27:26 pm
What's wrong with a hinge?
Title: Mmm, aeroplanes
Post by: mikhael on February 06, 2004, 06:49:39 pm
We're discussing actuating the hinge, Aldo.

Quote
Originally posted by CP5670
If you tell the people on the lugnet.technic newsgroup that pneumatics are "silliness," you'll be flamed to death. :D You can certainly use standard gears and a motor but they cannot provide the same force that pneumatics can.

People who subscribe to a lugnet newsgroup are deranged to begin with. Its like comic book fans and sports fans and the like. These are not rational people.

If you're worrying about force that much, CP, you're not doing your gearing right. Sure, the Pneumatics would be faster, but they are also damnably ugly, a pain in the ass to work in and require a connection to a pump or tank. I think about the only time I've seen them put to decent use was in a large scale Millenium Falcon model where they were used to actuate the landing gear. That model was big enough to hide the tanks and had a rather clever hideaway pump. For a non-fanatic's model of a Tomcat, I don't think you'd need to go anywhere beyond a very basic gearing.
Title: Mmm, aeroplanes
Post by: aldo_14 on February 06, 2004, 06:55:58 pm
Quote
Originally posted by mikhael
We're discussing actuating the hinge, Aldo.


Right..... remeber, the simpler it is, the easier it is to break bits off (whilst making booming noises) when you play with it :)

 Learnt that ages ago, I did.
Title: Mmm, aeroplanes
Post by: mikhael on February 06, 2004, 08:02:51 pm
You mean the simpler it is the harder to break, right? :wtf:

I've found that a solid gear chain, held in place by a good framework of technic girders with cross braces is plenty solid and isn't going to break easily.

Now if you want bits to break off, I can't help you. I design specifically to prevent that.
Title: Mmm, aeroplanes
Post by: CP5670 on February 06, 2004, 10:28:41 pm
Quote
People who subscribe to a lugnet newsgroup are deranged to begin with. Its like comic book fans and sports fans and the like. These are not rational people.


They seem to be a friendly bunch to me. I don't read/post stuff there regularly but have been registered for some time now. I have made a few useful trades with people there in the past.

Quote
If you're worrying about force that much, CP, you're not doing your gearing right. Sure, the Pneumatics would be faster, but they are also damnably ugly, a pain in the ass to work in and require a connection to a pump or tank. I think about the only time I've seen them put to decent use was in a large scale Millenium Falcon model where they were used to actuate the landing gear. That model was big enough to hide the tanks and had a rather clever hideaway pump. For a non-fanatic's model of a Tomcat, I don't think you'd need to go anywhere beyond a very basic gearing.


The ugly factor depends entirely on how big the model is; if it is sufficiently large, you can easily hide the main piston bodies inside the model. As for being "a pain in the ass," you're just not using them correctly. :D The only drawback of the pneumatics is the required pump, which takes up some space, but this may or may not be an issue depending on the model's size. As for applications of pneumatics, look at just about any construction vehicle out there. The official 8455 Backhoe Loader and 8868 Airtech Claw Rig sets are very good examples of things done with pneumatics that would be impossible with the current gears.

If you go the purely gear-based route, you would run into the issue of having two independent geartrains on the same pivot point (the other one being the aileron one); this can be dealt with fairly easily but you would get a rather bulkier connection, especially since a worm gear right next to the wing gear would be required to hold the wings in place.

Heck, I'm a master with geartrains and rotational stuff but mediocre with positioning pneumatics and liftarms (you should see my rocket launcher once I get a decent digital camera; I used a messy gear system in one place where almost anyone else would have used pneumatics :D), and even I would probably use pneumatics in this case if the model is fairly large. :p
Title: Mmm, aeroplanes
Post by: mikhael on February 06, 2004, 11:59:05 pm
I see the utility of pneumatics in places where the real deal would use hydraulics, usually. I just object to the look. I design more for the looks than the mechanics, honestly.

I only used one worm gear to hold my wings in place and it was nowhere near the actual wings. It was buried in the center of the fuselage, where the distribution chain started.
Title: Mmm, aeroplanes
Post by: aldo_14 on February 07, 2004, 08:21:08 am
Quote
Originally posted by mikhael
You mean the simpler it is the harder to break, right? :wtf:

I've found that a solid gear chain, held in place by a good framework of technic girders with cross braces is plenty solid and isn't going to break easily.

Now if you want bits to break off, I can't help you. I design specifically to prevent that.


But how do you blow it up?
Title: Mmm, aeroplanes
Post by: TrashMan on February 07, 2004, 10:55:45 am
Quote
Originally posted by aldo_14
I remember making a lego tomcat when I was about 11........... the (working - i.e. lockable) swing wings were an utter c*** to do.  Spesh as I didn't have technic or any fancy gubbins.


Too bad..I was a lego wiz, and I made a great F-14 with working wigns...(made lot's of things...massive spaceships, mecha, robotech Veritechs, castles)...

F-14...the collest, greatest, meanest fighter of them all!
And if anyone sez it aint, I'll break his skull open with a crowbar!
Title: Mmm, aeroplanes
Post by: neo_hermes on February 07, 2004, 11:02:53 am
The F-14 is ok
i like the X-15 though
Title: Mmm, aeroplanes
Post by: mikhael on February 07, 2004, 12:24:45 pm
Quote
Originally posted by aldo_14


But how do you blow it up?


I don't.
Title: Mmm, aeroplanes
Post by: aldo_14 on February 07, 2004, 12:33:16 pm
Quote
Originally posted by mikhael


I don't.

Ah, well that's where you're missing out.  The primary benefit of lego as a toy is that you can blow stuff up, knock stuff over, etc, and not have to worry about needing to buy it again.
;)
Title: Mmm, aeroplanes
Post by: mikhael on February 07, 2004, 12:42:18 pm
Nah. THe primary benefit is being able to build things. Blowing it up is for plonkers. ;)
Title: Mmm, aeroplanes
Post by: aldo_14 on February 07, 2004, 12:53:03 pm
Bah.  You must be too old to appreciate it, you mean.

 Er, like I am now.  Bugger.
Title: Mmm, aeroplanes
Post by: mikhael on February 07, 2004, 01:14:48 pm
Nah. Even as a kid, the point was to build the coolest model and the most functional model. We NEVER blew up the models. We imagined them blowing up. HUGE difference.
Title: Mmm, aeroplanes
Post by: aldo_14 on February 07, 2004, 01:26:08 pm
Don't know what you missed.....................
Title: Mmm, aeroplanes
Post by: karajorma on February 07, 2004, 03:35:53 pm
I used to blow them up when I got bored of them. Almost every single fighter or capship I made went down in a blaze of glory before being reduced to its component bricks :)
Title: Mmm, aeroplanes
Post by: TrashMan on February 07, 2004, 05:15:36 pm
Quote
Originally posted by karajorma
I used to blow them up when I got bored of them. Almost every single fighter or capship I made went down in a blaze of glory before being reduced to its component bricks :)


I used to put  the fighters/capships I built on a high wooden pole in my garden and then re-inact a "metero shower" - i.e. - I would throw rock at it and blow it to peaces...
I ended up lossing lot's of brick's that way, so I quit...

And yes mikhael...the best thing was building things...ohh...the things I built...some of them would make the official Lego designers jeloaus

LEGO is the BEST toy out there...I enjoyed it...and I would still be playing with them if I hadn't given them away..
Title: Mmm, aeroplanes
Post by: Corsair on February 07, 2004, 05:37:09 pm
Ermmm...

Hey DG, is X-plane really all that it's cracked up to be?
Title: Mmm, aeroplanes
Post by: Stealth[cro] on February 07, 2004, 05:51:38 pm
Quote
Originally posted by neo_hermes
The F-14 is ok
i like the X-15 though

The X-15 was a nice NASA toy... but nothing all that usable. Mach 6 is great, but the highest combat plane only went up to Mach 3.15, and it was a soviet fighter.
Title: Mmm, aeroplanes
Post by: diamondgeezer on February 07, 2004, 07:03:18 pm
Quote
Originally posted by Stealth[cro]
The X-15 was a nice NASA toy... but nothing all that usable.

I think you lot miss the point. The X-15 was a high-altitude hyper-sonic test aircraft used to explore the physics of the upper atmosphere. It was never intended for 'practical' purposes, only to aid the space program. But if the research had continued uninterupted we'd be zipping about in hyper-sonic sub-orbital transports instead of 747s these days :nod:
Quote
the highest combat plane only went up to Mach 3.15, and it was a soviet fighter.

MiG-25 'Foxbat' you're probably thinking of
Quote
Originally posted by Corsair
Hey DG, is X-plane really all that it's cracked up to be?

Do a search, I explained the pros and cons of X-Plane in another thread. Basically it's a shoddy conversion of a dodgy Mac app. The designer, Austin, is no game programmer, he's a physics modeller. You have to really work at X-Plane to get the most out of it (searching for scenery packs and stuff), and plenty of things will just plain annoy you (like the 360 degree sunsets). But for the shear ammount of stuff available for it... it rules. Combined with uber fan-made media, it pisses over MS Flight Sim :nod: