Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Trivial Psychic on February 08, 2004, 08:33:28 pm

Title: Messages Sexp Question
Post by: Trivial Psychic on February 08, 2004, 08:33:28 pm
Howdy All:

I've been trying to use the send-message-list sexp to reduce the number of chained events in some of my missions, unfortunately it doesn't seem to be working the way I had thought it would.  Firstly, the messages within one of these sexps seem to get displayed in reverse order (bottom up rather than top down), and they get displayed very close together.  When I was looking through the brief description in the events window, it says that the "delay" is in miliseconds (ms), but I originally thought that that was a typo an that it was supposed to be in seconds... am I wrong?  Is the delay applied before the referenced message or after?  How do I get this to work properly? :confused: :confused: :mad:

Later!
Title: Messages Sexp Question
Post by: Whitelight on February 08, 2004, 09:45:05 pm
The delay is applied before the message is played, and it is in milli seconds, not seconds.. :)

(edit) 8000 would be 8 seconds..
Title: Messages Sexp Question
Post by: magatsu1 on February 09, 2004, 03:34:38 pm
I prefer to link/chain events and use the chain delay.
Title: Messages Sexp Question
Post by: karajorma on February 09, 2004, 03:58:25 pm
Bit of a waste of events though. Does give you more control if you need it though.
Title: Messages Sexp Question
Post by: magatsu1 on February 09, 2004, 04:12:55 pm
Yeah, but I doubt if I'll ever hit the max number of events. Just a quick and easy fix.