Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Zarax on February 19, 2004, 02:28:17 pm

Title: Hull or Shields?
Post by: Zarax on February 19, 2004, 02:28:17 pm
Ok, since i'm designing a campagn with a few concepts i would like to know your opinion on this topic:
Given an average fighter, would you like to get a strong hull with shields capable of withstanding one or two shots, or a Shivan like one, where you get uber shields but paper thin hull?
I need some data for game balancing purposes, so please at least vote in that poll...
Title: Hull or Shields?
Post by: diamondgeezer on February 19, 2004, 02:54:11 pm
(http://www.fred.net/tds/anti/icons/yin.yang.small.gif)
Title: Hull or Shields?
Post by: magatsu1 on February 19, 2004, 02:59:30 pm
^what he said^
Title: Hull or Shields?
Post by: TrashMan on February 19, 2004, 03:06:47 pm
I want normal hull and shields, but uber shield recharge (like my Phoenix)...

Or uber hull and weak shields...

Or uber shields but weak hull....
Title: Hull or Shields?
Post by: Odyssey on February 19, 2004, 03:09:12 pm
[color=cc9900]I would prefer a balance, but seeing as that's not an option I'll say stronger hull. If only because of AAAf turrets.

...that doesn't mean I consider ramming a viable tactic, however.[/color]
Title: Hull or Shields?
Post by: Zarax on February 19, 2004, 03:46:03 pm
Ramming was just an example...
Can you vote please?
Title: Hull or Shields?
Post by: diamondgeezer on February 19, 2004, 03:50:05 pm
No, cos you didn't include an option for 'balanced'
Title: Hull or Shields?
Post by: Zarax on February 19, 2004, 04:00:42 pm
DG, the trick is that one faction has hull preminence, while the other one has much better shields...
There is no "balanced" option, the basic formula is:

Race 1 (terran): HP 120%, Shields 30% Hull 70%
Race 2 (vasudan) Shields 70% Hull 30%
Race 3 (shivan) Shields 80% Hull 20%
Title: Hull or Shields?
Post by: diamondgeezer on February 19, 2004, 04:05:16 pm
Er... so what's the point in the original question?
Title: Hull or Shields?
Post by: Zarax on February 19, 2004, 04:10:33 pm
Simple, i will adapt the campaign design to what is more liked...
Title: Hull or Shields?
Post by: diamondgeezer on February 19, 2004, 04:20:30 pm
Ah. Well to be honest I don't have a preference. Would you object to me picking one at random?
Title: Hull or Shields?
Post by: Zarax on February 19, 2004, 04:42:32 pm
If you wish :)
But i must warn you...
Flak is a very nasty thing, especially when they are shivan flak cannons...
Title: Hull or Shields?
Post by: Lightspeed on February 19, 2004, 05:10:15 pm
Shields. Hull is useless as shields normally are not penetrated anyway.
Title: Hull or Shields?
Post by: Zarax on February 19, 2004, 05:21:18 pm
You don't know how evil Shivan flak is...
Or better... I've sent you that weapon tables, try the plasma flak ingame and you will never approach a Cain like before...
Title: Hull or Shields?
Post by: Ace on February 19, 2004, 06:00:44 pm
Quote
Originally posted by Zarax
DG, the trick is that one faction has hull preminence, while the other one has much better shields...
There is no "balanced" option, the basic formula is:

Race 1 (terran): HP 120%, Shields 30% Hull 70%
Race 2 (vasudan) Shields 70% Hull 30%
Race 3 (shivan) Shields 80% Hull 20%


Actually, generally Terran ships have a balance of the hull and shield strength. Vasudan ships have a strong hull and weak shields, while Shivans have strong shields and weak hulls.
Title: Hull or Shields?
Post by: Zarax on February 19, 2004, 06:02:13 pm
Yes, but in the future it will be different, as Vasudans gets superior reactors, so terrans will focus on armor and ballistic weaponry...
Title: Hull or Shields?
Post by: .::Tin Can::. on February 19, 2004, 06:31:17 pm
I would say a ***** hull, because when flying through Flak, or under heavy fire shields take a long time to recharge, and your hull saves a lot of your life. I think it has saved me on many occasions that I had that awesome hull instead of super-shields.
Title: Hull or Shields?
Post by: Flipside on February 19, 2004, 08:54:42 pm
But if you can get away from heavy fire, you can come back with your defences at full. Can't do that with hull ;)
Title: Hull or Shields?
Post by: Liberator on February 19, 2004, 08:58:19 pm
I voted Better Sheilds as power output capabilities usually outpaces materials technology.
Title: Hull or Shields?
Post by: .::Tin Can::. on February 19, 2004, 09:06:59 pm
Who has time to run away and then come back when you are trying to bomb a heavy target and are under fire from several fighters? What do you do then? You see, getting hit by flak from a Deimos and then trying to run away with about 2 manticores on your back means you used up most of your shields on the Deimos, and then when the Manticores follow you away then you cant just sit there and recharge. You just cant do it. :sigh:
Title: Hull or Shields?
Post by: Knight Templar on February 19, 2004, 10:11:10 pm
'Rechargable' hull plating ala Enterprise.

Best of both worlds, bizatch. :p
Title: Hull or Shields?
Post by: Setekh on February 19, 2004, 11:22:25 pm
It really depends on what I'll be fighting more of. Capships (with AAA and flak), hull. Dogfighting, shields. Generally, shields are far more versatile because you can boost them as needed, and also make quick attack runs while virtually preserving all of your hull integrity. Considering that fighters usually fight fighters, I opt for the shields.
Title: Hull or Shields?
Post by: .::Tin Can::. on February 20, 2004, 10:57:25 am
Then I would suggest, bomber have high hull strength and dickweed shields, and fighters (hence the Sepharis) have high ammounts of shields and low hull quality. That just about solved all our little problems, now doesnt it? ;7 ;7 ;7
Title: Hull or Shields?
Post by: Odyssey on February 20, 2004, 11:09:59 am
[color=cc9900]That smilie is scaring me. You're too enthusiastic.

Generally, bombers have high hull and shields. They're bigger, so that's allowed. If they had pansy shields, fighters would go after them with Maxims.[/color]
Title: Hull or Shields?
Post by: Zarax on February 20, 2004, 11:27:51 am
Wow, same result...
So, to spice up things a bit, i'll say that two cruisers strategically placed are able to take down 3 wings of Ares fighters with little to average damage...
Title: Hull or Shields?
Post by: .::Tin Can::. on February 20, 2004, 11:48:57 am
Yes, but since bombers have low shield fighter escort would be necessary, making the engagements all but tactical. That would be good for player to think about. :D
Title: Hull or Shields?
Post by: Zarax on February 20, 2004, 11:52:51 am
The idea is to have the player to use the wingmans wisely...
Since he can't do everything and hope to survive he must put some trust into his wingmen...
If i'll ever find how to put up a demo that won't be an 80mb monster to download maybe i'll be able to show something more...
Title: Hull or Shields?
Post by: Unknown Target on February 20, 2004, 12:06:29 pm
My campaign has no shields and low armor amounts :D
Title: Hull or Shields?
Post by: aldo_14 on February 20, 2004, 12:07:35 pm
Quote
Originally posted by Zarax
Yes, but in the future it will be different, as Vasudans gets superior reactors, so terrans will focus on armor and ballistic weaponry...


God forbid they actually share technology in an alliance........
Title: Hull or Shields?
Post by: Flipside on February 20, 2004, 12:30:49 pm
As far as the shield recharge thing goes, admittedly if you are being utterly blattered then it won't help, but then, under that kind of fire, your Hull would go down just as quickly. However, if you survive the attack with 30% Hull, you are stuck with it (normally) for the rest of the combat, whereas if you survive with 10% shield, it's easy to bring it back up to 70-80%. Just like the original FS2, if you are doing an attack run under that intense firepower, then you are probably going about your attack wrong ;) And there are often gaps in combat where the player can re-arm etc, you can use this time to bring the shields back up ;)
Title: Hull or Shields?
Post by: Zarax on February 20, 2004, 12:48:35 pm
Quote
Originally posted by aldo_14


God forbid they actually share technology in an alliance........


I didn't say that they are allies...
Title: Hull or Shields?
Post by: diamondgeezer on February 20, 2004, 01:12:08 pm
[woolie wool] Way to give away your entire campaign plot [/woolie wool]
Title: Hull or Shields?
Post by: magatsu1 on February 20, 2004, 04:01:47 pm
maybe this should be the "extract Zarax's campaign plot" thread ?

I would say balance is more a FRED issue than ship specifics, but that's just me.:rolleyes:
Title: Hull or Shields?
Post by: Zarax on February 20, 2004, 04:16:38 pm
Oh, there is no harm in this...
Actually, great parts of the plot have been released multiple times, but no one seems to remember... This particular issue is about chapter 5, while chapter 1 is still in development...
Expect to hate me when it comes to deal with capships :)
Anyways, some show-up won't hurt:

"Capella is still near, and what remains of the fleet is stretched, barely capable to keep order in most systems, while rogues and pirates spreads up...
As a stopgap measure GTVA allowed the creation of civilian self defence fleets, with space police duties...
After your retirement from GTVA active duty you find work inside Galactic Corporation Alliance light defence fleet.
You will start with police patrol against pirates, but there is something deeper... much deeper..."

Features:

- 24 to 30 missions
- Old and new friends from FSPort, Inferno and a number of other sources, pending authorization...
- Fly with limited resources, and take care of your wingmen much more than FS2
- You'll never approach capships like before... Fear the turrent of turrets! :lol:
- Use of SCP features like ballistic weapons
- Specialized faction arsenals and battle tactics
- And much more...

Release date: Some time before Duke Nukem forever, depending on my faulty HD and eventual FREDer help
Title: Hull or Shields?
Post by: TrashMan on February 20, 2004, 04:24:04 pm
Hehehe...fear the turrents... I liek it allready...

*points a finger an sticks his tounge out*
But MY capship turrets are gonna be meaner than yours!
Title: Hull or Shields?
Post by: .::Tin Can::. on February 20, 2004, 11:23:40 pm
So then, how would you set a cap ship with just torpedos, for instance?
Title: Hull or Shields?
Post by: Zarax on February 21, 2004, 02:28:16 am
Most cruisers use more torpedoes than beams...
They have longer range and better ROF...
Plus terran ships are *****es to fight at close range because of their EMP missile batteries...
Title: Hull or Shields?
Post by: Setekh on February 21, 2004, 03:58:34 am
Yay, shields are winning. :D
Title: Hull or Shields?
Post by: Zarax on February 21, 2004, 08:47:27 am
Nah, there aren't enough votes yet :)
Title: Hull or Shields?
Post by: .::Tin Can::. on February 21, 2004, 08:52:29 am
Ya, ya, I know, but how COULD you make it so that, say, a Fenris had a large barage of torpedos?
Title: Hull or Shields?
Post by: Zarax on February 21, 2004, 08:53:49 am
You need to set most turrets to SBanks and arm them with a torpedo that has a fast enough ROF...
Title: Hull or Shields?
Post by: Charmande on February 21, 2004, 05:36:00 pm
I vote for hull, because your hull IS your life.  Once your hull reaches zero, well... your dead.  Besides, weak shields will recharge faster, right?

And after playing Inferno and fighting against the AB Satyr which has 4 turrets and what seems to be as much armor as a Lilith, but no shields, I've come to the conclusion that strong hulls kick ass.  Unless you have a weapon like Inferno's  A.C.R.
Title: Hull or Shields?
Post by: .::Tin Can::. on February 21, 2004, 07:12:35 pm
Agreed. Finally, someone agrees with me. :nod:

Quote
You need to set most turrets to SBanks and arm them with a torpedo that has a fast enough ROF...


How do I do that?
Title: Hull or Shields?
Post by: Zarax on February 22, 2004, 03:54:55 am
You have to edit your ships.tbl and change the turrets where you want to use the torpedoes to $SBank instead of $PBank, and then create into your weapons.tbl a suitable weapon (Inferno's Cruiser Torpedo is just fine, otherwise you could edit the Fenris/Leviatan one)...
Title: Hull or Shields?
Post by: Zarax on February 22, 2004, 03:55:51 am
Hmm... almost head to head... Interesting...
Title: Hull or Shields?
Post by: .::Tin Can::. on February 22, 2004, 08:44:57 am
the tool i could use to view my ship.tbl file would be which tool? I have tons of em and dont know which one would be which. ;7
Title: Hull or Shields?
Post by: Zarax on February 22, 2004, 08:57:54 am
Just extract your tbl files and open them with the most versatile editor in the world: Notepad
BTW, are you interested in FREDing for a small campaign?
Title: Hull or Shields?
Post by: .::Tin Can::. on February 22, 2004, 08:59:40 am
Sure, I could do that. I have put my current one on hold due to the fact that I need to download files for it to complete it, and so until then I cant get the file because no one has it, so I could put some extra time into a campaign that you are talking about. What do you have in mind? ;7
Title: Hull or Shields?
Post by: Zarax on February 22, 2004, 09:04:46 am
Well, i'm trying to resurrect my old campaign, Rise of GCA...
I was forced to scrap it because of HD failure and lack of staff, plus one year ago some SCP stuff was not implemented yet...
If you are interested mail me at [email protected] and i'll give you more details... Messenger would be even better.
Title: Hull or Shields?
Post by: .::Tin Can::. on February 22, 2004, 09:16:38 am
Messanger sounds good to me. I use AIM, but I have all that other good stuff too. BTW: I opened up the ships.tbl file and found my ship that I want to edit (GTC Aeolus with missile banks from turret 7 - 11) and I save it and when I go back to it, the turret has just been greyed out. I cant select it anymore, and when I try and open up regular FRED2 from my main freespace 2 folder, it says there is an error parsin ships.tbl. What should I do?
Title: Hull or Shields?
Post by: Zarax on February 22, 2004, 09:18:52 am
Are you sure you edited it right?
I can't tell you much without taking a look at your tables...
I use MSN messenger btw...
Just add me to your one and we can have a talk about this...
Title: Hull or Shields?
Post by: .::Tin Can::. on February 22, 2004, 09:27:35 am
Alright, I've added you. Be on in a second.