Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: 2FB on February 19, 2004, 03:37:56 pm
-
ppl you can buy StarLacer for 1.99 ar Ebgames.
here is the link
http://www.ebgames.com/ebx/product/176518.asp (http://www.ebgames.com/ebx/product/176518.asp)
-
Yeah, I bought it about christmas time for $1.99. Persona;ly I don't like it that much, but it does answer some questions I had about FreeLancer.
-
It has Russians. And a Scots captain. In space.
How can you not like it?
-
The Russians aren't even an interesting kind of pure evil, for one thing. And for another, try how the combat isn't even as challenging as FS's, 'cept that they make you run around like a chicken with your head cut off killing torpedo-bombers and ****. But yeah, not a bad game overall. Worth two bucks, at least.
-
[color=66ff00]I thought it was an ace game, no brainer blaster that kept you on your toes, so what if the storyline was a cliché. It was really fun to play and no fighter weapon in freespace is half as cool as the cannon on the Phoenix, that was a literal blast.
[/color]
-
It's the lazy-pilot's game, as you don't even have to aim in half the ships. The American-built ones, I might add. :p
Plus,
(http://www.cdmag.com/articles/026/029/shot2big.jpg)
-
Wow, I didn't know they got Jean Reno to model for the game. Sweet.
-
Originally posted by Rictor
Wow, I didn't know they got Jean Reno to model for the game. Sweet.
[color=66ff00]Yeah, it's called Onimusha 3. ;)
[/color]
-
Originally posted by 2FB
ppl you can buy StarLacer for 1.99 ar Ebgames.
here is the link
http://www.ebgames.com/ebx/product/176518.asp (http://www.ebgames.com/ebx/product/176518.asp)
Done and done. Did it a month or so ago in a store.
Game = so-so; Price = Can't beat
-
yeah the game might not be the best game in th eworld, but is a cool one, I enjoyed it after a long time of non space sim combat game
-
Hmmm... do they ship? ;)
-
I'm rather pleased with Starlancer--even paid full price. Its aces over Freespace, mind, except the modding.
I finally broke down and got Freelancer for super cheap. I'm pretty damned annoyed. Even once I got it playing with my joystick, the game is still disappointing. :(
-
Originally posted by Setekh
Hmmm... do they ship? ;)
seen it for five bucks in a local harvey norman..
-
Originally posted by mikhael
Even once I got it playing with my joystick,
How'd you manage that?
-
Meh. Starlancer didn't hold me for some reason. Maybe it was the long intro or training or whatever, but I just didn't even feel like learning the controlls, so I never played. Don't know why, just wasn't there.
(this was five months ago or so.)
-
The controls are near as dammit identical to Freespace anyway.
-
Thanks Turnsky, I think I'll follow up that lead... :)
Originally posted by mikhael
Even once I got it playing with my joystick,
:eek: That's unpossible!
-
What had me chewing the walls in fustration at the game was how every few minutes it would break up the action to show yet another goddamn in game cutscene.
If you failed a mission you would play again and still have to watch the same scenes over and over again!
-
Originally posted by mikhael
I'm rather pleased with Starlancer--even paid full price. Its aces over Freespace, mind, except the modding.
I think it's still one off best games I played I rememper when when I heard that they will make StarLancer2 I was Like wow of course that game never came. sadly
-
I liked starlancer a lot, some excellent artwork (models and movies), interesting story (althought not completely impredictable), nice missions, good gameplay...
it is worth even more than $ 1.99 ;)
-
Just looked at the requirements. It doesn't even use D3D it's so old! :lol:
-
Uh? Since when did 2000 qualify as old?
-
It came out in 2000?!
*checks own version*
woa, I always thought it was older or just about the age of FS(2)!
-
The thing I like most about SL is that it has pilots other than gung-ho Americans in it.
How many space sims can claim to have French folk in them, eh?
-
I think StarLancer as a good game, I love it, cool model, and grafixs, even cool Efects, one of the thinks I liked a lot was that Space was not that bright as other Space sim, if you see other space sim ships allways are bright, and in SL depending ont the position the ships was from the sun it was dark or bright, cool shadows XF I haven't seen in other games
-
Originally posted by Petrarch of the VBB
The thing I like most about SL is that it has pilots other than gung-ho Americans in it.
How many space sims can claim to have French folk in them, eh?
Yeah but I hate the way it was Europe and America good. Everyone else bad.
Why not have the game with America as the bad guys for once.
-
Aye, it would make a pleasant change, but then it'd never sell in the US, so it's unlikely to happen.
-
Originally posted by karajorma
Yeah but I hate the way it was Europe and America good. Everyone else bad.
Why not have the game with America as the bad guys for once.
[color=66ff00]They almost do, it's called 'War in Iraq'. The Americans play as morally ambigous.
[/color]
-
Originally posted by Setekh
:eek: That's unpossible!
Oh, I pity you, the unfortunate, saddled with game sticks.
For those of us that know the cold, sensual, metallic touch of the ultimate game controller--the Thrustmaster HOTAS Cougar--its a simple matter of adjusting the stick profile. It only takes about three lines, really. ;)
USE JOYSTICK AS MOUSE (11, 2)
BTN TG1 MOUSE_RB
BTN S2 MOUSE_LB
I personally have S1 (the button on the right side of the stick) set up to toggle me between turret, mouse-flight, and free flight. I've considered setting that stuff over on the dogfight switch (after all, they're really just master modes). I even have my throttle controlling my throttle.
-
Originally posted by mikhael
I even have my throttle controlling my throttle.
Do you have any idea how tempting it is to take that line out of context and stick it in my siggy? :p
-
Sandwich I use a "THRUSTMASTER". Its a "JOYSTICK". In fact, this one is a "HOTAS".
Do you really need any more innuendo in one product line?
-
There's no such thing as too much innuendo. It's a rare luxury product whose primary purpose isn't to make your dick feel bigger.
-
Originally posted by mikhael
Sandwich I use a "THRUSTMASTER". Its a "JOYSTICK". In fact, this one is a "HOTAS".
Do you really need any more innuendo in one product line?
LOL! I actually wasn't thinking along those lines at all! I just thought that sentence was bizarre. :p
-
I don't know what these guys were thinking when they named their company, the peripheral class or the peripheral style. It makes me laugh. :)
If its innuendo you want though, should I telling you I stayed up half the night last night playing with my Python so I could make my joystick even more useful?
-
I bought it months ago for $1.99 and ever since have been trying to port the few cool ships they have (most IMHO are crap). Anyone else have a CTD after teh inro movie when you select singel player campaing?? Anyway I could find any help and from that single training mission you play I figured unless the game play gets better I am not missing anything. I gave up on SL
Hoever I do have all teh cool SL models exported to .cob files but when you extract the textures they are STILL encoded. Not a single one of my image programs that normall can open .TGA file can open these. Damn Microsoft!
Has anyone successfully conveted a SL texture to another game? if so PLEASE tell me how to do so and more importantly TELL me where I can get whatever program I need to links ect.. real useful info not a generalazation. Thnx...
-
Got Starlancer from EBgames for 2 dollars not to long ago. Started playing and was disapointed by repetative missions and the lack of excitement in the combat. Some of the ship designs were okay though.
-
Starlancer would have been a lot better if it'd had a proper mission editor.
-
Starlancer wasn't a bad game, but it could have been really fun with a mission editor and more thorough modding capabilities.
-
Originally posted by Star Dragon
I bought it months ago for $1.99 and ever since have been trying to port the few cool ships they have (most IMHO are crap). Anyone else have a CTD after teh inro movie when you select singel player campaing?? Anyway I could find any help and from that single training mission you play I figured unless the game play gets better I am not missing anything. I gave up on SL
Hoever I do have all teh cool SL models exported to .cob files but when you extract the textures they are STILL encoded. Not a single one of my image programs that normall can open .TGA file can open these. Damn Microsoft!
Has anyone successfully conveted a SL texture to another game? if so PLEASE tell me how to do so and more importantly TELL me where I can get whatever program I need to links ect.. real useful info not a generalazation. Thnx...
go to Lacer Reaction http://www.lancersreactor.com/t/ (http://www.lancersreactor.com/t/) I think they can help you on that
-
but been there done that 3 months ago.. no luck yet
-
Originally posted by Sandwich
LOL! I actually wasn't thinking along those lines at all! I just thought that sentence was bizarre. :p
Sure you weren't. :p
-
Starlancer is okay but not that good. In other words its sorta luke-warm.
-
Originally posted by Knight Templar
Sure you weren't. :p
:rolleyes:
-
I rather liked that game. The ship designs were mostly good(IMO a lot better than in FS2) and they used individual texture jobs for most capships, compared to sucky repetive tiling textures in FS2 on most caps. It had overall a dark, gritty feeling; and one thing I really liked was that space was actually dark, even the nebulas in the background were faint and blended good into the whole picture, contrary to the 'into your face style' of the Freelancer and FS nebulas for example. Thee weapon graphics were good too, the laser bolts looked like bolts and not like stretched balls of color like some FS weapons.
I liked most of the missions, but the story was rather simple and uninspired; Russians could have made good enemys in a good story, but they chose to insert a 'MUAHAHA, I'm so evil, I'm going to execute my prisoners!' general in the intro movie to make sure that everyone knows that the russians are the bad boys. Someone I know talked to Erin Roberts once and asked him why the single player campaign's story sucked, and he answered that they were focussing on the multiplayer component of the game mainly; but sadly, most people hadn't fast enough modems to play it on the net.
-
i will be you tell that someone you know that knows Erin to make a SL2 or another Space Sim that does not look like FreeLancer, but more like Starlancer with a better sotriline, like in the 800 year between the 2 games
-
I wish that was a sentence.
-
Originally posted by 2FB
i will be you tell that someone you know that knows Erin to make a SL2 or another Space Sim that does not look like FreeLancer, but more like Starlancer with a better sotriline, like in the 800 year between the 2 games
Main screen turn on.
And so on
-
well, can you tell that someone you know that knows Erin to make a SL2 or another Space Sim that does not look like FreeLancer, but more like Starlancer with a better sotriline, like in the 800 year between the 2 games
-
Well why didn't you say that?
*still has no idea*
-
well my english isnot perfect, but..... *signh* just pretend you haven't read my last 2 messages
-
Petrarch, he's asking you to talk to that person you know (the one who talked to Erin Roberts). He wants you to get the word to Erin Roberts that the rest of us want Starlancer II.
I played Starlancer in multiplayer (both cooperative and in the various non coop modes) with some guys I know, over modem. With all of us on 56k modems, the game ran pretty damn well. Coop mode was the most fun, but the game is very poorly balanced for Coop play. In SP mode, the human player has an advantage in combat at all times. In Coop, you've got three (we had three anyway) humans whipping ass in obscene, over the top, rude ways. In that one mission where one of the bonus goals is to take down a Coalition capship before it jets (the Krasnaya?), I usually have to work hard to get it before it gets away. With two friends, we had the old ***** disabled in under a minute, denuded of all external subsystems. It was just WRONG.
-
IMHO Starlancer easily beats Freespace. It has LOT better graphics, effects and models, and I especially like the Cold War-style story line. The cutscenes are also very well done. Too bad no one has (at least not yet) released a mission editor for it.
-
I know someone who's spoken to Erin Roberts?
-
I bought the game when it 1ST came out for 39.99!!!
I really loved how the game actually took place within the solar system... it added the extra bit of "psudo-realism" in that we couldnt quite travel past our star yet
But for 1.99 I might buy another copy just to sit around in case my old copy get too old or lost!
ahh mission editor... that'd be sweet :)
-
Originally posted by Petrarch of the VBB
I know someone who's spoken to Erin Roberts?
I thought you were Erin Roberts.
-
Intriguing. I'll look into it.
-
If there were a Starlancer II what would the storyline focus on?
-
Islamic fundamentalists in spaceships trying to take over the solar system most likely :rolleyes:
-
The previews for History of the World part2? Right after "Hitler on Ice", they had "Jews in Space".
All those Stars of David flying around dogfighting with the Islamic symbols... Not THAT'S entertainment...
and that song was catchy too "We're Jews, in space..." La la la la la la la!... ;)
Wow I need help, badly... :nervous:
Er, I'm gonna go listen to The Last Starfighter for the 50th time.
Centauri will make it better "Always trust Centauri!" :p
-
Originally posted by Falcon
If there were a Starlancer II what would the storyline focus on?
Well, considering that the Alliance was winning at the end of Starlancer, and they were crushed before the beginning of Freelancer, what the hell happened? And just how did that war last for a hundred years? What happened?
That's what the game would have to focus on. You could EASILY fit several campaigns into the span between Starlancer and Freelancer.
-
No kidding. Especially since Digital Anvil discarded the event of the Nomads toasting Sol, and leaving 'only one survivor' - that would have made for a pretty boring story arc.
"Meanwhile, back in our home system, everyone lay dead. Motionless. And you are a mercernary space pilot among them, making your way up the ranks and retrofitting your ship with the most advanced weapons known to man. You are... the OMEGA LANCER!!"
-
Dare I ask, Steak, what the hell you're on about?
Who are the nomads?
-
some lame plot device used to end FL single player. think of the IW2 chaos aliens, but more cliched
-
More cliched? Is that even possible?
-
Maybe if they added Klingons?
-
Meh, I spent bloody ages shooting jellyfish.
It would be interesting if FL2 were the return to Sol and trying to wrest the Solar System out of the hands of all those nasty communists, with Fleet Combat :D