Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Nuke on February 19, 2004, 08:48:44 pm

Title: multibank turrets
Post by: Nuke on February 19, 2004, 08:48:44 pm
i notice alot of ships have turrets with multiple banks set up. but i dont remember them ever being used. is there any way to make those work. a turret would still track only one target, but would use whatever weapon best fits the situation. for example one weapon for short range and one for long range.
Title: multibank turrets
Post by: Liberator on February 19, 2004, 09:06:02 pm
Tis' a good idea, but currently only one weapon on each turret will fire.
Title: multibank turrets
Post by: Bobboau on February 19, 2004, 09:13:50 pm
weapon selection is something the AI needs to do a better job of