Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: jdjtcagle on February 22, 2004, 06:58:19 pm

Title: GMax Question
Post by: jdjtcagle on February 22, 2004, 06:58:19 pm
Ok, now on GMax I've been wondering how you apply the textures to the POF thats been converted for use in GMax?
What format does the textures format need to be to be applied to the model and what do I need to do it with?
Thanks:confused:
Title: GMax Question
Post by: Liberator on February 22, 2004, 07:04:39 pm
One would think BMP or JPG.  PCX would probably work as well.
Title: GMax Question
Post by: jdjtcagle on February 22, 2004, 07:08:12 pm
How do you add textures to this thing?:( Then tutorials don't seem to be getting through to me
:D
Title: GMax Question
Post by: jdjtcagle on February 22, 2004, 07:59:32 pm
Never mind found it out.
thanks:)
Title: GMax Question
Post by: Nico on February 23, 2004, 02:15:20 am
Quote
Originally posted by Liberator
One would think BMP or JPG.  PCX would probably work as well.


Nope, no PCX for 3dsmax.