Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: Fineus on February 06, 2001, 10:23:00 am
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I render models in Truespace4, but some people say that Truespace is poor... I disagree, but what do you guys think or use?
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I use Blender. It's only disadvantage is that it can't really load textured models. Or it can, but it's hard to make them and hard to load them.
I tried using trueSpace 4.2 but I just can't figure out the interface.
[This message has been edited by Jabu (edited 02-06-2001).]
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3DS 3.0
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Truespace 1 with Coreldraw 8 for editing.
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I use trueSpace 4.3 (I have no complaints). It's interface isn't that hard to learn either. I really don't know what everyone is complaining about.
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It's because alot of people cant pick up on the interface that easily or cant be botherd to learn so they blame the program.
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The TS interface really isn't difficult. Only TS1's texturing abilities are very limited, and raytracing often leads to some very unpleasant effects.
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Beyond Earth Campaign
The truth is out there...
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you just gotta learn to work around the problem. 6 months of practice also helps.
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"Why? because I can." -Q, Star Trek: Borg.
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I use TS too, but I have problems with it - it runs amazingly chunkily. Any ship above the size of a Loki makes the handling... how to say? Badly animated? Well, the frame rate is so slow, that by the time it moves, it has been maneuvred half way across the screen. Sucky, huh?
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3DS R 3.1
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The interface IS hard to learn, especially when you're used to all the keyboard commands of Blender. The scaling and rotation are completely different, too.
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3dS 3.0 and I love it.
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Doin' the bull dance, feelin' the flow, feelin' it.
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Setekh that only happens to me if I try to use TS3, which I had but whenever I installed it it made my mouse go all screwy. so I'm stuck with TS1.
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"Why? because I can." -Q, Star Trek: Borg.
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Wow, people are still using Truspace 1? And I thought my Truspace 2 was old.
For those who don't understand the controls they may be interested to know that it's quite like AutoCAD's control system - which could be useful if you intend to work in the CAD industry.
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I have a CAD program. The DXFs it pumps out can't be read by trueSpace (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)
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Have any of you tried Strata 3D
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Proud Staff member of: ROSS 128 ("http://ross128.telefragged.com")[/url]
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They say that death allways smiles at us, the only thing we can do is to smile back.
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I for one haven't... got a link? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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The secret address to Strata 3d is.....Hold on.....www.strata.com (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
I render models in Truespace4, but some people say that Truespace is poor... I disagree, but what do you guys think or use?
I don't think the rendering function in TS is poor. But I don't think it's as good as other 3d rendering (3DS Max, Lightwave) when you have a really complex scene. But people also say that 3DS Max rendering function doesn't look realistic enought (Probably when you have a scene with trees, water and stuff).
Pez
[This message has been edited by Pez (edited 02-10-2001).]
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How do you load the POFs into Truespace?
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You have to convert the Pof file to Cob, using Pof2Cob.
Pez
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Originally posted by Pez:
The secret address to Strata 3d is.....Hold on.....www.strata.com (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Whoa! Amazing! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
I'm going to try it out today.