Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: beatspete on February 25, 2004, 05:05:03 am
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A-10 Thunderbolt, modelled in Rhino and textured with truespace.

Basic views. This is the first model I've properly textured. Typically I prefer just to model details, but that doesnt lend itself well to rendering in truespace. This aircraft is quite easy, most of the texturing is just generic panelling.

My own photo of the sun.

Valley created using Teragen. Tried to motion blur it but it was quite tricky.

Again, I photographed the background. The engine texture is made from an actual set of fan blades i modeled and rendered.

A bit better with Teragen here, and a nice bonus shadow.
I'm going to add some weapons (and a pilot!) for a few more action shot oppertunities ( = explosions);7
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Looks pretty good. You mesh is funky at some of the noses and stuff it looks like, though.
And I wanna see geometry-modeled, poseable flaps. And full landing gear. :p
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IIRC, the Avenger cannon is slightly off center.. to the left i think..
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Originally posted by Stryke 9
Looks pretty good. You mesh is funky at some of the noses and stuff it looks like, though.
Agreed. I'm not good with meshes but i'll have another look at it.
Originally posted by Stryke 9
And I wanna see geometry-modeled, poseable flaps. And full landing gear. :p [/B]
Yes, but the last time i modeled that much detail on an aircraft, it was 220k polys ( link to image). I'll be able to cut down on that (for sure) in this model, there's less wheels, and the flaps are less complicated.
Suppose I'll have to give it a go then.
Originally posted by Turnsky
IIRC, the Avenger cannon is slightly off center.. to the left i think..[/B]
Hmmm. Slightly... Link to image.
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220K? That's it?
Sheesh. Guess I gotta get Rhino. 220,000 is, like, one missile in MAX.
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looks pretty cool, I'd just make the canopy rounder, coz it's kind of pointy right now.
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See, I was thinking that 220K polys was rather high for the model.
Looks great though, BeatsPete.
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isn't it suposed to be green
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U.S. planes aren't in camo unless they're in a jungle enviroment. They're usually just bare metal. It's a practice started in WWII to reduce friendly fire casualties.
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Originally posted by beatspete
Agreed. I'm not good with meshes but i'll have another look at it.
Yes, but the last time i modeled that much detail on an aircraft, it was 220k polys ( link to image). I'll be able to cut down on that (for sure) in this model, there's less wheels, and the flaps are less complicated.
Suppose I'll have to give it a go then.
Hmmm. Slightly... Link to image.
Try this one.
(http://www.und.edu/org/mao/branches/airforce/a-10nose.jpg)
The one you got looks like a prototype or something.
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wasn't the A-10 called a Warthog?
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yes
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Originally posted by kasperl
wasn't the A-10 called a Warthog?
The officail name is the A-10 Thunderbolt, but its refered to as the Warthog too.
Anyway, L.E. slats, rudders, elevators and aelerons are added. Flaps are harder - you need to make an aerofoil shape that could slide into the back section of another aerofoil - but atleast they are on a straight wing.
Might finish of the landing gear later today.
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Also looks a bit too long, IMO
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Are you going to let us download this when you're done? :D
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What I am trying to point out is not so much that the A-10 model you have has a incorrectly positioned gun, but that the gun needs to be BIGGER and a little higher up on the plane.
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yes that gun on an a10 is quite a devastating thing, it can rip open tanks. looks a little malnutritioned in ur model. and a10s are green by default cos theyre low flying planes.
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Originally posted by beatspete
The officail name is the A-10 Thunderbolt, but its refered to as the Warthog too.
"Why Warthog, sir?" ;)
I really like the work you're doing here beatspete, I love that you're putting time into presentation - nice sky photos and Terragen efforts there. :):yes:
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Photos:
http://www.airliners.net/open.file/516450/M/
http://www.airliners.net/open.file/516351/M/
http://www.airliners.net/open.file/509954/M/
Many photos:
http://www.airliners.net/search/photo.search?aircraft_genericsearch=Fairchild%20A-10%20Thunderbolt%20II&distinct_entry=true
Things to note:
- Atleast half of these aircraft are grey.
- The gun isn't that huge.
- The gun is to the left - i'll change this.
The basic shape and sizes came from technical views of the aircraft. I set these as the background image in rhino and traced the outline's, so the scales of the model should be pretty accurate, including the gun.
Corsair: Maybe - but I'll have to be sure I'm properly finished with it.
Pete
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Originally posted by Stryke 9
And I wanna see geometry-modeled, poseable flaps. And full landing gear. :p
ph34r. ph34r indeed...
http://www.angelfire.com/stars4/beatspete/a10/mk2_rhino_front.jpg
http://www.angelfire.com/stars4/beatspete/a10/mk2_rhino_roght.jpg
http://www.angelfire.com/stars4/beatspete/a10/mk2_rhino_top.jpg


New additions: Flaps, LE slats, aelerons, elevators, rudders, landing gear (compromising on some detail in the name of poly count), assorted missles and bombs, pointy thing on the wing, a new gun (slightly to the left[i/]), and a crappy pilot.
The render mesh in the above images is 127,000 polys. I'll hack this down to something i could put into truespace, and texture it again (with improved textures).
EDIT: POST # 1000 W00000t!
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kewl nice work :)
lol Setekh ... another RvB fan ? :p
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I'm liking these updates. But I crave for some specular lighting and shadow... just not this continued phong rendering... ;)
Of course, Grug. :D Damn funny stuff. :)
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Originally posted by Setekh
I crave for some specular lighting and shadow... just not this continued phong rendering...
Lucky for you then it's meshed now, at 56k polys, so I can have another stab at it in Truespace. Rhino is no renderer, I'm afriad.
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Wow. Yeah, no prob, I don't expect it to be. You really are doing an amazing job here - as I've pointed out before, I'm really no modeler. This is about the extent of my modeling (and texturing!) skills. :D
(http://www.3dap.com/hlp/staff/setekh/gtd.jpg)
In other words, I think that A-10 is freaking awesome. ;)
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Originally posted by RoachKoach
a10s are green by default cos theyre low flying planes.
That's kickass logic man :p
so, low is green? :lol:
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rofl setekh, I love it. Best terran ship seen to date :D :p
lol btw, do you use photoshop? To get those 4 point stars did you manually smudge them in or do you have a filter to do it?
(iv been looking for one somewhere and am pretty certain iv seen it b4...)
oh and Nico, its harder to see a green bomber from a fighter jet flying high above than a fluro pink 1... :) and green is the bottom light on traffic lights isnt it?... at least i think it is... :) hehe
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Originally posted by Grug
oh and Nico, its harder to see a green bomber from a fighter jet flying high above
Not if your in the desert.
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Or above sea, or above mountains, or above crops, or above cities, or rocky terrain. In fact, it works only above trees and grass.
Then again, the A10 isn't furtive so fighters can pick it up easily, and for the ground foces, green agisnt the sky, that sux :p
noisy as hell, too.
You know, camo, nowadays, it's more aesthetics than anything else.
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Originally posted by Grug
rofl setekh, I love it. Best terran ship seen to date :D :p
lol btw, do you use photoshop? To get those 4 point stars did you manually smudge them in or do you have a filter to do it?
(iv been looking for one somewhere and am pretty certain iv seen it b4...)
:D
That pic was back from the old days, when I used Ulead PhotoImpact. PI has a filter for it... there's a demo for the program here. :)
http://www.ulead.com/pi/runme.htm
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lol. ah well.
Guess I'm stuck with the 'smudge' tool then... :(
thanx for the info tho :D
The desert would have a dif colour probably. But Green would suit the mountains, crops, and rocky terrain. Because theres always a tree about in those places somewhere, and greens the most common colour to be overlooked...
I see trees flying about all the time, breaking the speed of sound etc. So I probably wouldnt notice... :p
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No prob. I do suggest giving PI a go though if you can stand to download the demo, it runs a lot faster than PS in my experience, while still being quite powerful. :)
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Originally posted by Grug
I see trees flying about all the time, breaking the speed of sound etc. So I probably wouldnt notice... :p
You know, I tried to picture that, and... :lol:
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:D hehe, well I only see them when I get a chance to look up... in between wrestling matches with crocodiles and riding kangaroos... :p
lol, you must have a good imagination :D
Setekh: Hmm not sure, I wouldnt mind the d/l, but I'm a born and bred Photoshop go'er, so I'm biased towards the software I use :p . Hmm... maybe I'll ask Lightspeed or find some1 who can write the plugin for me... Or even get around to learning C++ myself and make it... hehe.
The only drawback being I hate maths... I can do it but I despise it... :p
Ah well.
Peace.
-Grug
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:D Haven't you seen Steve Erwin tracking down the green flying trees? "Crikey, look at the size of that one!"
Lol, well, no prob. I'm sure you can figure out a workaround with PS. :)
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i saw an a-10 at an airshow in phoenix. it was grey or pale blue in color and the gun was painted chrome (probibly something the pilot did, most of the pics i see are black). the gun is on the left with the firing barrel (on the right side of the gun) in the center of the plane.
edit
also i npoticed that your gun has 6 berrels, where the real one has 7. other than that its a pretty good model.
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Originally posted by Nuke
also i npoticed that your gun has 6 berrels, where the real one has 7. other than that its a pretty good model.
Thanks for the information. I'd noticed the gun barrel thing myself and its been changed on the most recent mesh, not shown here.
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(http://www.angelfire.com/stars4/beatspete/a10/red_valley_blur.jpg)
Is it just me or does this remind you of the original C&C?