Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: TrashMan on February 29, 2004, 05:55:38 pm

Title: Armageddon
Post by: TrashMan on February 29, 2004, 05:55:38 pm
Is back...and nicer than ever:

CRY HAVOC!
(http://www.swooh.com/peon/Trashman/Pics/Havoc1.JPG)

LET LOOSE THE DOGS OF WAR!
(http://www.swooh.com/peon/Trashman/Pics/Havoc2.JPG)
Title: Armageddon
Post by: Trivial Psychic on February 29, 2004, 06:20:49 pm
Some kind of super-bomber?
Title: Armageddon
Post by: Knight Templar on February 29, 2004, 07:19:55 pm
Oohh.. another box! This time, with stuby wings in the back.
Title: Armageddon
Post by: Goober5000 on February 29, 2004, 07:36:43 pm
A squished box, no less. :yes:
Title: Armageddon
Post by: diamondgeezer on February 29, 2004, 08:28:42 pm
IT HURTS

In all honesty, the first picture loaded and I said 'aargh'. God's honest truth.
Title: Armageddon
Post by: Whitelight on February 29, 2004, 08:56:39 pm
Its big and will kick the ****e out of a santhas with little trouble, hehehe..
Title: Armageddon
Post by: Nico on March 01, 2004, 02:01:41 am
reminiscent from the Freij Mk2 in privateer2...
Title: Armageddon
Post by: IPAndrews on March 01, 2004, 04:39:33 am
EW!
Title: Armageddon
Post by: TrashMan on March 01, 2004, 05:19:52 am
The Armageddon is BIG...and expensive...

It can (barely) outrun a cruiser, flies not like a brick, but like a whole skyscraper...BUT...
It has 5000 shields and ultra-thick armour.
It has 6 turrets, one twin primary mount (that can mount the Redeemer anti-cap cannon) and 3 LARGE secondary bays (of which two bays can equipp the Judgment Day Missile [25000 dmg])

It's a anti-sath bomber...big and ugly to take out a big and ugly...
*notice the Nuke insignia? And b.t.w. - if you were wondering what's written on the sidewings..it's BOOOM!*:D

DON'T FORGET - THe texture in Modelview is far worse than the one used in game!
Title: Armageddon
Post by: karajorma on March 01, 2004, 05:29:26 am
I'm guessing it's not player flyable then with 6 turrets?
Title: Armageddon
Post by: kasperl on March 01, 2004, 05:53:40 am
how many poly's?
Title: Armageddon
Post by: TrashMan on March 01, 2004, 05:54:06 am
It is...I had no problem with it...the 6 is the maximum...

Polys? Can't you read...it's on the pic...556...
Title: Armageddon
Post by: Grug on March 01, 2004, 06:08:56 am
lol nice achievement mate :) lol

tho a little suggestion - you might not want to base an entire campaign round this lil beuty unless you add some more detail to it lol :p ;)

10 points for effort tho lol :D

-Grug
Title: Armageddon
Post by: karajorma on March 01, 2004, 06:31:09 am
Quote
Originally posted by TrashMan
It is...I had no problem with it...the 6 is the maximum...

Polys? Can't you read...it's on the pic...556...


Aren't you risking a crash if too many subsystems on it get damaged? I thought a couple of turrets was the maximum you could safely have.
Title: Armageddon
Post by: c914 on March 01, 2004, 07:12:01 am
:wtf: :wtf:
6 turrets... this bomber is small criuser, i dont like him:ick:
Title: Armageddon
Post by: Unknown Target on March 01, 2004, 10:20:42 am
Umm...556 polies?
For a brick? :D
I could make the main body with about 10 :D :p

It's OK...ish. You need more detail, though.
Title: Armageddon
Post by: Deepblue on March 01, 2004, 10:25:40 am
*Sigh* Not another my bomber is slower fatter and bigger than your bomber! bomber. Why can't people just use fighter bombers? IE Instead of being a brick they are fighters with externaly mounted torpedoes.
Title: Armageddon
Post by: pyro-manic on March 01, 2004, 10:32:37 am
I'll second that! :yes:
Title: Armageddon
Post by: an0n on March 01, 2004, 10:50:16 am
Why does it say 'Punisher' backwards?
Title: Armageddon
Post by: Nico on March 01, 2004, 10:51:35 am
Quote
Originally posted by Deepblue
*Sigh* Not another my bomber is slower fatter and bigger than your bomber! bomber. Why can't people just use fighter bombers? IE Instead of being a brick they are fighters with externaly mounted torpedoes.


Well, you do that, and I scream "hargh, another superfighter" :p
Title: Armageddon
Post by: KARMA on March 01, 2004, 11:39:51 am
or just make it so that it can only fire all the torps at once, after ages of locking time obviously
while the torps are on the fighter it is as slow as hell, but as soon as it fire the torps, it become fast and maneuvrable.
Title: Armageddon
Post by: Deepblue on March 01, 2004, 01:16:46 pm
Except that it would be balanced with bad manuverability and paper thin armor.
Title: Armageddon
Post by: Woolie Wool on March 01, 2004, 01:23:07 pm
Really plain and ugly. UV-MAP BOMBERS PLEASE.

Quote
Originally posted by Deepblue
*Sigh* Not another my bomber is slower fatter and bigger than your bomber! bomber. Why can't people just use fighter bombers? IE Instead of being a brick they are fighters with externaly mounted torpedoes.

Because the bombs will be so massive that you'll either (a) need a lot of fighters to destroy even a small capital ship, or (b) end up with fighters that are slower, weaker, and probably less maneuverable than dedicated bombers. Plus, the kind of bombs that this monster will carry are likely to be bigger than small fighters.
Title: Armageddon
Post by: TrashMan on March 02, 2004, 05:31:24 am
WEll.. I DID make a high-poly (and slightly diffferent version for Freelancer) so I guess I  can upp the polycount here as well...

At least I it's farely easy to make textures for it...Righty...I'l spiffy it up then...

It's says Punisher Backwards coause I screwed the texture...And it IS UV mapped...

*Slap some textures on it in TS...render...edit render in Photoshop...-> texture ...UV map the ship with Lithium Unwrapper using the texture)..

And It has some issues...IT's so big most capships can't even launch it (fighterbays too small)... And even when they do, it's one at a time(MAX 2) (sine it's roughly the size of a fighterbay entrance)
Title: Armageddon
Post by: TrashMan on March 05, 2004, 09:56:07 am
A more detailed model with a new texture....

First two pics updated!
Title: Armageddon
Post by: aldo_14 on March 05, 2004, 10:07:10 am
Quote
Originally posted by diamondgeezer
IT HURTS

In all honesty, the first picture loaded and I said 'aargh'. God's honest truth.


I'm severely tempted to roll out the ole GTB Holler and lay down some serious smack....er....down.
Title: Armageddon
Post by: Unknown Target on March 05, 2004, 06:16:51 pm
Can anyone else see the difference between the new pics and the old pics?
I just had a discussion with Trashman, and he said he fixed the detail probs, but I can't honestly tell the difference :D
Title: Armageddon
Post by: c914 on March 06, 2004, 03:45:22 am
difference between old and new picture:doubt:
I don't see anything new. Hmmm.. maybe he change turrets:doubt:
:p :p
Title: Armageddon
Post by: TrashMan on March 06, 2004, 02:42:00 pm
It's more smoother, has more polys and depresiion where the intakes and missile launchers are..

Granted, for the angle of the pics, you can't see too much...