Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: jdjtcagle on February 29, 2004, 08:25:23 pm

Title: This Game Rocks
Post by: jdjtcagle on February 29, 2004, 08:25:23 pm
This game rocks (http://www.x2-diebedrohung.de/index.php?language=44)
You must try out this space sim made in germany
download the demo from one of the links this game does have a english version.
the demo is pretty cool and maybe its moddable
Title: This Game Rocks
Post by: diamondgeezer on February 29, 2004, 08:32:58 pm
<-- lieks spaceships
Title: This Game Rocks
Post by: Corsair on February 29, 2004, 08:34:30 pm
<-- lieks spaceships too

Note how the Gamespot.com review compares it to FS2 multiple times. And says that it comes up short compared to FS2. Especially when it comes to space battles.

Looks sorta cool though.
Title: This Game Rocks
Post by: jdjtcagle on February 29, 2004, 08:44:03 pm
on the demo you can fly a small capship and use its turrets
the scene is breathtaking also. I wish the story of freespace would be in the engine of something like this
Title: This Game Rocks
Post by: Stryke 9 on February 29, 2004, 08:52:53 pm
If'n it gots Newtonians, I'm there.


Hell, guess I'll go for it anyway. Hope the gameplay doesn't suck ass.
Title: This Game Rocks
Post by: Kamikaze on February 29, 2004, 08:58:52 pm
The ships look pretty horrible and the x series has been pretty horrible in the past, so I think I may steer away from it.
Title: This Game Rocks
Post by: jdjtcagle on February 29, 2004, 09:01:39 pm
I'm not to big a fan of those ships but the gameplay is awsome:)
Title: This Game Rocks
Post by: Setekh on February 29, 2004, 09:59:35 pm
Oooh, Mik panned this quite heavily earlier. Should I risk it? Between the both of you... well, it's worth a try I s'pose. :)
Title: This Game Rocks
Post by: Flipside on February 29, 2004, 10:11:36 pm
It's an excellent game, but it's not a space combat game like FS2. Most of the game is more like a very slow RTS mixed with an RPG.

I quite enjoy playing the game, but it's not something where you're going to be up and attacking the enemy from the word go. You spend a hell of a lot of the game praying the Pirates don't see your poor unarmed hauler which is your main source of income.

If you're into Empire Building games, and you like it to look damn good while you're at it, get this :) If you're in it for the combat, stick with FS2.

This has been an impromptu review ;)
Title: This Game Rocks
Post by: Stryke 9 on February 29, 2004, 10:45:41 pm
CURSES!

Actually, wait a minute, you mean something like EV with tactics and non-sucking weapons? Or something completely other?
Title: This Game Rocks
Post by: Killfrenzy on February 29, 2004, 11:25:25 pm
X2 is a superb piece of work. It's been a long time in the making and if you ignore the crappy storyline it's a crowning achievement for the PC games industry in general.

It looks superb, plays very well and you can really get lost in the universe that Egosoft have put together. I bought it on import from the US as soon as I could and I've been playing it quite heavily. Sure, the combat's not FS2 but the game isn't about combat like FS2 is. It's about exploration, profit and expansion.

Elite was superb, X - Beyond the Frontier made a valiant effort to recapture that essence and X2 has pretty much got it. Okay you can't land on planets but why would you want to? There's plenty to do outside of the atmosphere! :)
Title: This Game Rocks
Post by: mikhael on February 29, 2004, 11:35:52 pm
I guess you could say it 'plays very well' if you don't mind some of the crappiest flight dynamics ever. It does not measure up to even Freespace in terms of flight dynamics.

The Economic sim is groovy. The engine is gorgeous. The 3d models are absolute garbage. I cannot pan them enough.

I'd say stay away from this game if what you want is a space combat game.

Oh, and Stryke: No, those ain't newtonian physics. Not even close. They're dumbed down airplanes in space physics.
Title: This Game Rocks
Post by: Killfrenzy on February 29, 2004, 11:41:28 pm
It's not a space combat game by any stretch of the imagination. It's a space trading game, so comparing it to something like FS2 is pointless. It's like trying to argue about why Deus Ex is better than Half Life or vice-versa.

Incidentally, am I the only one who doesn't mind the ship designs? They're nicely different from the ones I've been used to for ages.

Either way, X2 is miles better than Freelancer.........
Title: This Game Rocks
Post by: mikhael on March 01, 2004, 12:05:16 am
I dunno. I actually dislike X2 far more than Freelancer. Even though X2 lets me use my stick, in the end, the game was by far and away the worst spent $50 in a long time--possibly ever. Everything about this game is bad EXCEPT the graphics and the economic sim. The story bites, the story exposition (both animation and voice acting) makes Resident Evil 1 look like it deserves and Oscar for excellence in acting.

Oh, and did I forget to mention that EgoSoft didn't provide a complete keyboard reference? Did I also mention that they were rather rude to me twice when I tried to get them to provide one via Email and their forums? Did I mention that I never actually got one? There's keystrokes not listed in the manual NOR in the game's interface screens. How messed up is that?

Let's put it this way: I'd be angry if I had warezed this game. Even Freelancer doesn't descend to that level. In the end, despite the control problems, Freelancer was a solid, though slightly unsatisfying game. X2 is solidly unsatisfying, and not worth the bandwidth or disk space it would take to get an illegal copy, let alone spending money on it.
Title: This Game Rocks
Post by: Nico on March 01, 2004, 01:49:19 am
bah, you and your stick :p
ANyway, I agree with him, the ships are plain. No originality, nothing, seen them a thousand times in 80' shooters :p
Oh, and they can't even UVmap a sphere properly ( http://www.x2-diebedrohung.de/x2/sotd1/(6).jpg )?
Title: This Game Rocks
Post by: IncendiaryLemon on March 01, 2004, 02:32:09 am
Its a decent effort but the flaws do drag. Egosoft is only a four man crew which helps to explain some of the game's difficulties.

 They use a centralized texture bank which let them do ten twenty ships at once, but all of them poorly (This isn't Il-2 and matching panel lines correctly.) They pulled together a massive list of sectors by doing them all to the same form, which feels bland and kills exploration. Models share many of the same pieces to where you don't think "consistent design ethic" but rather "thats the same ship, just with wings."

Combat is weak, very much not their focus.

 If you consider it an economics sim then it plays better, building factories, controlling the market. That takes a patience for the grind though, and while that may make the rewards more satisfying the trip still wasn't fun. Really its like playing Monopoly as the shoe! and having to walk each step around the board. They'd be better served by abstracting the whole deal and making it into a tycoon game.

 My rec is go try  the Starshatter (http://www.starshatter.com) demo, its a combat sim more in line with the space operas - but - the campaign is dynamic. Both sides have limited supply, what you take down stays out. If you don't eliminate the frigate it remains as does the damage you inflicted. You can return to take it out, if it hasn't been destroyed by that bomber wing that was set to launch at 0200. You get a very cool Battle of Britain effect as you fly repeated waves against an oncoming fleet or just watching HQ scramble fighters midmission.

 The caveats are it is an indie game, the renderer is a basic directx7 job and the audio is quite limited.

A final release is "close," and its only going to be 20$.
Title: This Game Rocks
Post by: jdjtcagle on March 01, 2004, 04:40:01 pm
I played starshatter demo and I don't mean to be a hater but I strongly dislike but then again maybe I'm just different:nervous:
Title: This Game Rocks
Post by: Lightspeed on March 01, 2004, 04:59:20 pm
X² is my nomination for worst graphics on modern games.

1) models are completely garbage
2) textures are so low-res even FS1 had better ones (look at the thrusters! The thrusters! And you can have 70x70 pixels on your screen when approaching 'localized nebulae' - which look like some flaky rotating milk & cereal)
3) Look at the FOV you have - UGLY DISTORTION (eeevil) all around. I can have a round planet looking like some weird ellyptic form.
4) Planets look absolutely garbage - they're not only low-poly, but have horrible cloud textures (yay 7x7 pixels)
5) You can see odd compression artifacts on the backgrounds
6) Story is pretty cheap (from what I saw), and the 'cutscenes' - are just wrong. Look how the people walk, and at the ehhh 'special effects' O.o
7) Interface is horrible, and complex to use
8) cockpits are rubbish - They prevent me from using my joysticks throttle axis (earthquake!)
9) The bump maps are really over powered and look crap - Like a sketch scanned in and embossed
10) The suns... are... ehh... probably no better than a 6 year old would be able to do with Photoshop
11)  The glows are a bit odd, a fair bit tbh
12) The engine is probably the worst coded one I ran into - It drains ****loads of performance for giving you actually nothing in return. Wouldnt be surprised if it were coded in VisualBasic.
13) You can really feel that's a sloppy made game, without any detail or 'love'.
Title: This Game Rocks
Post by: Flipside on March 01, 2004, 05:41:18 pm
I like the game, though I find the storyline tries to rush you along, which is not always a good idea, and I'm a wee bit peeved cos I built a Silicon mine in Ore Belt and have Khaak wandering throughout the system, quite literally killing business.

But then, I much prefer to sit docked at my station using the sector maps to control my Empire and make as much mullah as possible before setting out.

I'll agree with you about the Engine though, if the SCP Bump mapping runs at half the speed as it does in X2, I'll still have to turn it off. This is not a game to get personally involved in combat with, leave it to the AI. I played FS2 immediately after X2, and the thing ran like ice :D

If I compare this to anything, it's to a sort of low-level Imperium Galactica or Master of Orion, where you can jump into one of the ships. Problem is you're about as affective as you would be if you controlled a ship in Homeworld.

Still think it looks good, and the music is nice and atmospheric, it's a late nighter ;)
Title: This Game Rocks
Post by: Setekh on March 01, 2004, 08:37:14 pm
So tell me, how moddable is this hunk of junk?
Title: This Game Rocks
Post by: jdjtcagle on March 01, 2004, 08:38:51 pm
sorry, if your being sarcastic about my post, I was only hopeing:)
Title: This Game Rocks
Post by: Setekh on March 01, 2004, 08:44:39 pm
About which post? :nervous:

I'm wondering if X2 is moddable. Maybe we can put some FS models in there. :)
Title: This Game Rocks
Post by: jdjtcagle on March 01, 2004, 08:52:48 pm
I'm puzzled (but then again I don't know pretty much anything in this field) there is no model files all I see are images and scripts?
Title: This Game Rocks
Post by: Setekh on March 01, 2004, 08:57:09 pm
They're probably stuck in a proprietary archive somewhere... or on the CD?
Title: This Game Rocks
Post by: jdjtcagle on March 01, 2004, 09:03:25 pm
Uhhh...Ok, not sure what that means but I guess I don't care since that raises my hopes for modding it!:D
Title: This Game Rocks
Post by: Setekh on March 01, 2004, 09:12:59 pm
Lol ;) Well, what I mean is, if you can't find any model files in the game directories, it may stored in an archive that only the game (or a dedicated program) can read, like FreeSpace's VP files. :)
Title: This Game Rocks
Post by: mikhael on March 01, 2004, 09:24:13 pm
As of right now, to the best of my knowledge, the game is not moddable.
Title: This Game Rocks
Post by: jdjtcagle on March 01, 2004, 09:25:55 pm
Fascinating, why?
Title: This Game Rocks
Post by: mikhael on March 01, 2004, 09:27:33 pm
No support yet. You can do stuff like adjust what's available where, and stuff, but from what I understand you can't add ships, weapons, stations, missions, event triggers, etc.
Title: This Game Rocks
Post by: IncendiaryLemon on March 01, 2004, 09:35:16 pm
They're releasing a 3dmax model converter with the next patch.
Title: This Game Rocks
Post by: jdjtcagle on March 01, 2004, 09:35:28 pm
Hieko Herman, how did he create the VPView?
Couldn't it be possible to find out where all this stuff in the right  archive? and make a program like he did.
More to it I wonder since I've noticed alot of games have .dat formats could that be what we are looking for? is there something?
Title: This Game Rocks
Post by: Setekh on March 01, 2004, 10:01:15 pm
Quote
Originally posted by jdjtcagle
Hieko Herman, how did he create the VPView?
Couldn't it be possible to find out where all this stuff in the right  archive? and make a program like he did.
More to it I wonder since I've noticed alot of games have .dat formats could that be what we are looking for? is there something?


That's definitely possible, but remember that HH's task was kind of an inside job. He was on the team for 'German localisation' of FS, but I'm betting he knew a lot more about the game's workings than your average marketing dude. ;)
Title: This Game Rocks
Post by: jdjtcagle on March 01, 2004, 10:11:49 pm
does anybody know what .dat is and if that is what we are looking for?
Title: This Game Rocks
Post by: IncendiaryLemon on March 02, 2004, 12:48:37 am
There are unpackers at http://www.xscripting.com/ (X-Scripting)

 There is a thread discussing a model viewer here (http://www.egosoft.com/x2/forum/viewtopic.php?t=25833)
Title: This Game Rocks
Post by: Turnsky on March 02, 2004, 03:12:45 am
is it me, or does the Argon Titan look a bit like the "Rodger Young"?
Title: This Game Rocks
Post by: Killfrenzy on March 02, 2004, 05:26:49 am
It does. :)

I've got three of them. :D
Title: This Game Rocks
Post by: Flipside on March 02, 2004, 12:45:03 pm
X2 is designed to be incredibly moddable. It's just that they haven't released any of the software for it yet.
Title: This Game Rocks
Post by: jdjtcagle on March 02, 2004, 01:24:57 pm
Yay!!..:D:D
Oh.. man teachers coming, later