Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Noise on March 07, 2004, 02:22:33 pm

Title: What Flag to use?
Post by: Noise on March 07, 2004, 02:22:33 pm
Okay, I just got this from a planet scape from a thread that I can't remember, and have come up with one small problem.  You can fly right through the model that is used for the land.  I was wondering what flag I could use to make sure that when you hit the ground you take damage.  Here's the table entry:

$Name:         Nevada training ground
$Short name:      USls01
$Species:         Terran
$POF file:         USls01.pof
$Detail distance:      (0, 400, 1200)
$Show damage:      YES
$Density:         1
$Damp:         0.2
$Rotdamp:         0.2
$Max Velocity:      0.0, 0.0, 0.0
$Rotation time:      20.0, 20.0, 20.0
$Rear Velocity:      0.0
$Forward accel:      0.0
$Forward decel:      0.0
$Slide accel:      0.0
$Slide decel:      0.0
$Expl inner rad:      0.0
$Expl outer rad:      0.0
$Expl damage:      0.0
$Expl blast:      0.0
$Expl Propagates:      NO
$Shockwave Speed:      0.0
$Default PBanks:      ()
$Default SBanks:      ()
$SBank Capacity:      ()
$Shields:         0
$Power Output:      0.0
$Max Oclk Speed:      0.0
$Max Weapon Eng:      0.0
$Hitpoints:         100
$Flags:         ("navbuoy")
$AI Class:         Captain
$Afterburner:      NO
$Countermeasures:      0
$Scan time:         2000
$EngineSnd:         -1
$Closeup_pos:      0.0, 1.0, -14
$Closeup_zoom:      0.5
Title: What Flag to use?
Post by: Bobboau on March 07, 2004, 02:27:34 pm
get rid of that navbuoy flag, cargo or something maybe
Title: What Flag to use?
Post by: aldo_14 on March 07, 2004, 02:29:36 pm
Yup.  Navbuoys are fly-thorughable.
Title: What Flag to use?
Post by: TopAce on March 07, 2004, 02:34:16 pm
use the cargo flag. That is the most certain. :D