Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: Kazan on June 12, 2001, 11:39:00 am
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I'm not talking about that console bug fix of Krueger's code. In the last two days I wrote POF CS's POF to COB code.
Full Textures
All LODs
Full Hierarchy
enjoy (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon (//"http://freespace.volitionwatch.com/babylon")
Alliance Productions
http://alliance.sourceforge.net (//"http://alliance.sourceforge.net")
Did you say you wanted your head used as a soccer ball?
The Klooges are coming! RUN! RUN FOR YOUR LIVES!
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YEEHAW!
Sorry... a slight burst of excitement (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
[This message has been edited by Jabu (edited 06-12-2001).]
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actually for sanity i didn't completely preserve the hierarchy, but it's just a matter of moving the debris to under lod0 and making the secondary lods children of lod0 renamed to detail# [or top level if you want to use PCS's SCN to POF which runs on the same code as POF to COB] and all the lods and debris are initially the children of a group named "FreeSpace Model"
oh and it'll take a minute the first time TrueSpace loads the model... it's culling unneeded information and generating additioal info [and locating the textures]
just immediately save it and you'll never have to do that again
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FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon ("http://freespace.volitionwatch.com/babylon")
Alliance Productions
http://alliance.sourceforge.net ("http://alliance.sourceforge.net")
Did you say you wanted your head used as a soccer ball?
The Klooges are coming! RUN! RUN FOR YOUR LIVES!
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Hehe, will this work with the boadicea? it never registers as having LODs in Kreuger's tools...
[This message has been edited by Snipes (edited 06-12-2001).]
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it's only suppose to be able to select cobs... the save code isn't .scn clean because i didn't write support for writing chunks that are in .scn's that are not in COBs.. and out of 30 some common chunks and a few more for .scn's i only needed to read 4 chunks common to both
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FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon ("http://freespace.volitionwatch.com/babylon")
Alliance Productions
http://alliance.sourceforge.net ("http://alliance.sourceforge.net")
Did you say you wanted your head used as a soccer ball?
The Klooges are coming! RUN! RUN FOR YOUR LIVES!
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Where can it be downloaded?
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.....File not found....please enter password
Co-Creator, GroundZero ("http://www.subspacezero.com")
ICQ# 117983680
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tis part of the All Pro FS2 Kit
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FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon ("http://freespace.volitionwatch.com/babylon")
Alliance Productions
http://alliance.sourceforge.net ("http://alliance.sourceforge.net")
Did you say you wanted your head used as a soccer ball?
The Klooges are coming! RUN! RUN FOR YOUR LIVES!
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And the Orion converts fine now (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
It's time to get making some renders.
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that .01 is because of your bug report
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FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon ("http://freespace.volitionwatch.com/babylon")
Alliance Productions
http://alliance.sourceforge.net ("http://alliance.sourceforge.net")
Did you say you wanted your head used as a soccer ball?
The Klooges are coming! RUN! RUN FOR YOUR LIVES!
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Originally posted by Kazan:
tis part of the All Pro FS2 Kit
Thx. I've been wanting to make a modification to the Orion for some time now (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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.....File not found....please enter password
Co-Creator, GroundZero ("http://www.subspacezero.com")
ICQ# 117983680
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Sweet util Kazan. All of the LODS at once will be very helpful. Master Craftsmanship (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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.....File not found....please enter password
Co-Creator, GroundZero ("http://www.subspacezero.com")
ICQ# 117983680
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thanks, i was suprised that it only took 2 days [prolly about 4 or 5 hours per day] to write
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FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon ("http://freespace.volitionwatch.com/babylon")
Alliance Productions
http://alliance.sourceforge.net ("http://alliance.sourceforge.net")
Did you say you wanted your head used as a soccer ball?
The Klooges are coming! RUN! RUN FOR YOUR LIVES!
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Does it have TS1 support? Since .cob-.pof was originally written due to TS1's being a free download....
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Ace
Staff member FreeSpace Watch
http://freespace.volitionwatch.com/ ("http://freespace.volitionwatch.com/")
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major negatory... same support rules at the cob importer since it's the same object class
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FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon ("http://freespace.volitionwatch.com/babylon")
Alliance Productions
http://alliance.sourceforge.net ("http://alliance.sourceforge.net")
Did you say you wanted your head used as a soccer ball?
The Klooges are coming! RUN! RUN FOR YOUR LIVES!
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there is a bug with the axes of subobject, they are placed at the center of the model, that is pof2cob convertion.
it would also be nice if there could be an options section for setting defaults like the default directory for opening/saveing pofs, even better would be if it could remember the last directory it looked in for something.
and were is the documentation for turret auto generation
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Bobboau, bringing you products that work.............. in theory
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When you convert a small fighter to cob, or any other ship using one texture file for that matter, the UV is messed up. I have a herc, Herc II, and myrmadon with misaligned skins... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif) I also have a SFr Asmodeus with misaligned skins (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)
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the UV is flipped,
and I think he's on vacation, anyone know when he'll be back
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Bobboau, bringing you products that work.............. in theory
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sounds great he better get back soon (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Got to be Psychopathic to use TS
United Space ("http://freespace.volitionwatch.com/us/dowabout.shtml")