Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: boewolf on March 13, 2004, 03:59:12 am
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This is realy just something for me to have fun with. This fighter is ment to bend or break the rules a lot. Heavy armor and shields, abouve average weapon capacites and relativley fast and menuverable.
(http://users.ncable.com.au/gtbernaldo/pics/chaos/chaos.jpg)
(http://users.ncable.com.au/gtbernaldo/pics/chaos/chaos-b.jpg)
This ship features two primary mounts (4,1) and two secondary mounts and two turrets. Current poly count 747 / 432
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ah, i see you named it after my platnum era fs2 fighter :D
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Not quite. I got the name from a game called majesty. The worrior of discord are quite insane, and have the streingth to match. Being quite dopy they will dive head first into combat and hope to kill anything before they get killed.
This fighter was designed by the insane and have insane abilities.
most likley bomber hull and shielding. heavy assult primary and secondary capasities and advanced space supiriority speed and menuverability. insane enough?
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Originally posted by boewolf
This is realy just something for me to have fun with. This fighter is ment to bend or break the rules a lot. Heavy armor and shields, abouve average weapon capacites and relativley fast and menuverable.
mmm
heavy armor/shield (strong defense), good weaponry (strong attack), fast and maneuvrable.
remind that ships are meant to be balanced, somehow...;)
about the model itself, there are many poly-wastings in the front elements
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an insane man would attack a sathanas wearing a space suite, using a desert eagle.
it actually looks like one of my early ships. i actually realised my concepts were good, just my skills with the modeling tools were not. once i mastered truespace i went back and remodeled 90% of the early ships i did.
seker is in its second generation, as is the chaos and the valkirie 2. atlas never had a first generation (only half a generation) and it got redone. my mass bomber became a concept for 2 ships, shagrath and maelstrom. apis looks nothing like its predicessor, which i had flying in fs1 by the way. phoenix, sepuelture, and all my capships i did right the first time. i suggest all new modelers crank out concept models when they first start out, its a good learning experience.
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Reminds me of the Puffin class tug in Iwar2. :D
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give it no countermeasures and no secondary loadout.
that would make it an "insane" craft.
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thats been done before, its a pirate vessel
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@ mik: Reminds me of something a lot closer to home, actually - just think fans....
Looks good. :yes: Funny shape on the cockpit and those pod thingies on the front of the wings, but it's cool. :)
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you're right, Pyro! :D
Though not QUITE the same. :D