Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Kazan on March 15, 2004, 06:41:45 pm

Title: TBP Multiplayer
Post by: Kazan on March 15, 2004, 06:41:45 pm
TBP is running on port 12001 - same IP

for the config to work with -mod you need to put the normal config in /data and the TBP config in /tbp/data
Title: TBP Multiplayer
Post by: karajorma on March 15, 2004, 07:16:07 pm
Excellent. Noticed the topic on VWBB I guess, right?
Title: TBP Multiplayer
Post by: Drew on March 15, 2004, 08:05:18 pm
kewl. This mod is teh 0wn.....
Title: TBP Multiplayer
Post by: Bobboau on March 15, 2004, 08:57:29 pm
R2.0 right
Title: TBP Multiplayer
Post by: Drew on March 15, 2004, 09:05:44 pm
:wtf:
Title: TBP Multiplayer
Post by: Kazan on March 15, 2004, 10:19:31 pm
yes r2.0
Title: TBP Multiplayer
Post by: Kazan on March 15, 2004, 10:20:04 pm
Quote
Originally posted by Drew
:wtf:


what?
Title: TBP Multiplayer
Post by: Nuke on March 16, 2004, 12:45:15 am
what else do i need? missions? special exe? what?
Title: TBP Multiplayer
Post by: Grug on March 16, 2004, 05:52:02 am
purple wheels and a trenchcoat, thats about it. :p

I'm thinking most of what you'll need is here:
http://freespace.volitionwatch.com/babylon/downloads.php

-Grug

Department of Customer Services
Title: TBP Multiplayer
Post by: Nuke on March 16, 2004, 04:43:33 pm
i got tbp r2, do i just run it with the nettest build?
Title: TBP Multiplayer
Post by: karajorma on March 16, 2004, 06:46:33 pm
From the look of it you need to copy the cfg file that comes with the nettest build and alter the port number to the one above. Then stick that in the TBP folder
Title: TBP Multiplayer
Post by: Nuke on March 16, 2004, 06:51:21 pm
ok, i get it now.
Title: TBP Multiplayer
Post by: phreak on March 16, 2004, 07:24:02 pm
well now that i know how to get stuff working online its time for "Nemesis" online. :drevil: