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Hosted Projects - FS2 Required => Inferno => Topic started by: Ashrak on March 17, 2004, 10:47:02 am

Title: SCP+Inferno mission
Post by: Ashrak on March 17, 2004, 10:47:02 am
erm the mission where i have to kill diablos main beam crashes the game...no error no nothing every single time :(


hewp!
Title: SCP+Inferno mission
Post by: SadisticSid on March 17, 2004, 11:17:57 am
Solution: Don't use the SCP for that mission, it was not supported back then
Title: SCP+Inferno mission
Post by: J3Vr6 on March 17, 2004, 11:19:12 am
You know, I used the SCP and I didn't crash once during the entire campaign.  I wonder why...
Title: SCP+Inferno mission
Post by: Goober5000 on March 18, 2004, 01:08:13 am
http://www.hard-light.net/forums/index.php/topic,21110.0.html
Title: SCP+Inferno mission
Post by: Woomeister on March 20, 2004, 05:24:04 pm
Seems to vary per system and SCP version used. I had no problems running through it the once that I did with the SCP, and my modified R1/2 hybrid missions run fine.
Title: SCP+Inferno mission
Post by: Trivial Psychic on March 20, 2004, 07:21:35 pm
Perhaps its due to errors you fixed in the models included.  I traced it back to one of the 2 SOC wings that jump in, or the weapons they are carying.

Later!
Title: SCP+Inferno mission
Post by: Woomeister on March 21, 2004, 04:31:42 am
Doubt it was the models, only the Banshee was redone to be on a single map. But that was recently which is well after the time I ran through it with SCP. I got no crashes with the standard models.
Title: SCP+Inferno mission
Post by: Goober5000 on March 21, 2004, 04:54:35 am
How did my post get baleeted?

What I said:

Trivial - Can you try and trace the bug more specifically?  For instance, see if you can determine whether it's the model or the weapon used or one of the sexp cues.  If we could figure out what exactly causes the bug we'd have a better idea of how to fix it. :)
Title: SCP+Inferno mission
Post by: Trivial Psychic on March 21, 2004, 07:53:15 pm
I would, but I'm working on my own campaign right now.  Maybe in a few weeks when I get the first segment done, I'll give it a whirl again.
Title: SCP+Inferno mission
Post by: Havock on April 11, 2004, 07:56:34 am
actually:
the problem concerning kocking out diablo's main gun causing the game to crash happened to me too.

solution: use cheats.
use the ~+K to kill the diablo's, then there is no problem.

however: the mission after that crashes mysteriously during loadtime i believe.
Title: SCP+Inferno mission
Post by: Woomeister on April 11, 2004, 09:36:38 am
Quote
Originally posted by Havock
however: the mission after that crashes mysteriously during loadtime i believe.

M8 won't work with normal fs open.
Title: SCP+Inferno mission
Post by: Janos on April 11, 2004, 06:34:40 pm
SCP sometimes skips the missions.

Weird as Inf R1 is only 7 missions long and crashes now and then. Diablo mission was one of the worst, might have something to do with memory loss? No?
Title: SCP+Inferno mission
Post by: Woomeister on April 12, 2004, 04:23:52 am
R1 is 14 missions long...
Title: SCP+Inferno mission
Post by: Kosh on April 12, 2004, 10:33:43 am
Quote
Originally posted by Woomeister

M8 won't work with normal fs open.



I played it once with the pre ht&l build (3.5.5) and it worked just fine.
Title: SCP+Inferno mission
Post by: Woomeister on April 12, 2004, 10:44:03 am
yeah but now non-htl is really slow, and that mission won't work in htl.
Title: SCP+Inferno mission
Post by: Janos on April 12, 2004, 11:25:03 am
Quote
Originally posted by Woomeister
R1 is 14 missions long...


Exactly. I got brought from the mission where we first meet Shivans into something ~where you attack the EA installations. Hmmm.
"The plot truly seems inconsistent... wait, what"
:lol:
Title: Re: SCP+Inferno mission
Post by: JR2000Z on April 17, 2004, 07:00:07 pm
Quote
Originally posted by Ashrak
erm the mission where i have to kill diablos main beam crashes the game...no error no nothing every single time :(


hewp!



I had the same problem. For me it crashed after the beam was destoryed and the destoryer jumped in. What I did is lower all the detail settings and the res. settings.
Title: SCP+Inferno mission
Post by: Havock on April 18, 2004, 09:47:05 am
Quote
Originally posted by Woomeister

M8 won't work with normal fs open.


problem:
If i have fsopen installed, the **** won't start up normally again (freespace2), i just get a "debug error".