Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Carl on March 18, 2004, 03:17:59 pm

Title: freaking anibuilder32
Post by: Carl on March 18, 2004, 03:17:59 pm
anyone know any way to hack this thing to make it accept .avi files?
Title: freaking anibuilder32
Post by: TopAce on March 18, 2004, 03:21:35 pm
[EDIT]
Since Carl Edited his first post, this one became useless. I cannot append anything to his current first post.
To avoid misunderstanding, I commented the post he had before he had edited it.
Title: freaking anibuilder32
Post by: Flipside on March 18, 2004, 03:23:38 pm
Same here :nervous:
Title: freaking anibuilder32
Post by: Carl on March 18, 2004, 03:48:11 pm
okay, then. here's another question: in the advanced settings, there are three choices:

command briefing or tech room animation
ship/weapon animation
mainhall animation

which one do i use to make an explosion?
Title: freaking anibuilder32
Post by: TopAce on March 18, 2004, 04:49:29 pm
ship/weapon animation, I suggest.
By the way,you may open the [V] explosion and click on its properties. From there, read how many mainframes it has.