Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Fractux on March 19, 2004, 12:04:33 pm
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Hey guys.
I'm experienceing a wird problem on a model I'm working on, and I'm sure it's because I've overlooked something, but I don't know what it is :)
The thrusterani is being rendered farther back then it sould be, and it's shaking.
ex . O -> this is the ship and ! is the thruster.
Ship is stopped: O..........!
ship. 1/3 speed: O......!
ship. 2/3 speed: O...!
ship. full speed: O! (thrusters are where they should be)
What am i setting wrong in the pof? Or is it something with the model?
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The axis center of the thruster cones is the point around which they are scaled. Place the axis for the thruster groups at the base of the thrusters themselves and it should correct the problem.
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That makes perfect sense. I make my models in max4 and then use truespace to make the hiearchy, and for some reasons, I always had to reposition my thrusters once I opened the file in ts3.2, and they were rotating around the center of the model.
I'll do that when I get home. Slowly but surely I'm getting used to working in Truespace.
Thanks for the help.