Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Stunaep on March 26, 2004, 12:45:24 pm

Title: TBP thingimajig's. Bob or someone.
Post by: Stunaep on March 26, 2004, 12:45:24 pm
Since, I'm back in the Fredding business for a short while (some TBP missions no-one will play just for fun), would someone PLEASE bring me up-to-date on the latest greatest TBP_Open and more importantly, TBP_Fred2.
Title: TBP thingimajig's. Bob or someone.
Post by: Bobboau on March 26, 2004, 07:40:36 pm
I don't think I ever realy made anything past the sticied thread in TBP's forum, save that one changed table entry in the new fiighter beam code thread
Title: TBP thingimajig's. Bob or someone.
Post by: Stunaep on March 27, 2004, 02:25:23 am
So no shinemapped B5 ships huh? Shame, that.
Title: TBP thingimajig's. Bob or someone.
Post by: Trivial Psychic on March 27, 2004, 03:01:17 am
Quote
Originally posted by Stunaep
So no shinemapped B5 ships huh? Shame, that.


You could try this link:

http://www.hard-light.net/vwbb/showthread.php?threadid=9643

Later!
Title: TBP thingimajig's. Bob or someone.
Post by: Bobboau on March 27, 2004, 04:16:04 pm
I made some glow maps and some shine maps for R2, some table fixes, that was about it, I was expecting TBP to officaly suport FSO right after that, so I never did anything more