Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Falcon on April 03, 2004, 09:04:54 pm

Title: Question
Post by: Falcon on April 03, 2004, 09:04:54 pm
Can someone tell me beside the new Environment maps what else has been going on. What other new stuff are there I havn't got much time to be searching around sorry. :(
Title: Question
Post by: phreak on April 03, 2004, 09:14:23 pm
just some bugfixes basically.  were trying to cut down on memory usage as much as possible.  check the recent builds forum since we always need testers
Title: Question
Post by: Bobboau on April 03, 2004, 09:20:30 pm
glow mapping spec mapping, the environment mapping isn't actualy in the next version, it was a demo but not in the code base untill after 3.6 same thing with the decals. everything is in hardware transformation and lighting, so fast rendering and ubber ships (look for Karma's fenris), there has been a meariade of new weapon effects, I just made new fighter beam code, shy boxes, glow points, cloaking (although this only half works), lots of other stuff
Title: Question
Post by: Falcon on April 03, 2004, 09:32:18 pm
Thanks also any link you can provide will be most helpful to. Screw Rise of Nations for sucking me in all this time and not to mention Freelancer. :mad:
Title: Question
Post by: kasperl on April 04, 2004, 03:57:35 am
uhm, click the link under my name, go to the SCP section, and start setting it alll up.