Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Darkhill on April 05, 2004, 11:48:59 pm
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It was easy enough to add new graphics to the in flight HUD. The odd thing is when the target box is active the new graphic I added turns a brighter shade. And when the target box goes away it goes back to the original color. I haven't added the stuff so that the player can change the color in the HUD config. I'm just setting the color with the radar color. Anybody messed around with this and have a pointer or two?
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nope, I looked into it, but you'r way ahead of anything I ever did, you've actualy got something to show up
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Actually I figured it out. I was displaying the console in the same function that displays the shield ring. The console deal was getting displayed for both the player craft and enemy craft (which its not supposed to). I did a check to make sure the function was drawing the player shield ring and now it works fine.