Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Unknown Target on April 11, 2004, 06:48:49 pm

Title: Ship-limit?
Post by: Unknown Target on April 11, 2004, 06:48:49 pm
Does the SCP have a ship-limit thingy in mission, where if you exceed it, you crash the game?
I have about 20-30 ships onscreen, then the game crashes. No slowdown, warning, etc, it just shuts down.
Title: Ship-limit?
Post by: Lightspeed on April 11, 2004, 06:55:22 pm
I have about ~70 ships on screen and it works fine.

However, if I place too many ships / targets in a mission, I can shoot through ships (shots dont have a collision detection - but ramming works) :wtf:
Title: Ship-limit?
Post by: Bobboau on April 11, 2004, 06:58:40 pm
if the game runs out of colision pairs it stops checking everything and stuff starts to do that
Title: Ship-limit?
Post by: Unknown Target on April 11, 2004, 07:07:19 pm
Oh! I think I know what it might be!
*is stupid*
I removed the support ship from the tables, it's probably a AI pilot trying to call in support! :D
Sorry for the confusion :)