Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Sandwich on April 14, 2004, 03:43:17 pm
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(http://www.games-fusion.net/images/groundcontrol2_5.jpg)
(http://www.games-fusion.net/images/groundcontrol2_6.jpg)
(http://www.games-fusion.net/images/groundcontrol2_8.jpg)
(http://www.games-fusion.net/images/groundcontrol2_9.jpg)
(http://img.gamershell.com/imagefolio/gallery/RTS/Ground_Control_2/newsletter_Desert_virons_attacking.jpg)
(http://img.gamershell.com/imagefolio/gallery/RTS/Ground_Control_2/Terran_Hover.jpg)
(http://img.gamershell.com/imagefolio/gallery/RTS/Ground_Control_2/War_by_bridge.jpg)
(http://img.gamershell.com/imagefolio/gallery/RTS/Ground_Control_2/Forum_Grenade_Attack.jpg)
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(http://img.gamershell.com/imagefolio/gallery/RTS/Ground_Control_2/Viron_in_swamp.jpg)
(http://img.gamershell.com/imagefolio/gallery/RTS/Ground_Control_2/Viron_destert.jpg)
(http://img.gamershell.com/imagefolio/gallery/RTS/Ground_Control_2/moving_in.jpg)
(http://img.gamershell.com/imagefolio/gallery/RTS/Ground_Control_2/walker_attack.jpg)
(http://img.gamershell.com/imagefolio/gallery/RTS/Ground_Control_2/strider.jpg)
(http://img.gamershell.com/imagefolio/gallery/RTS/Ground_Control_2/city_attack.jpg)
(http://img.gamershell.com/imagefolio/gallery/RTS/Ground_Control_2/crazy_firing.jpg)
(http://img.gamershell.com/imagefolio/gallery/RTS/Ground_Control_2/GroundControl2_35.jpg)
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:eek2:
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Looks damn purdy!
I still have the original here, it was pretty good but I lost interest, and then I by the time I found interest again, I'd lost the CD Key :(
My only complaint would be some of the perspective look a bit skewed, but since this game isn't supposed to be first person as such, the view angle is propably optimised for overhead.
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I hope it remains with a good gameplay as the first one had... so... cool... :)
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Is this real time battle or like starcraft? Do you control one little robot or a huge army?
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You were alocated units, about every 2-3 missions, but your dropships could only carry so many, so you had to pick and equip your units carefully. This was the only way of getting units, you couldn't build them, or capture them. So the game relies very heavily on your ability to get the job done with the tools at hand, which is more realistic by far :)
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what's with the ****ty mecha design? GC1 was much more inspired, they're going the same way as battlezone2 :doubt:
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Well, I suppose they took the 'Good Morning Vietnam' school of camoflauge ;)
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Battlezone 2 was great. :)
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Ugh, fix the texture on the ground, it looks like ****e.
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Looks fine to me. 'tis not suppossed to be zoomed in all the time, anyways.
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To me it looks like the bumpmapping is too prominent, but I see what you mean :)
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Originally posted by Sandwich
(http://img.gamershell.com/imagefolio/gallery/RTS/Ground_Control_2/Forum_Grenade_Attack.jpg)
:eek2:
im buying
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I hope this is an alpha... it is right? RIGHT?
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Originally posted by Ghostavo
I hope this is an alpha... it is right? RIGHT?
Doubt it - IIRC it's due for release soon-ish.
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Originally posted by Sandwich
(http://www.games-fusion.net/images/groundcontrol2_6.jpg)
where's the wookie?
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Hope it has a better storyline this time around. And a skirmish mode.
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Apparently you don't need to be as careful in this one as in the original GC. The original game turned into a attack-retreat-heal-at-apc cycle in the later levels, which was a huge letdown for me. Still, the concept was excellent in the original and it doesn't seem to have been watered down here.
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I just loved the artillery units in this game. :nod: