Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Turambar on April 14, 2004, 07:34:34 pm

Title: New Stuff!
Post by: Turambar on April 14, 2004, 07:34:34 pm
I said in DaBrain's thread that I would have new thrusters this evening.  I'm not a liar!  Heres screenies

I made the glows more blue instead of teal and i changed this one odd glow file which makes the glow viewed from the front more pronounced, which gives a cool profile effect.  I made vasudan thrusters stronger (little bigger, lot brighter) and I made the AB things match

(http://img3.imageshack.us/img3/7673/a8.jpg)

(http://img6.imageshack.us/img6/3013/b6.jpg)

(http://img6.imageshack.us/img6/9841/c1.jpg)

(http://img6.imageshack.us/img6/4343/d6.jpg)

Hope you like it!:D
Title: New Stuff!
Post by: Jiggyhound on April 14, 2004, 07:42:13 pm
looks cool

just a shame how the glare effect seems to stick forward through and out of the model in some places. Cant the shape of the thrusters be manipulated to solve this?
Title: New Stuff!
Post by: Turambar on April 14, 2004, 07:43:19 pm
Its all sprites, we need coders for the heavy duty stuff, I'm just an artist
Title: New Stuff!
Post by: DaBrain on April 14, 2004, 07:44:13 pm
Not bad :)

A good alternativ to the mediaVP ones.

But you need to get rid of the edges.

They are best visible in this picture.
If you cannot see them, you propably need a color profile (icc) for your CRT, or TFT.

Otherwise try the magic wand to get rid of it.
I assume you are using photoshop...
(http://img6.imageshack.us/img6/3013/b6.jpg)
Title: New Stuff!
Post by: Turambar on April 14, 2004, 07:46:33 pm
*squints really hard*

I see it, and i got it.
Fixed
Thanks DaBrain
Title: New Stuff!
Post by: Flipside on April 14, 2004, 07:47:40 pm
Jiggyhound, alas it's to do with the way that ships are rendered

The flare, I think, is rendered on an Alpha plane that always faces the 'camera'. Because of this, you can see the clip points where the plane meets the model as it orientates itself to you :(
Title: New Stuff!
Post by: DaBrain on April 14, 2004, 07:53:23 pm
We need volumetric flares :)

Should be quite easy to code...
Just replacing the thrusterglow with 50 particles...

Just a thought.
Title: New Stuff!
Post by: Lightspeed on April 14, 2004, 08:14:12 pm
I still think they look like the originals with messed up colour.

Except for the afterburner trail of course, which IMHO looks crappy as it's cut off and obviously flat, as can be seen in this picture:

(http://img6.imageshack.us/img6/9841/c1.jpg)
Title: New Stuff!
Post by: Turambar on April 14, 2004, 08:33:11 pm
Glory Shots!

(http://img4.imageshack.us/img4/7416/e.jpg)
Hows this for an SCP splash screen?


(http://img4.imageshack.us/img4/5792/f.jpg)

Also in these pics are the WIP barely noticeable hi-res textures for Myrmidon and Serapis
Title: New Stuff!
Post by: Turambar on April 14, 2004, 08:35:14 pm
Quote
Except for the afterburner trail of course, which IMHO looks crappy as it's cut off and obviously flat, as can be seen in this picture:


But you fail to notice the beautiful curve and graceful fade of the Vasudan trail in the foreground.  It's all animated, and the cut off trails are barely noticeable.  Try it ingame, set the trail life to 1
Title: New Stuff!
Post by: AqueousShadow on April 14, 2004, 10:59:34 pm
Quote
Originally posted by Lightspeed
I still think they look like the originals with messed up colour.

Except for the afterburner trail of course, which IMHO looks crappy as it's cut off and obviously flat...


Umm...isn't the afterburner trail cut off because that herc there tapped its burners and then punched them again? Just a thought, as the picture IS taken in the heat of battle. They look nice...but I think I liked your first Homeworld like trails.
Title: New Stuff!
Post by: mikhael on April 15, 2004, 02:25:28 am
Quote
Originally posted by Lightspeed
I still think they look like the originals with messed up colour.

Except for the afterburner trail of course, which IMHO looks crappy as it's cut off and obviously flat, as can be seen in this picture:



I really LIKE those trails. Active trails is one thing I'd like to see more of in FS.

Of couse, I want "painted" tails like the one's in Iwar2, but that's because what I really want is an Iwar2 SCP. ;)
Title: New Stuff!
Post by: DaBrain on April 15, 2004, 06:17:45 am
The organge engineglows are much better. They are fading out into black really nice.
Title: New Stuff!
Post by: Turambar on April 15, 2004, 09:31:37 am
So, who feels like hosting the zip?
Title: New Stuff!
Post by: Turambar on April 15, 2004, 05:38:19 pm
Got rid of more non-black areas (they were hiding, but i found them in the nebula missions), I think they are all gone, I'm going to start making my beamglows smaller now.  And after that, more high-resification of textures!
Title: New Stuff!
Post by: Lightspeed on April 15, 2004, 06:09:51 pm
Quote
Originally posted by Turambar


But you fail to notice the beautiful curve and graceful fade of the Vasudan trail in the foreground.  It's all animated, and the cut off trails are barely noticeable.  Try it ingame, set the trail life to 1


you mean that edgy greyish 'paper stripe' in the front?
Title: New Stuff!
Post by: Deepblue on April 15, 2004, 06:27:42 pm
You guys dont get along really well do you? :rolleyes:
Title: New Stuff!
Post by: Turambar on April 15, 2004, 06:42:00 pm
*growls at lightspeed*

We seem to work in similar fields, so theres bound to be competition
Title: New Stuff!
Post by: Lightspeed on April 15, 2004, 07:06:46 pm
It seems our personal tastes are not compatible. That's all :)

Nothing personal against him; I like people that contribute stuff and donate their time for a better looking FS2.

It's simply the actual stuff that I dislike.

-edit:

Oh, and as he used the bob-lsd-hybrids I made as a template I have to defend my baby from edgy trails and other humiliations :D
Title: New Stuff!
Post by: SadisticSid on April 16, 2004, 04:12:48 am
It'd be cooler if fighters were emitting trails all the time, and obviously they'd have to be the same colour in cruise and afterburner modes as well. This'd make them look much better IMO.
Title: New Stuff!
Post by: Ransom on April 16, 2004, 04:53:06 am
I prefer Lightspeed's thrusters. And the Homeworldian trail is, well, Homeworldian. Doesn't fit with FS and it doesn't look very good anyway, IMO.
Title: New Stuff!
Post by: Unknown Target on April 16, 2004, 06:31:26 am
IMHO, you can use the trails if you want, but only for mods. The FS universe just doesn't do it, like Ransom said ;)
Title: New Stuff!
Post by: Nico on April 16, 2004, 06:37:46 am
FS1 did with some videocards( or was it the DVD edition? ), so that's technically not true
Title: New Stuff!
Post by: Lightspeed on April 16, 2004, 10:20:06 am
Yes, it looked horrible :D
Title: New Stuff!
Post by: ShadowDrakken on April 16, 2004, 12:57:31 pm
I like the idea of trails, but these ones just don't seem very fluid... maybe particle trails instead? kind of an excess fuel burnoff appearance that way :)
Title: New Stuff!
Post by: Unknown Target on April 16, 2004, 01:33:15 pm
Quote
Originally posted by Nico
FS1 did with some videocards( or was it the DVD edition? ), so that's technically not true


It was the DVD edition ;)
Title: New Stuff!
Post by: Turambar on April 16, 2004, 01:33:20 pm
we need coders for that stuff *cough Bobbau cough*
Title: New Stuff!
Post by: Lightspeed on April 16, 2004, 02:50:44 pm
Freelancer-esque smoke trails would own.
Title: New Stuff!
Post by: WMCoolmon on May 03, 2004, 09:14:19 pm
Quote
Hows this for an SCP splash screen?


Looks good, except for the FPS text... :)
Title: New Stuff!
Post by: Setekh on May 05, 2004, 08:42:15 am
I like the burner trail the Serapis is showing. The rest of it I think could be done a lot better. :)

Quote
Originally posted by Turambar
So, who feels like hosting the zip?


Mail it to me. setekh @ 3dap.com
Title: New Stuff!
Post by: Taristin on May 05, 2004, 08:54:23 am
I wish more people used the particle trails, like Flipside made on his Myrmadon. With the blue fuzz. I really liked that so much better.
Title: New Stuff!
Post by: Unknown Target on May 05, 2004, 10:53:09 am
I've tried, but I can't figure out how to do it. Perhaps you could enlighten me? :D
Title: New Stuff!
Post by: Flipside on May 05, 2004, 06:22:11 pm
I'll have to see if I can dig out the stuff, I'd like to have another crack at those particle emitter things again anyway :)