Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Slasher on April 19, 2004, 09:38:37 pm
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Could someone point me to a good tutorial on how to apply glowpoints to ships? Right now I'm doing it through trial and error, typing in some random coordinates then adjusting accordingly. It takes forever, and when I get in game sometimes (always) it looks awful. I'm hoping there's an easier way. Please? :nod:
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Nope, no easier way. The latest iterations of PCS should show the glowpoint positions in the preview, but the only way to get them precisely where you want them is heavy tweaking.
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Ow, yikes. Thanks for the reply, anyways.
Okay then, is there at least a readme or help file for PCS? I'm still not clear on some of this stuff.
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I'm kind of stabbing in the dark here, but what about the old "position something else (ike a firepoint) in Modelview, and import the coordinates in to PCS"?
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Uuh... I never found out what this glowpoint stuff does actually do - could someone please explain it to me?
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makes a bitmap (like thruster glows) render somewere
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for once, the wiki won't save us:
http://dynamic4.gamespy.com/~freespace/fsdoc/index.php/Ship%20Changes
i wouldn't mind if someone made an entry though.......
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Originally posted by Slasher
Okay then, is there at least a readme or help file for PCS? I'm still not clear on some of this stuff.
Bob's PCS Tutorial (http://freespace.volitionwatch.com/blackwater/fstut/fstut_index01.htm) is precisely what you need but VW is down at the moment. Hopefully they'll be back up soon.
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go here....
http://www.hard-light.net/forums/index.php/topic,23075.0.html
I had a need to find the PCS help and guide stuff, but since Volitionwatch is down it was out of reach!
Bobboau kindly zipped up the whole thing and uploaded it where I could get it. Look for hios post right down at the bottom of that thread...it should still be available.
If it isn't...let me know and I can mail you a copy :D
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VW is up again.
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Hey, thanks! :) This should really help.