Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: jdjtcagle on May 07, 2004, 11:26:05 pm
-
Originally posted by Lightspeed
:p enough theories - We can always make a seperate topic for them....
Hmm... I thought it would be interesting to hear other peoples current believe on subspace or other matters, I know this has been done several times but, lets look at some possibilities
Mine: Ships can only move when energy is directed to the thrusters and turns depend on the focus on the artificial gravity created on points of a ship. Artificial gravity is made through the GRAVICORE on the ship which vibrates the string material in subatomic particals to focus on the increase of a gravitational field around the ship, a slight change in one side on the ships gravity points allow it to move. The GRAVICORE is tied in the pilots controls.
We learned that if you create a syncronized vibration through certain energy devices it can have effects on the STRING material in subatomic particles, which make up everything. Using the GRAVICORE we manipulated the sequence to slightly change the gravitational decimals.
Anti-Enertia is not constantly moving at a certain speed this is caused by friction through GRAVICORE components. Every ship must have some similar GRAVICORE components to slow down into planets atmosphere, to turn, or to have artifical gravity, otherwise space travel would be extremely dreadful and unlikely.
Here's a couple theories, even though I don't know what I 'm talking about, it's just an example :D
Also, I think that the way you enter subspace depends on where you are, like the depths of water...
If the water is deep then you can enter subspace and can only travel in a certain "depth" through it. Which could explain why there are waypoints or zones you have to reach before you enter subspace. Also I think that if a planet of a system was unreachable then Arcardia Installations would give an area around it jumpable and able to reach it's designation.
Also I'm using string theory for this theory since it's the only theory that fits everything...
And the concept of string theory is that a property of space can be changed under extreme conditions, so maybe syncronized vibrations can be the key to gravitation changes
You're all probally thinking WTF, but put some ideas down
:)
-
Okay, my theory of subspace:
Pretty simple, actually.
1.- What is Subspace?
We cannot percieve it, yet it is ubiquitous - imagine it like the solid base our four dimensional universe it built on. It's like a wooden table with a thin paper on it. Any two dimensional creature on the paper will not know of the table's existance - but will suffer the consequences if the table were removed, and also notices certain unexplainable phenomenas (for example if the table is not smooth).
2.- How do we jump 'through' subspace?
Our three dimensional room is bent, it is 'folded' in many different ways. Planets, or large gravitational centres create curvatures in the three dimensional room, like this:
(http://www.blue-cosmos.de/themen/gravitation/abb3.jpg)
Theres a couple of 'weak spots' in the structure of our universe, and they are near the heavy gravitational centres. This will thus be the ideal location for a subspace jump. The barrier will be a lot easier to pass, as the bent room will 'help you' to get into subspace.
Now, if you pierce a hole into subspace, connecting the universe with itself (connecting two 'layers' of our space)
(http://www.penguinbomb.com/lightspeed/SCP/function.jpg)
you will open a vortex, a temporary tunnel through subspace.
The more stable a node, the weaker the barrier is, and the easier you will be able to make the connection.
A good example is a MOSFET transistor.
(http://www.dbanks.demon.co.uk/ueng/usf6.gif)
the voltage that needs to be present for it to be conductive is represented by the gravitation, the channel you're flying through by the channel of electrons forming up between source and drain.
3.- So what are we flying through?
We're flying through a thin tunnel of 'normal space' inside subspace, through a link between two different parts of our three dimensional room. If a ship would enter subspace itself it would immediately be destroyed (or rather, be 'neutralised')
Thats why all weapons work normally, why you can fly around, and why you can do everything normally.
Now the big question 'why do shields not work in subspace?' is pretty easy. The two concepts of subspace and shield technology prevent each other from working. A shield works by creating a field around your ship. Now, a subspace drive gets all the atoms and molecules in your ship to a certain circulate vibration, to synchronize your ships 'movements' with those of subspace, as subspace has a very stong field effect itself (which is what holds the tunnel open, if used correctly) - so any attempt to create a shield there is doomed to fail.
note: I can't explain today, and my language is messed up, so i'll probably try again later.
-
well come on people, don't let this thread die, surely you have critizism or your own theory.:D
-
It's like the wormholes in Stargate, except without the whole "whhoosh" thing and de/re/materialization stuff.
There :p
-
We should install Irises on our nodes in case of wars then :p...
-
Lightspeed, that's just a wormhole. eveyone knows subspace is an "n-dimensional tunnel" whatever that means.
-
that actually is an n-dimensional tunnel.
-
A worm hole is comprised of a black hole connected with a white hole on the other end. However such exhistance disproves laws of Thermodynamics 1 and 2, making it a theory only...
-
Never seen someone explain subspace with a MOSFET analogy before. Your ways of thinking amaze me, Lighty :)
-
My theory about subspace: There are lots of little fairies that only live in subspace that will make your ship go very fast. ;)
-
they use a magic generator. it generates 300 units of magic per second.
-
and cupcakes!
-
And they cast magic missile.
-
Mmm. Magic Missiles.
-
:blah:
you guys are tooo bored :p
-
Originally posted by Lightspeed
And they cast magic missile.
At the darkness!
-
Originally posted by Lightspeed
Now the big question 'why do shields not work in subspace?' is pretty easy.
it's because Volition wanted the mission to be a lot harder, and they figured flying without shields would be great :D :p
-
Originally posted by Blaise Russel
At the darkness!
:nod: :D
-
Originally posted by Stealth
it's because Volition wanted the mission to be a lot harder, and they figured flying without shields would be great :D :p
Naw, it was definitely the spacecrack... :D
-
that and you would of never been able to destory lucy
-
Subspace is what you find if you lift up the carpeting on the floor of normal space. I know. My fiancee spilled stuff all over my Z dimension, and I had to have the whole thing replaced.
If you poke subspace, it is bouncy and squishy at the same time!
-
i'll take quotables for $1000
-
After some kel-no-reem, I've revised my theory about Subspace.
See, it's like duct tape.
Stargate has subspace. Star wars has subspace (IIRC). Star Trek, hell, every other mission in Voyager was about subspace.
Does Babylon 5 or Wing Commander have subspace? I suspect they do.
See, subspace is the glue that ties everything together. And in subspace, an odd conglomeration of physics are used. This is why there can be no shields in subspace, and why it took so long for the GTVA to figure out how to track ships - they needed a combination of four different types of sensors to detect anything.
Some of you may recall seeing pictures of Star Trek warships in Freespace. How did they get there? There's only one way they could - subspace. Because everyone knows the FS2 engine doesn't support warping yet :p.
I rest my case.
-
Babylon 5 has subspace, yeah. Called Hyperspace, (at least in the french translation), but if you look at it, it's nearly the same thing that in Freespace : meaning that it's only a shortcut compared to real space, and you can get lost in it ^^. (Derelict, anyone ?)
-
No, subspace and hyperspace are different. Subspace is below normal space; hyperspace is above normal space. :nod:;)
-
Originally posted by Sesquipedalian
Subspace is what you find if you lift up the carpeting on the floor of normal space. I know. My fiancee spilled stuff all over my Z dimension, and I had to have the whole thing replaced.
If you poke subspace, it is bouncy and squishy at the same time!
How when there is no such thing as up and down or gravity?:D
Whenever I hear subspace "below space" I get all confused
-
Originally posted by Goober5000
No, subspace and hyperspace are different. Subspace is below normal space; hyperspace is above normal space. :nod:;)
Below, above... Same difference :p
-
Though we also developed a faster method of travel when we found the dimension that contains everything that ever fell down the side of a sofa ;)
-
*shakes head and laughs*