Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Roy fokker on May 09, 2004, 10:42:09 am
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would it be possible to give fred a new feature and add another asteriod editor but this one you could choose what model within reason and with the right flag have in the field. so if your mod had mines and you wanted to make a mine field you just set it up like an asteriod field and then you can decide what modle to put in??
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Yeah. Me and Roy had a little discussion about this. By setting up an asteroid field using mine pofs you could have either an active or passive mine field pretty easily.
You can probably do an active field now if you're willing to lose asteroid fields completely but it would be nice to be able to pick and choose the pofs you want in your asteroid fields.