Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Deathstorm V2 on May 11, 2004, 08:47:35 am
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I've got a game that keeps its operational data in a file named "assets.bin", and there are a lot of mistakes in descriptions and not a few typos.
I'd like to edit this file, but I have no idea what I'm doing, so could anyone tell me what the best program is to edit this file with?
Cheers muchly and sorry for the uselessness.
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I'd first make a copy of it. Can you open it with notebook or wordpad? That would probably work.
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Tried notepad and wordpad, mostly nonsense onscreen, along with an occasional spattering of understandable text. Nothing coherent I can edit.
Should've said that first time around, don't really know why I didn't...
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Hmmm, it seems you need a hex editor to modify that file. However, I strongly recommend that you have someone do that for you if you are inexperienced, cuz you can **** up a lot if you edit stuff in a hex editor.
I'd do it for you but I'm kinda swamped in my own work. So, sorry... :(
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I'm not really that desperate to do it, it's just that some of these things are confusing me and I thought it would be best to look at how they're set up in the file.
I can live with it as it is.
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Don't lie, u know you wanna cheat :p
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Cheating? Who said anything about cheating?
Just because I want to customize one of the rifles DOESN'T make it cheating.;7
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An m16 that shoots only hand grenades instead of rifle rounds.... hehe...
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Originally posted by TheCelestialOne
An m16 that shoots only hand grenades instead of rifle rounds.... hehe...
Nah, really, I want the M4 to take the right add-ons.