Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: Ace on May 25, 2004, 06:34:48 pm

Title: Planet models
Post by: Ace on May 25, 2004, 06:34:48 pm
A few planet models I made that use a 2048x2048 texture plus a bump map. The gas giants also have a diffuse effect to get the atmosphere, though I haven't figured out a good way of making a glow effect that would easily translate over to a game engine.

The textures are hand-painted with some elements from NASA photographs. (mainly used in the bump maps for the craters as well as for the overall color palette of each planet)

(http://www.savant-online.net/graphics/planet53d.png)

(http://www.savant-online.net/graphics/planet23d.png)

(http://www.savant-online.net/graphics/planet73d.png)

(http://www.savant-online.net/graphics/planet63d.png)

(http://www.savant-online.net/graphics/planet93d.png)

(http://www.savant-online.net/graphics/planet103d.png)
Title: Planet models
Post by: Lightspeed on May 25, 2004, 07:04:11 pm
Ho hum.

not bad :)
Title: Planet models
Post by: karajorma on May 26, 2004, 04:56:49 am
They're not bad at all ace but they are a little too samey for my liking. They need a few more features (at least on the rocky ones).
Title: Planet models
Post by: delta_7890 on May 26, 2004, 05:51:58 am
They need more...hrm...depth?  Right now they all just look like really pretty balls.
Title: Planet models
Post by: JarC on May 26, 2004, 06:31:48 am
:) yeah, right :) planets with an average diameter between 15000-45000Km and you want depth? you're lucky to catch the sun casting a shadow on mountain ridges on a clear day...:D
Title: Planet models
Post by: Lightspeed on May 26, 2004, 07:40:44 am
Now get them in-game :p
Title: Planet models
Post by: Fineus on May 26, 2004, 08:04:31 am
I love them, a really good start. If you can start pulling off multi-environment planets they should look even better (a grey moon is fine, but a forest planet with oceans rolling through the edges and a desert around the equator is so much more interesting).
Title: Planet models
Post by: USS Alexander on May 26, 2004, 10:20:47 am
:D nice work there, try giving some of them just a bit more bump for more realism as it needs more bump cause they look to smooth and a little atmosphere, add a bit more  color tones to it to create some depth, like a darker brown for the few shadows that you can see barely or for the holes in the planet., just use a gradient and play with the color's until you like what you see:)
Title: Planet models
Post by: TopAce on May 26, 2004, 10:35:45 am
They look quite good. I tried using planet models a few months ago, and it became clear I would prefer using standard 2D images instead.
Title: Planet models
Post by: kasperl on May 26, 2004, 12:15:38 pm
Those look very nice, can FSCZ use them when they are done?

Perhaps you should add some detail here and there, a little more complicated clouds on the gas giants, and some more prominent features on the moons, like flattened area's, hightened stuff, different shades of grey, etc.
Title: Planet models
Post by: Tolwyn on June 05, 2004, 03:11:17 am
Quote
Originally posted by kasperl
Those look very nice, can FSCZ use them when they are done?

Perhaps you should add some detail here and there, a little more complicated clouds on the gas giants, and some more prominent features on the moons, like flattened area's, hightened stuff, different shades of grey, etc.


I fully agree... add a few detailes to the armosphere, that should do it(http://www.scifi-3d.de/wcsaga/Lynx's%20stuff/screen29.jpg)