Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: SA22C on June 15, 2004, 12:39:49 am

Title: Building a test warp ani, need some help...
Post by: SA22C on June 15, 2004, 12:39:49 am
I was watching the FS1 intro and thought that the current warp ani doesn't really capture the feel of the warp effects in the movie.  Where the current in-game effect just sort of springs up out of nowhere, the movie effect explodes with a bright white pulse before settling down into the familiar blue ripple.  I want to try and emulate that effect, so I cobbled together an impact effect and warp map from the Inferno release.  I think that it looks pretty good, at least in ANIVIEW32.  But when I try to use it in-game, the warp map looks the same.

What filename should I have for the warp map ani?  Right now it's warpmap01.ani, which I thought was the right one, but you never know...

ANIBUILD32 asks me for a 'loop' frame.  I assumed that frame would be used to loop the ani after a specific point, IE: my new shockwave/exposion thing happens and then the map loops the regular old blue ripple.  Is that what that does, or am I out to lunch?

Anything else I should know about in-game ANI's before I get too far into this?

Here's the ANI if you want to test it. (http://members.shaw.ca/ghettoracing/warpmap01.ani)

Credit for the graphics should of course go to the Inferno team, all I did was cobble them together.  If I can get this working, I will try to build my own shockwave effect to more closely match the FS1 into.
Title: Building a test warp ani, need some help...
Post by: Trivial Psychic on June 15, 2004, 01:45:10 am
The link isn't working for me.
Title: Building a test warp ani, need some help...
Post by: Liberator on June 15, 2004, 01:54:04 am
Sorry if I stole your thunder SA.

Try this one and then click the link (http://members.shaw.ca/ghettoracing/)
Title: Building a test warp ani, need some help...
Post by: jdjtcagle on June 15, 2004, 02:15:41 am
Pretty sweet :nod: :yes:

I smell success with this, oh no wait, that was me and it was definately not success. :D
Title: Building a test warp ani, need some help...
Post by: DaBrain on June 15, 2004, 03:05:26 am
A part of it looks like my shield ani. :)

The color palette is not optimal.
Title: Building a test warp ani, need some help...
Post by: Lightspeed on June 15, 2004, 05:42:00 am
Yes, its DaBs shield ani with the original warpmap, with a water bump applied.

Volitions original map >>>>>>>> this.

It just doesnt look like a warp texture anymore.
Title: Building a test warp ani, need some help...
Post by: DaBrain on June 15, 2004, 08:40:20 am
It is not perfect yet, but the basic idea is very good.
Keep it up.

The problem is that the model is the thing that gets bigger, not the ani.

So the glowing flash you want will be small.
The effect you are aiming for is only possible with a model change.


Edit: Uhm... I ment SCP code changes ;). The model is static.
Title: Building a test warp ani, need some help...
Post by: Bobboau on June 15, 2004, 10:29:26 am
the model is dynamic, it scales up and down corectly, and you can make a diferent warp model if you want, TBP did this
Title: Building a test warp ani, need some help...
Post by: StratComm on June 15, 2004, 11:57:58 am
I think what you want is not a model, it is a large animated glow (at least the radius of the jump hole) that plays when a subspace opening first breaches into normal space.  That would require a code change.  Simply applying it to the warp map won't work, because that is mapped onto a physical model which will not only make the animation prohibitively small, it will also tile it and make it look really bad if you ever get the chance to notice.
Title: Building a test warp ani, need some help...
Post by: SA22C on June 15, 2004, 05:40:19 pm
I thought that the model would prohibit this from working.  Maybe if I have some blank frames before the animation starts, to allow time for the model to increase in size...

Time to go back to the drawing board...
Title: Building a test warp ani, need some help...
Post by: Darkage on June 16, 2004, 12:13:26 pm
I already thought it looked formiliar to me:D

Made that warp map about 2 years ago for INF.